Topic: UFOP Falcon class scout WIP.....  (Read 23237 times)

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Offline Raven Night

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UFOP Falcon class scout WIP.....
« on: September 19, 2006, 06:12:27 am »
Ok, changed the name on this one....originally it was the Douglass, then the Stingray, but decided that Falcon worked better for me. Basically, this is an extremely fast ship, warp and impulse. A little light on armor and shielding, reasonable on weaponry, basically a federation BOP of sorts. The ship's shape optimizes warp efficiency, allowing maximum warp speed even when cloaked. I was thinking it will be around the size of the Defiant, and is slightly less menuverable but is much faster....and can maintain that speed over long periods.

It is also a deep space patrol vessel, unlike the Defiant...removing the extra armor and shield generators gives up room for a full shuttlebay and storage for the long haul. It is one of the few long range high speed interceptors in the 3rd Fleet, with the ability to operate in deep space for months at a time without a starbase visit. Crew level is low, however.

Tell me what you think...this is a bit of a departure from my original concept, but I think this is more sleek. I fattened up the front of the nacelles a bit, and increased the swoop down grade of the hull to make the design more agressive. It will have both phaser cannons and phaser strips, but will only have one forward and one rear torp launcher.
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #1 on: September 19, 2006, 06:23:12 am »
By the way, here is a scale pic....maybe a little bigger than the Defiant....perhaps around 140 to 150 meters?
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #2 on: September 19, 2006, 06:50:12 am »
the shape is different yet pleasing. although i honestly think that its a bit over the top the defiant is supposed to be the only fed ship that can cloak, that and a deep space patrol vessal would normaly be no smaller than an Intepid (even that class had problems) the design itself is great but feds dont have BoP's.

I know you have your feds as a more agressive and more based on how we as a people are now but you might aswell slap the terran empire symbol on them and call them warmongers. but thats just my opinion.

Personaly i would have this as a more specalised science vessal say something that uses metaphasic shielding to a level not previously thought of something tht can fly directly into a plasma steam between stars or observe supanovas. unless you give it a more secondary scientific purpose the overly military purpose of the ship kinda makes "to seek out new life and civilisations.. to boldly go where no man has gone before" rather pointless for a eutopian civilisation.

I understand your point, but you must be unfamiliar with the Infinity storyline. All of the ships designed for Infinity are warships. Earth has been lost to the Borg. There is a war to liberate Earth, and the 3rd Fleet, or the Starfleet Marine Corps is reactivated to fight the good fight and save humanity. This ship is part of the Third Fleet, not Starfleet....though technically the SFMC is part of Starfleet, this fleet is directly controlled by the Federation council president (which happens to be Spock BTW) and is a fleet built for only one purpose....war. That is what the Infinity storyline is based on.

Before this, with the exception of its activation during the war with the Dominion and the Cardassian war, the fleet has been in mothballs, relegated to official parades and functions and advanced ship design. The SFMC had a hand in designing the Sov, Akira, Steamrunner, Saber and Prom, all advanced ships created to fight the Borg. The fleet is currently commanded by General Noonien Singh, and all ranks are enlisted ranks, not Starfleet ranks....Major, Colonel, General, etc. Almost all Third fleet vessels carry a contingent of Marines on board, and like our modern Marine Corps, the SFMC accepts all types of species, even those that are not members of the Federation, as long as they pledge loyalty to the Corps. There is much more to the story obviously, so I wont bore you with it, but suffice to say that all of my fed designs are warships....with the exception of once civilian transport ship I am working on. The storyline is set 10 years after the events in Nemesis, BTW.
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Re: UFOP Falcon class scout WIP.....
« Reply #3 on: September 19, 2006, 07:46:19 am »
"Battlecruiser Operational"

Looks good. When the first render showed up I assumed it was a large ship and then was surprised to see how small it was. Because of the vertical proportion of its parts to the horizontal it makes it look like it should be larger. I would put it sovereign sized. Otherwise, maybe you could thicken the pylons, the neck (width wise), and the primary hull a little bit. Smaller starfleet ships (new ones anyway) always tend have a compact, mono-hull feel to them. This design as-is is mor sprawling giving the impression of vast size. And no matter what, you may want to shorten those warps between the pylon connection and the buzzard.

I look forward to seeing how it ends up.

Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #4 on: September 19, 2006, 08:30:58 am »
I could go larger, as I would rather keep the struts at thier current thickness. Perhaps intrepid size, or maybe a bit larger? I was hoping this would work as a smaller ship though...I saw it as a high speed scout. I could see if what you are saying is a problem, like the struts....they crawl all the way fore to the nose, but they are not thick enough for personell...only for jeffries tubes and turbolifts to the nacelles for maintenance. The primary hull is actually quite narrow, with only the forward primary hull and the dorsal bulge populated...the one exception is the hangar deck to the rear, which has a single hallway to it. This ship is very cramped, just like the Defiant.

As to the nacelles, they are forward mount, like on the Akira. The majority of the nacelle is forward of the pylon instead of behind it. So the length forward of the pylon is actually intentional.
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intermech

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Re: UFOP Falcon class scout WIP.....
« Reply #5 on: September 19, 2006, 09:58:14 am »
Yeah, I guess if you shortened the nacells, you would start getting a Klingon ship. Another thing that makes the ship look bigger is the size of the bridge. In looking at the render, I am assuming that that pad on the front is the bridge, if that is so, maybe if you made it larger to correspond closer to the size of the bridges on the other two vessels shown, it would help with the size perception of the ship.

Offline ModelsPlease

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Re: UFOP Falcon class scout WIP.....
« Reply #6 on: September 19, 2006, 10:57:36 am »
I would suggest at least as large as the Sabre or Nova class if not larger. I recommend this as a replacement for the Norway Class

Quote
the shape is different yet pleasing. although i honestly think that its a bit over the top the defiant is supposed to be the only fed ship that can cloak, that and a deep space patrol vessal would normaly be no smaller than an Intepid (even that class had problems) the design itself is great but feds dont have BoP's.

F_W's point makes some very valid about the cloak as well as with the issues faced by the Intrepid class due to it's lack of size as well, but the Feds do have one BoP (ST: III and IV)  ;D

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #7 on: September 19, 2006, 02:33:09 pm »
well i didnt know the full Infinity storyline but it does make sence (although i dont see how the borg could assimilate earth in the weakened state after endgame and Voyager's "lets make the borg weaker so they are beatable so we can pump ratings")

MP As for the feds having BoP ST:3 and 4 it wasnt exactly a federation ship mearly commandered by a starfleet admiral (who had a warrent out for his arrest :P )

If your going to have a cloak on the ship you need to explain how the treaty of algeron was bypassed because right now i dont buy fed ships with cloaks seems too "fanboyish"

saying this i do really like the design and if your going to scale it to any size i say it should intrepid size as its a good medium size and gives room for the repair crews and the pilots aswell as having space for your mercs i mean marines :P

The Borg were not in a weakened state. The queen killed was another clone, the "Alpha" still lives...again, it is a long story. The complex was destroyed, but the borg did discover the transwarp conduit the Breen used to attack Earth and connected to it...Voila, instant invasion. It is all in the preamble to the story, Ill post the preamble if you want sometime.

There is an entire episode on the Treaty of Algeron. But before I tell you about the episode, let me post this canon info....

A secret amendment added to the treaty in 2371 allowed for the limited supervised use of at least one cloaking device on loan from the Romulans. Operation of the cloaking device was to be limited to the Gamma Quadrant. In return, the Romulans would receive all information the Federation obtained on the Defiant's voyages into the Gamma Quadrant, most importantly any information concerning the Dominion. As such, the USS Defiant was the only Federation ship to be permanently equipped with a cloaking device. (DS9: "The Search, Part I", "Visionary")

As you can see, amendments can be made to the treaty with the Romulan's permission. The Romulans have ALWAYS allowed the SFMC to use cloaking technology if needed, but only approved by Romulans directly, and only if the SFMC fleet is active during a time of crisis, and that crisis warrants use of the device...the Romulans, in turn, are provided information on the fleet...its numbers, locations, personell, etc....and no cloaking ships can operate in Romulan territory. An amendment was added to allow the Infinity to operate in Romulan territory with a Romulan escort present. That is why the SFMC is deactivated when a war ends...according to the treaty, it cannot be active during times of peace. So, here are the rules...

1) Only the Infinity is allowed a permanent cloak installed. All other cloaking systems have to be temporary, so they can be uninstalled when the ship is mothballed or stored.
2) Only the Infinity is allowed to operate in Romulan space, with an escort. All other cloak-capable ships must remain outside the Neutral Zone.
3) The Romulan Empire must be provided information on all ships that have cloaks installed, thier locations, and thier personell. They must approve of the cloak use for every ship when it is commisioned.
4) The SFMC must be active only in a time of war or extreme crisis. It must be deactivated when the crisis abates.
5) The devices cannot be modified soas to make the ships undetectable by Romulans.
6) No Starfleet personell can operate 3rd Fleet vessels, nor can they use 3rd Fleet technology. The Third fleet must remain under control of the President of the Federation Council.

This is not the only tech that the 3rd Fleet can use due to treaties that the main fleet cannot. Drones is another example....At Khitomer, the Federation banned the use of drones, but the Klingons, Gorn and the Third Fleet were allowed limited use. The SFMC still uses drones in combat, though the regular fleet hasnt used them in years.

Fighters were banned after the war with Cardassia ended. The huge stockpile of Federation and Cardassian fighters were destroyed....but the 2nd Order and the Third fleet were allowed to keep thier fighters for use in emergencies. Fighters inflicted over 70 percent of the fatalities and 75 percent of the losses in that war. (this is why you dont see the Hudon type ships in the Cardassian fleet, or the Ark Royal type ships in the Federation fleet...no fighters, no need for them. There are carriers however in the 2nd order and the Third fleet).

The Parmel treaty with the Gorn limited the use of Transporters as a weapon to warships only. Transporter bombs are equipped on most SFMC vessels.

There is a universal ban on mines. All of the major powers signed the treaty. The loophole was weapons platforms, which the Cardassians continued to produce, and the Dominion never signed the treaty of course....the use of mines to protect the wormhole was actually a violation of the treaty, but all that signed agreed it was necessary. All treaty participants recieved the location of the mines...except Cardassia, of course.

3rd Fleet vessels also carry Marines, use sensor damping cloaks, wild weasel and suicide carts (shuttles rigged with EM or explosives), grenades, micro-photon personals (very large single shot personell torp launchers) and phaser cannons (hand held repeater cannons) and plasma shock generators (to disable ships), all items that are not used generally by the main fleet for quite some time now.

Just a long heads up on some of the tech the Marines use that is not used by Starfleet. Note how quite alot of it is in SFC...the fleet used most of it at one time, depite thier mission of peace....but decided later to stop using it or treaties forbid it. Only the Marine Corps continues to use such items.

Starfleet intelligence has actually attempted to spy on the SFMC, to no avail...or asked them to provide cloaking tech for a covert mission, also denied. So, SI had to resort to developing the technology on thier own....and got caught, of course.
« Last Edit: September 19, 2006, 02:56:19 pm by Raven Night »
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #8 on: September 22, 2006, 10:19:31 am »
Ok, here is the latest on the Falcon...I have removed the errors in the nacelles, I still have the main hull and weapons errors to contend with. Then the mesh will be clean and ready for textures.

As you can see, I did more sculpting, arcing up the nacelle strut edges a bit to make them flow a little better, reshaped the bridge, and added mounted weapons on the struts, the nose and the chin/aft torpedo launchers. I might pass on phaser strips all together and just go with mounted weapons....this would make the ship harder to use in combat, but it is rediculously menuverable, so it shouldnt be too much of a problem to aim the ship at your target. This ship can run circles around most ships. Hit and run is the name of the game here.

I think the basic mesh assembly is finished. I wanted to post some pics to show the flow of the design, so here you go. Note, the two hanger deck doors to the aft quarter of the ship.

This ship has one torp fore, one aft, one medium single cannon and a medium long range cannon on each of the struts, and two light cannons port and starboard fore on the lateral edge of the saucer. The dual cannons in the nose are quickload.

This ship has only about 2/3 of the firepower and 1/2 of the armor of the Defiant, but is 25 percent faster and 15 percent more menuverable....the second most menuverable mainline starship in the fleet. Like I said earlier, it can maintain those speeds, unlike other ships in this class, and can operate in deep space, making it an ideal scout. Shielding on this vessel is also anemic. She is a good match for a brel class BOP, but anything above that, and it is best to run or outmenuver.

Enjoy.
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Offline ModelsPlease

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Re: UFOP Falcon class scout WIP.....
« Reply #9 on: September 22, 2006, 02:59:19 pm »
Very nice, I'll be standing bye for ya when she's ready  ;)

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #10 on: September 25, 2006, 11:39:52 am »
Ok, I made a few shape changes, nothing major, and I might try my hand at texturing this one first....I'm a bit reticent about doing the textures, as I have never done Feds before. I suppose I should just get to it and see how they turn out.
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Re: UFOP Falcon class scout WIP.....
« Reply #11 on: September 25, 2006, 04:00:53 pm »
Ok, I made a few shape changes, nothing major, and I might try my hand at texturing this one first....I'm a bit reticent about doing the textures, as I have never done Feds before. I suppose I should just get to it and see how they turn out.

Yeah go for it  ;)

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Offline Fedman NCC-3758

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Re: UFOP Falcon class scout WIP.....
« Reply #12 on: September 25, 2006, 06:12:53 pm »

Yowsa!!

Those Fed ships are lookin kinda ......... sinister.   8) :thumbsup:


Say Raven, has Paramount ever been in touch with you?  ;D

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #13 on: September 26, 2006, 05:55:55 am »

Yowsa!!

Those Fed ships are lookin kinda ......... sinister.   8) :thumbsup:


Say Raven, has Paramount ever been in touch with you?  ;D



Well, I have a few regulars on MSN I chat with. Thanks for the kudos.

Here is a pic of the nacelles. Yes, its junk, but its my first attempt at fed textures....be gentle. I wanted to create a cell-like cover for the buzzard, somethink like honeycomb. Also, I am using a generic Sovereign pattern right now for the hull, I will put in more specific details on the nacelle and the rest of the ship later. Let me know what you think sofar.

One small irritating problem I have at the moment is with glows. I have figured out that using a greyed out texture as the base diffuse, and a color texture as the glow seems to work well (when the lights flicker in BC, or the warp engines die, the glows die out that way). My problem is that the glows seem to brighten the texture, though, causing a red texture to get a whitish hue and turn pink...if I tone down the glow or the color, then the glows are subdued, which is just as bad.

So my question is this...should I ignore the render and leave the glows full force, perhaps to have someone fix them when converting to SFC, or is there another way to fix this problem?

Also, is hull shinyness important? I can add a shine, but I dont know if SFC supports it....I'm pretty sure that BC does.
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #14 on: September 26, 2006, 09:42:47 am »
Made some changes...changed the color hues in the honeycomb to give it a more sinister edge, and also added the honeycomb armor lattice over the warp plasma vent.
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Offline ModelsPlease

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Re: UFOP Falcon class scout WIP.....
« Reply #15 on: September 26, 2006, 10:54:19 am »
Now THAT is a great start indeed  :)

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Offline Centurus

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Re: UFOP Falcon class scout WIP.....
« Reply #16 on: September 26, 2006, 11:59:55 pm »
RAVEN!!!!!  I'M SENDING YOU MY CLEANING BILL!!!!   ;D ;D ;D ;D  Now them engines are looking so mighty sexy.  Textures are beautiful, mesh is detailed.   ;D ;D ;D ;D

Just plain sexy!!!
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #17 on: September 29, 2006, 01:41:48 pm »
I'm glad you like it. I'm working on the hull textures at the moment. I'm trying a few different things, this is my favored set sofar.....
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #18 on: October 01, 2006, 04:34:03 am »
You Lied to us when you said you didnt know how to do fed textures raven these are pretty nice and clean already keep it up

Thats awfly nice of you, but I feel like they suck lollies. I can do much better....I might try and redo the texture set.

At any rate, if I dont redo them, I will get better at it over time. I probably should try for a more generic texture first....a Sov set is pretty tough to emulate without it looking cartoony.
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Offline Fedman NCC-3758

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Re: UFOP Falcon class scout WIP.....
« Reply #19 on: October 01, 2006, 07:13:33 am »

He didn't lie.

As Spock would say, "An omission".


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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #20 on: October 03, 2006, 02:05:20 am »
Ok, here is the latest....the saucer is done for the most part, I have to do the speculars and correct the light map, might wait until i finish the forward area of the ship first. At any rate, you get the idea of where this is going.

As you see, I went with round lifeboats. I sized them to give the ship the proper scale compared to other ships. I can adjust thier size if I have to.

I'm a little happier with the textures now, but I still think they are a bit cartoony. I will probably lighten the dark lines above and below the windows to remove the emphasis on them. At any rate, here's the pic sofar.
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #21 on: October 03, 2006, 04:43:10 pm »
Another update...just to show how it is coming together sofar. I think I subdued the escape pods a bit too much.
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Re: UFOP Falcon class scout WIP.....
« Reply #22 on: October 03, 2006, 05:00:38 pm »


That ships says: "You wanna piece of me?"   8) :thumbsup:



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Offline markyd

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Re: UFOP Falcon class scout WIP.....
« Reply #23 on: October 04, 2006, 04:18:31 am »
that is a great job so far man.. really nice.. great attention to detail.. ;)

Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #24 on: October 04, 2006, 05:12:00 am »
Thanks. Its the details that are killing me...I hate cartoony textures, and everywhere I turn on this model there is a cheapish looking texture on it. My main nightmare is getting the panel lines to point in the right direction. I think I need to change my texturing technique. I keep trying to move the map to fit the texture, maybe I should adjust the texture to fit the map instead.
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Re: UFOP Falcon class scout WIP.....
« Reply #25 on: October 04, 2006, 01:44:29 pm »
No need to man, she's textures are beautiful, I like the circular shape of the escape pods, oh and...I WANT THAT HULL PATTERN'S TEXTURE lol
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #26 on: October 05, 2006, 09:49:34 pm »
Heh...well actually, I just drew lines on a base texture, pointing them in certain directions to show a grain to the hull, so to speak. Up close, they dont look so hot.
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #27 on: October 06, 2006, 09:44:47 am »
Ok, Here is the latest. One note...the speculars lighten the textures a bit, I believe that SFC does not use speculars, so the textures will be a bit darker. Right now, I'm unsure as to whether I want to keep the sheild array (the dark patch) where it is on the texture right now. I had planned to add another dark patch on the top of the ship, and I was just wondering if this might be overkill...maybe it would be better if it was just a plain grey hull instead. Comments are welcome.
« Last Edit: October 06, 2006, 09:59:13 am by Raven Night »
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Offline markyd

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Re: UFOP Falcon class scout WIP.....
« Reply #28 on: October 07, 2006, 07:15:49 am »
Sweet!!!! Looking forward to seeing it finished  ;)

Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #29 on: October 12, 2006, 12:36:22 am »
Another update. I was worried about overkill on the dark panels, but I think it's working ok. Gives the ship a bit of a sinister look.

Also, ignore the one dark side on the nacelles. I havent mirrored the buzzard ring yet, so one side is dark, the other the generic texture. Just wanted to give you guys a head's up sofar.
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Offline markyd

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Re: UFOP Falcon class scout WIP.....
« Reply #30 on: October 12, 2006, 02:33:06 am »
sheer quality... textures are looking sweet  ;)

Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #31 on: October 12, 2006, 04:50:47 am »
Really? I thought they were looking kind of cheesy myself. Maybe i'm being to hard on myself. Compared to stuff by Wicked Zombie, Mackie, Atolm, this texture set doesnt compare. Hopefully I can get as good as those guys one day.
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #32 on: October 12, 2006, 07:52:04 am »
Thanks. Here is a closeup of the work on the nacelle sofar. I have to jump around to avoid putting a bullet in my head ;)

I wanted to have a dark buzzard ring and chin piece....perhaps also some dark details on the warp vent ring on the top. At least you can see how it is shaping up sofar.
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Re: UFOP Falcon class scout WIP.....
« Reply #33 on: October 12, 2006, 10:22:22 am »
sheer quality... textures are looking sweet  ;)

Agreed, damn that's friggin hot !!!!!!!

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #34 on: October 16, 2006, 06:41:39 pm »
Ok, I tried my hand at a registry. Let me know what you think (I know its stretched a bit)....

« Last Edit: October 16, 2006, 07:42:42 pm by Raven Night »
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Re: UFOP Falcon class scout WIP.....
« Reply #35 on: October 16, 2006, 10:43:03 pm »
The font doesn't look very TNG or later Starfleet, and you used a USMC insignia, not a starfleet marine insignia. I'm also trying to figure out what Marines would need with a ship like this  :huh: Assault carrier I understand, drop ships..most definately, a scout..I dunno, but that's just me  ;). I included a Starfleet Marine Iinsignia if ya wanna try it ;)

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #36 on: October 17, 2006, 02:03:55 am »
I couldnt find the right font to use...if someone knows where I can find it, I would appreciate it.

As to the scout thing.....

http://www.marinescoutsniper.com/

Sniper/Scout. Its a long tradition in the Marine Corps. Finally, as to the insignia, already have one we made. For obvious reasons we couldnt use the fan made symbol, and besides, the design wasn't traditional enough to follow the story.

Below is a pic of our SFMC symbol. All ships are marked with the NX designation and have Starfleet Marine Corps instead of United Federation of Planets on the ship....
« Last Edit: October 17, 2006, 11:21:01 am by Raven Night »
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #37 on: October 18, 2006, 11:54:25 pm »
Well, here are some "latest work" pics. Let me know what you think of the new font. I might use it for all the ships.
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Re: UFOP Falcon class scout WIP.....
« Reply #38 on: October 19, 2006, 12:29:41 am »

Not too certain about the green deflector...... otherwise, gorgeous.


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Re: UFOP Falcon class scout WIP.....
« Reply #39 on: October 19, 2006, 03:54:51 am »
The shape or the color? I could make it yellow perhaps. I want to avoid blue.
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Re: UFOP Falcon class scout WIP.....
« Reply #40 on: October 19, 2006, 04:18:27 pm »
Try a redish orange colour for the deflector dish, i take it the blue circle is your impulse reaction crystal?

Impulse reaction crystal on a late TNG design  :huh: :huh: I like the deflector dish just fine, it fits the design era of the ship.

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #41 on: October 19, 2006, 04:54:29 pm »
Try a redish orange colour for the deflector dish, i take it the blue circle is your impulse reaction crystal?

Impulse reaction crystal on a late TNG design  :huh: :huh: I like the deflector dish just fine, it fits the design era of the ship.

So your good with green? I made it green to make it obviious that it is NOT a Starfleet vessel, and to give a clue to who helped design it....someone above figured it out. The Klingons.

As to the Impulse core vent....that shows that this ship is a warship, not a general Starfleet vessel. Again, this is not canon, just my contention.....In the old days (TOS, TMP) Starfleet was getting out of the warship building business. The last ship to carry warship systems was the Excelcior....The Ambassador class shows the move toward more peaceful designs.

Now, to the impulse vent....in the old days, the impulse reactor was one huge core centerline of the ship. It was actually a component of the warp core, drawing Dueterium directly as fuel on the way to the warp core. This system was good for military purposes, allowing both the impulse drive and the warp drive to operate 125 percent past tolerance for short periods. Not safe, but in a warship it is necessary. Now, as the mood in Starfleet shifted more to exploration and safety and less to defense, the impulse system was seperated from the warp drive system and fed by it's own fuel supply. This made the system more redundant, but provided less backup power for the ship.

My contention is that this design, as well as other Third fleet warships have moved back to the master impulse core design....hence an impulse vent like the old days. Visually, it just shows that this ship, as well as other Marine Corps vessels are just returning to thier roots.

I tried a redish-orange deflector, it actually looks better IMO. Ill post pics of it shortly.
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Re: UFOP Falcon class scout WIP.....
« Reply #42 on: October 19, 2006, 05:27:37 pm »
The shape or the color? I could make it yellow perhaps. I want to avoid blue.


I'd say the gold like the Sovereign would look great.

A second choice would be the color of the Steamrunner's.






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Re: UFOP Falcon class scout WIP.....
« Reply #43 on: October 19, 2006, 11:10:26 pm »
Love the design, but hate the Impulse reaction crystal, I don't care who helped build the ship or what the classification is, it takes away from the design IMHO, TOS and TMP influences seen in a TNG design I could accept, (depending on what they are)  people tend to do that knowing the age of the Excelsiors and Mirandas . Designing a late TNG ship and then utilizing an antiquated aspect of starship design in a new ship, I can't accept , no matter what the concept is. To me it would be like adding TOS connie nacelles to your design. It would be just wrong. No disrespect intended my friend, it's just my $.02 which means spit lol. But I do agree the gold deflector like the Sovereign would look great.

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #44 on: October 20, 2006, 12:08:09 am »
Hey, I make these for you guys, not for me. Though I have a vision I like to remain faithful to, you guys have to buy it for it to become real. I've changed quite a few things in the Infinity story because of fan input (most notable change was the invasion and conquering of Earth by the Borg instead of the Breen....Breen still play a large part in the story).

So, here is what I will do. I will post pics with a yellow and redish deflector (the one I prefer) and with and without the impulse vent....perhaps I could do something like the Defiant, with its 6 glowing circles port and starboard.
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Offline Starforce2

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Re: UFOP Falcon class scout WIP.....
« Reply #45 on: October 20, 2006, 12:14:25 am »
you know, you should start posting this crap on a site that's actualy for BC and actualy works, if you want more fan imput. I mean, not that it's a problem posting it here but hey...we got jack squat for news at bcfiles...hint hint...write up and email, throw in some pix and press the submit news button ya lazy bum lol.

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Re: UFOP Falcon class scout WIP.....
« Reply #46 on: October 20, 2006, 03:12:18 am »
you know, you should start posting this crap on a site that's actualy for BC and actualy works, if you want more fan imput. I mean, not that it's a problem posting it here but hey...we got jack squat for news at bcfiles...hint hint...write up and email, throw in some pix and press the submit news button ya lazy bum lol.

Ok, how do I post pics in it? I looked at the post news function, there was nowhere I could see to attach pics. Should I just host them at Nightsoft and post links in the news submission?
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #47 on: October 20, 2006, 05:44:26 am »
Ok, I changed the impulse vent to a dueterium refueling port, and changed the deflector color to a reddish-orange color. I like it. I think I can live without the impulse vent as well. Note that I am not done with the bridge quite yet...needs a few more black touches around the micro-lifeboats to match the others, but basically this part of the bridge island is done.
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Offline Starforce2

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Re: UFOP Falcon class scout WIP.....
« Reply #48 on: October 20, 2006, 01:29:53 pm »
you know, you should start posting this crap on a site that's actualy for BC and actualy works, if you want more fan imput. I mean, not that it's a problem posting it here but hey...we got jack squat for news at bcfiles...hint hint...write up and email, throw in some pix and press the submit news button ya lazy bum lol.

Ok, how do I post pics in it? I looked at the post news function, there was nowhere I could see to attach pics. Should I just host them at Nightsoft and post links in the news submission?

or zip them and host the pix on filefront. If you are registered there you have a usefiles page where you can upload download and sort/delete your own files.

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Re: UFOP Falcon class scout WIP.....
« Reply #49 on: October 20, 2006, 05:46:19 pm »
Ok, I changed the impulse vent to a dueterium refueling port, and changed the deflector color to a reddish-orange color. I like it. I think I can live without the impulse vent as well. Note that I am not done with the bridge quite yet...needs a few more black touches around the micro-lifeboats to match the others, but basically this part of the bridge island is done.

WOW now that's impressive. I luv it  ;D :thumbsup:

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #50 on: October 21, 2006, 12:43:01 am »
Guys, I was wondering if the downloads at Battleclinic can be edited. Some of the models from my Newships days are there, as well as my current designs and designs built by LC Amaral but owned by Nightsoft. I was wondering if we could get them all under "Raven Night" so when a search is done, they are easy to find. I could research the site to try and find all of the ships I am responsible for.
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Re: UFOP Falcon class scout WIP.....
« Reply #51 on: October 21, 2006, 05:01:19 am »
If it stays up long enough, I was getting page not found like crazy yesterday and all I wanted was a damned intrepid. BTW, either the green or red deflectors look awsome.

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Re: UFOP Falcon class scout WIP.....
« Reply #52 on: October 22, 2006, 12:24:01 am »
Well, I was going to post a news comment, but I dont know...its seems too much like self promotion if I post it myself. I'll see if Mike or someone will post the news for me instead.
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Re: UFOP Falcon class scout WIP.....
« Reply #53 on: October 22, 2006, 09:51:15 pm »
Guys, I was wondering if the downloads at Battleclinic can be edited. Some of the models from my Newships days are there, as well as my current designs and designs built by LC Amaral but owned by Nightsoft. I was wondering if we could get them all under "Raven Night" so when a search is done, they are easy to find. I could research the site to try and find all of the ships I am responsible for.

Yes it is, you need to go through battleclinic and collect the URL number for each ship, then email that list to Mr.Cue and he'll make the corrections. Funny thing, I thought I got all of LC's work uploaded to his OutaLance page. Which ones did I miss  :huh:

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #54 on: October 23, 2006, 06:45:27 pm »
Ok, Ill do that. Some of the ships are rather old, being from the newships days, so it will take a while to compile the list. It would just be great if a search shows everything, old and new.

Ok, I wanted to show you guys this, to see what you think. To the aft quarter of the ship is a dual door hangar deck. I wanted to do something like the original Miranda class, but with red lighting instead of blue. This is what I came up with, tell me if you like it. I'm not sure about it...I might go with a plain look....and note that I have not created the light spillover yet on the doors. Just the lenses around the doors.
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Offline Fedman NCC-3758

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Re: UFOP Falcon class scout WIP.....
« Reply #55 on: October 23, 2006, 07:28:45 pm »

Again, I vote gold or yellow.


Did I mention I like the gold.   ;)



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Re: UFOP Falcon class scout WIP.....
« Reply #56 on: October 23, 2006, 08:50:57 pm »
Alright, well, here it is, with my changes, with different color guide lights. Let me know which one you guys prefer, I like the red of course.
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Re: UFOP Falcon class scout WIP.....
« Reply #57 on: October 23, 2006, 09:53:08 pm »


G - O - L - D         ;D


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Re: UFOP Falcon class scout WIP.....
« Reply #58 on: October 23, 2006, 10:30:32 pm »
gold

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #59 on: October 24, 2006, 02:51:20 am »
Ok, I changed it to gold, I can change it back if so desired by others. I would like to keep the red deflector though ;)...definitely sets the Marine Corps vessels apart.

Ok, I'm posting a pic of the spine of the ship....its coming along. Once I finish the top and all the bits, its on to the bottom....ugh.

Anyway, I was wondering if it is too much whiteout. Let me know how you think its shaping up.
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Re: UFOP Falcon class scout WIP.....
« Reply #60 on: October 24, 2006, 09:08:21 am »
gold


The tag team wins again.      ;D


Nice job RN.

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Re: UFOP Falcon class scout WIP.....
« Reply #61 on: October 24, 2006, 09:35:06 am »
Looks great! In terms of the "white out" why not throw a few louvers or plasma vents on those pylons to break up the white. I am thinking that some sort of structure like is seen on the sovereign's pylons might look great here.

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Re: UFOP Falcon class scout WIP.....
« Reply #62 on: October 24, 2006, 02:45:39 pm »
I was actually thinking of doing a Starfleet version that would have the normal markings, the correct registry and phaser strips instead of the cannons. Perhaps it would be a science ship.

One other problem....I may have to go larger on this ship after all, which is kind of disappointing to me. The problem is the rear facing windows. They are too small compared with the front windows, so I either try to pass them off as half height windows (lamish), modifiy the model so they can be full size (which will disrupt the overall flow of the model IMO), or resize the windows up front, essentially doubling the ships size. Let me know if you think this should be a larger ship....if so, I will probably give it a few phaser strips as well and maybe change it's role.
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Re: UFOP Falcon class scout WIP.....
« Reply #63 on: October 24, 2006, 04:02:37 pm »
Leave the windows half-size. I work on alot of ships and I don't know of one that has a uniform window size throughout the entire vessel. I think the ones you are talking about are back by the shuttle bay. It would make sense that an area where there is higher chance for collision would have a smaller vulnerable surface area. Additionally, from a structural stand point, you would not want large windows there because it would lower the section modulous of the member that stretches accross both shuttle bays.

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Re: UFOP Falcon class scout WIP.....
« Reply #64 on: October 24, 2006, 05:17:19 pm »
Leave the windows half-size. I work on alot of ships and I don't know of one that has a uniform window size throughout the entire vessel. I think the ones you are talking about are back by the shuttle bay. It would make sense that an area where there is higher chance for collision would have a smaller vulnerable surface area. Additionally, from a structural stand point, you would not want large windows there because it would lower the section modulous of the member that stretches accross both shuttle bays.

I'm actually glad to hear that. I'm new to Fed textures (I think the only ones I did before this were my texture enhancements to Moonraker's excellent work on the Concord and the Scorpion redo....). I really wanted this ship to be on the small side, fits in more with what a Marine Corps expeditionary force would be like....it would be a fleet composed mostly of smaller vessels in multitude, with a few larger vessels for major fleet operations.
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Re: UFOP Falcon class scout WIP.....
« Reply #65 on: October 24, 2006, 11:51:12 pm »
Here's an idea, make the saucer section a "drop ship"  ;D

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Re: UFOP Falcon class scout WIP.....
« Reply #66 on: October 25, 2006, 06:13:52 am »
lol...we've got enough mvam disease in BC as it is ;D


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Re: UFOP Falcon class scout WIP.....
« Reply #67 on: October 25, 2006, 08:17:53 am »
Here goes:

1) The shuttle bay door split doesn't make much sence to me, since I don't see enough hullspace around for them to move up or down, only each one thowards it's own direction from the center of the hull.

2) Now, concerning the struts, and I would add most of the hull in general, try adding some apparent shield grids (did'em on the left strut in pic below) and the plasma flush vents to the back end of the struts:
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Re: UFOP Falcon class scout WIP.....
« Reply #68 on: October 25, 2006, 08:20:53 am »
Good points Adonis  ;).

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #69 on: October 27, 2006, 05:58:32 am »
I added some deflector lines to the top of the nacelle struts, Ill add flush vents next...working on the impulse pods at the moment. I also fixed the obvious oversight on the bay doors...thanks Adonis.....I decided to go with a garage door configuration, as you can see in the pic. So, the sections bend back inside the bay. Let me know what you think.
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Re: UFOP Falcon class scout WIP.....
« Reply #70 on: October 27, 2006, 06:34:00 am »
I added some deflector lines to the top of the nacelle struts, Ill add flush vents next...working on the impulse pods at the moment. I also fixed the obvious oversight on the bay doors...thanks Adonis.....I decided to go with a garage door configuration, as you can see in the pic. So, the sections bend back inside the bay. Let me know what you think.

Certainly a unique approach...I dunno if it's ment to be something like that on another cannon or non-cannon ship, and no probs man ;)
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #71 on: November 01, 2006, 11:01:57 pm »
I added some deflector lines to the top of the nacelle struts, Ill add flush vents next...working on the impulse pods at the moment. I also fixed the obvious oversight on the bay doors...thanks Adonis.....I decided to go with a garage door configuration, as you can see in the pic. So, the sections bend back inside the bay. Let me know what you think.

Certainly a unique approach...I dunno if it's ment to be something like that on another cannon or non-cannon ship, and no probs man ;)

I dont know if it has ever been done before, but we have seen retractable armor in the past....so mayby a sectioned bay door is not too much of a stretch.
At any rate, I should be posting pics of the nacelle work soon.
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #72 on: November 02, 2006, 06:27:23 am »
Ok, here are the completed nacelles, top and bottom. I'm a little disappointed with the textures, but I guess they are ok. I really dont want to have to redo them, so I guess its up to you guys.
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Offline Khalee1

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Re: UFOP Falcon class scout WIP.....
« Reply #73 on: November 02, 2006, 08:25:46 am »
Why be disappointed they look great to me better than what I can do anyway. Whole ship looks great.

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Re: UFOP Falcon class scout WIP.....
« Reply #74 on: November 02, 2006, 09:44:27 am »
I dont know...I was going for a multipanel group, like having panels contrast each other, panels in panels, as well as the shielded warp plasma vents on the bottom of the nacelle (the lines running left to right on the bottom of the nacelle, in the middle)...when all was said and done it looked like a stretched sneaker to me...that certainly was not what I intended.

Hey, at least if the ship lands on a planet it could run the 2 mile run in .0000000000000000000001 seconds lol. No, thats probably not accurate, just a guess. Couldnt find a good conversion calculator. Not sure why I looked for one in the first place....
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Re: UFOP Falcon class scout WIP.....
« Reply #75 on: November 02, 2006, 12:53:02 pm »
I think the nacelle looks fine.

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Re: UFOP Falcon class scout WIP.....
« Reply #76 on: November 02, 2006, 03:13:44 pm »
Kind of looks like some sort of snake skin pattern to me very coolness


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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #77 on: November 06, 2006, 11:15:51 am »
Ok, I decided to completely redo the hanger decks, make them more like a Miranda-style setup. I think I like this better than the prior ones, and it makes more sense because there is somewhere for the hanger doors to go now (note, this is a warship, so the areas where the shuttles are kept is called a hanger deck instead of a shuttlebay). Let me know if you like the redo.
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Offline Fedman NCC-3758

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Re: UFOP Falcon class scout WIP.....
« Reply #78 on: November 06, 2006, 05:18:02 pm »



         :thumbsup:   :thumbsup:   :thumbsup:



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Offline ModelsPlease

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Re: UFOP Falcon class scout WIP.....
« Reply #79 on: November 06, 2006, 10:26:57 pm »
Yes I like them much better like that

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #80 on: November 07, 2006, 03:07:38 am »
Lol. someone doesnt like it if my Karma keeps dropping. I dont mind the negative Karma, but I would prefer the negative comment to go along with it so I can make corrections. The whole reason I post here is to hear critiques of the work.

So, if you dont like the model, you can give me a negative Karma if you want, but also tell me why please.
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Re: UFOP Falcon class scout WIP.....
« Reply #81 on: November 10, 2006, 01:58:22 pm »
Lol. someone doesnt like it if my Karma keeps dropping. I dont mind the negative Karma, but I would prefer the negative comment to go along with it so I can make corrections. The whole reason I post here is to hear critiques of the work.

So, if you dont like the model, you can give me a negative Karma if you want, but also tell me why please.

I like the new hanger deck! +1 Karma from me :)

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Re: UFOP Falcon class scout WIP.....
« Reply #82 on: November 10, 2006, 03:43:05 pm »
Most Excellent RN! I don't know how I missed this thread until now.

Looks like the Federation finally applied some of the Klingon knowledge from the alliance to a starship design.

BTW - the design/mesh is incredible, second to none -- and your texturing skills are excellent. What disapoints you has me fired up! Thanks for the hard work!

I can't wait for the next update and release so I can add her to my fleet.

Offline Rod ONeal

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Re: UFOP Falcon class scout WIP.....
« Reply #83 on: November 10, 2006, 09:00:33 pm »
It looks great, Raven. All of that small detail's just gonna "fuzz out" though when you pan out, isn't it? Might actually make it look worse than if it wasn't there. It's a lot of real goos work though, don't get me wrong.
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Re: UFOP Falcon class scout WIP.....
« Reply #84 on: November 11, 2006, 12:22:23 pm »
Yea, I was thinking about that....the way I do the details is two ways....at distance and close up. The reason close up is important in some games is because you are very close to the ship when you use it...like in BC. In SFC this wont matter so much unless you zoom in. By adding the dark patterns on the top hull, however, the detail there should even set it apart at distance, and of course the red deflector will be a dead giveaway.
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #85 on: November 15, 2006, 12:31:05 pm »
Ok, due to some strong suggestions about sep mode for this ship, as well as concerns over the proper application of damage textures, I have decided to create a proposal for this ship in sep mode.

It was very difficult to turn this ship into a sep ship. First, the ships shape was not condusive to hide two warp nacelles in the lower sep ship. I tried creating nacelles that would fit in the two "tails" on the back of the dorsal sep module, but its angle made that almost impossible. So I decided to just give the "tails" a warp plasma vent. The lower ship would not have a bussard ramscoop.

My second problem was getting both sep ships to look acceptable in form and function. I couldnt just flatten out the bottom of the ventral set ship....the head on the ship is already thin as it is, and thinning it out even more looked very strange. So, I created an indentation that the bottom of the ventral ships hull would sit in....this of course created a deep set of walls and a trench on the dorsal sep ship, but I think it still works.

Here is a quick and dirty example of what the ship would look like seperated. Note, the mini-deflector on the ventral hull is not illuminated, and neither are the warp vents on the dorsal ship. This is just a few pics to give you an idea how it would look.
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Re: UFOP Falcon class scout WIP.....
« Reply #86 on: November 15, 2006, 12:49:10 pm »
You really don't need buzzards and warp nacells on the "saucer" section. Since it is a marine transport, the saucer section is only used to land the marines on the planet and act prehaps as a planet side base of operation. It makes me think of the droid control ships in Attack of the Clones, or the Vulcan warp shuttle. I like what you have depicted here, might be fun to put some drop-open hatches on either side of the saucer for the marines to run out of.

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Re: UFOP Falcon class scout WIP.....
« Reply #87 on: November 15, 2006, 02:16:35 pm »
Ok, I could do that....so should I remove the tails from the saucer then, and attach them to the dorsal hull instead?
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Re: UFOP Falcon class scout WIP.....
« Reply #88 on: November 15, 2006, 02:44:53 pm »
No, No, keep the tails. Say that they add "atmospheric stability;" essentially adding to the overall lifting body shape of the saucer. Additionally, this may be a little bit over the top, but I like the regression at the top of the saucer when it is separated giving a sort of palisade to shield marines on top to defend from a ground assault. I am imagining a fort when the saucer of the ship is sitting on the ground. YOu could even have a ramp between the tails for ground vehicles.

Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #89 on: November 15, 2006, 11:24:25 pm »
I could put marks on the hull for that, something like the pallets on DS9
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Re: UFOP Falcon class scout WIP.....
« Reply #90 on: November 16, 2006, 08:08:53 pm »
RN you are rockin my virtual world! Drop ship idea was an awesome suggestion and you've execued it fantastically. Textures are coming along very nicely as well. Good job!

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Re: UFOP Falcon class scout WIP.....
« Reply #91 on: November 18, 2006, 12:41:34 pm »
I'm glad you like it, I will tweak the sep design and move on from there, but I have to work the mesh first before I continue with the textures.
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Re: UFOP Falcon class scout WIP.....
« Reply #92 on: November 19, 2006, 12:54:10 am »
Here's 2 ideas for ya..........

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #93 on: November 19, 2006, 01:24:33 am »
Yea, that little part you highlighted on the dorsal sep is the secondary deflector...I just havent lit it up yet. I could add cannons on the nose of the dorsal hull, but I wanted to avoid phaser strips if I could. Perhaps phaser emitters, like those on the connie/miranda?
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Re: UFOP Falcon class scout WIP.....
« Reply #94 on: November 19, 2006, 12:25:57 pm »
Yea, that little part you highlighted on the dorsal sep is the secondary deflector...I just havent lit it up yet. I could add cannons on the nose of the dorsal hull, but I wanted to avoid phaser strips if I could. Perhaps phaser emitters, like those on the connie/miranda?

You could go with a gatlin style turret like on the Defiant.

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Re: UFOP Falcon class scout WIP.....
« Reply #95 on: December 04, 2006, 03:10:18 am »
i really like this design i do hope that you will add phaser strips and torpedo
launchers,i cant wait for the finish model
there are great starship designs and there is crap

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Re: UFOP Falcon class scout WIP.....
« Reply #96 on: April 07, 2007, 03:06:35 pm »
Raven, can you give us an update on your progress?

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Re: UFOP Falcon class scout WIP.....
« Reply #97 on: June 02, 2007, 09:02:59 pm »
excuse me while I BUMP in...

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Re: UFOP Falcon class scout WIP.....
« Reply #98 on: June 25, 2007, 03:02:57 am »
Ok, right now im at a stumbling point with this one, mainly because I am debating whether or not I should put this back as a single hull ship. I like the sep, but I think I would like it to be one ship only. Opinions are welcomed...
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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #99 on: June 25, 2007, 06:00:13 pm »
So is that a vote against the sep? That would actually be good...im leaning against it myself.
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Re: UFOP Falcon class scout WIP.....
« Reply #100 on: June 28, 2007, 04:32:24 pm »
I think you should leave her alone - the separation mode is kinda cool and proved effective against the Borg.

Combining the Falcon (and her sep'd version) with your new Leopord and Dreadnought (and sep'd version) will make one tasty little fed fleet. I can't wait - the trouble I had reinstalling SFC3 after a fresh HD format is going to be well worth it! Thanks for all the new stufff Raven, can't wait to click the DL link.

Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #101 on: June 29, 2007, 10:12:19 am »
I think you should leave her alone - the separation mode is kinda cool and proved effective against the Borg.

Combining the Falcon (and her sep'd version) with your new Leopord and Dreadnought (and sep'd version) will make one tasty little fed fleet. I can't wait - the trouble I had reinstalling SFC3 after a fresh HD format is going to be well worth it! Thanks for all the new stufff Raven, can't wait to click the DL link.

Ok, so that is a vote for and a vote against. Thank you for the nice comments, they are appreciated.
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intermech

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Re: UFOP Falcon class scout WIP.....
« Reply #102 on: June 29, 2007, 10:52:30 am »
Generally, I don't like separation at all, but it is sorta a Federation trademark (like Romulans and cloaking) so keep it.

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Re: UFOP Falcon class scout WIP.....
« Reply #103 on: July 01, 2007, 02:03:50 am »
Ok, so two for and one against........im hoping for more against ;)
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Re: UFOP Falcon class scout WIP.....
« Reply #104 on: July 01, 2007, 02:32:26 am »
Does BC, or some other game, support ship seperation?
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Re: UFOP Falcon class scout WIP.....
« Reply #105 on: July 01, 2007, 06:06:06 am »
Ok, so two for and one against........im hoping for more against ;)

If it speeds the completion and release, against!   ;D

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #106 on: July 06, 2007, 10:07:11 am »
Two for the sep, two against, need more votes hehe.
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Re: UFOP Falcon class scout WIP.....
« Reply #107 on: July 06, 2007, 10:32:51 am »
If you are going to release a model, make it right, take the extra time to make it how it SHOULD be made.
I'm for it.
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Offline admiral horton

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Re: UFOP Falcon class scout WIP.....
« Reply #108 on: July 10, 2007, 05:12:49 am »
great work i hope to see more and i hope you'll post an orthographic view of this beauty
there are great starship designs and there is crap

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #109 on: July 12, 2007, 02:49:21 pm »
Ok, welll, I tried removing the tails on the saucer sep and placing them on the main body, but then that looked wierd, so then I tried removing the extrusion of the hull from the top of the saucer, placing that back on the main hull as well. That looked odd too.

Finally I just decided to abandon the sep for now. I have the Ares as a sep ship, and I will leave this as one piece for the time being, finish the textures and release it, and then revisit the sep idea at a later date.
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Offline admiral horton

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Re: UFOP Falcon class scout WIP.....
« Reply #110 on: July 12, 2007, 11:01:40 pm »
i realy like the progress of theis design i hope to see more and when you're done i hope you'll post an orthographic view of this beauty
there are great starship designs and there is crap

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Offline Raven Night

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Re: UFOP Falcon class scout WIP.....
« Reply #111 on: July 18, 2007, 03:03:12 pm »
Yea, I need to do those views for the ships already released as well. The problem is setting the "standard" so to speak...finding a way to set up comparisions so you know how strong or weak the ship is in general, telling you how to set it up in games if the ship is ported.
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