Topic: TOS Frigate for Modeling consideration  (Read 4924 times)

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Offline Bernard Guignard

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TOS Frigate for Modeling consideration
« on: September 16, 2006, 08:16:05 am »
Neale Davidson AKA Vanguard has done a nice variation of the McKenzie class Frigate from Fasa that would work nicely in the game
here's his schematic:

using Atras Burke Class or Desty Novas this could be bashed quite easily I think. I hope that there are some takers.


Offline Mackie

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Re: TOS Frigate for Modeling consideration
« Reply #1 on: September 16, 2006, 09:57:24 am »
damn tahts a good one, i'll propably try to bash something to the effect sooner or more likely later :>
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Offline Dizzy

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Re: TOS Frigate for Modeling consideration
« Reply #2 on: September 16, 2006, 11:54:54 am »
I'm not crazy about the box like aft hull, but it's cool enough. I'd D/L it.

Offline Bernard Guignard

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Re: TOS Frigate for Modeling consideration
« Reply #3 on: September 17, 2006, 07:18:58 am »
My opinion when you look at it you see a tos version of the Okninawa class  ;D

Offline ModelsPlease

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Re: TOS Frigate for Modeling consideration
« Reply #4 on: September 17, 2006, 08:58:27 am »
Ya might check this site ..........

http://sfc.strategyplanet.gamespy.com/omega/fleetdock13/

there are several model packs that may contain this ship, don't forget to check the packs in their archives as well.  ;)

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Offline Anduril

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Re: TOS Frigate for Modeling consideration
« Reply #5 on: September 17, 2006, 02:19:35 pm »
I don't think we ever made this one at the Fleetdock.

This is the first I've seen this particular ship.

Offline Bernard Guignard

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Re: TOS Frigate for Modeling consideration
« Reply #6 on: September 19, 2006, 06:51:16 pm »
Anduril
  Nice to get a message from you it's been a long time  ;D  I hope that you've been well.

Offline Rod ONeal

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Re: TOS Frigate for Modeling consideration
« Reply #7 on: September 20, 2006, 05:47:13 pm »
I figured that I'd give it a go. Almost ready for texturing, I think. I rounded the back of the rear deck a bit to blend it with the shape of the lower hull. I can square it off if you think the author would prefer as little deviation as possible from the original schematic. Anything else, let me know. Poly count is at 3764. I'd like to keep it under 4k, if possible.

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Offline Bernard Guignard

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Re: TOS Frigate for Modeling consideration
« Reply #8 on: September 20, 2006, 06:10:27 pm »
Wow Rod that's pretty nice work there ;D  keep up the great work.
I'll pass by by neale.  ;D

Offline ModelsPlease

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Re: TOS Frigate for Modeling consideration
« Reply #9 on: September 21, 2006, 12:32:41 am »
NIce work Rod !!!!!!!!! Any more of them ships coming my way for finishing yet ?

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Offline Rod ONeal

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Re: TOS Frigate for Modeling consideration
« Reply #10 on: September 21, 2006, 01:22:20 am »
I'm working on the Apollo now. I'm not sure why textures are done the way that they are in KA, but there's over 130 materials for the one model and there's standard and damage textures assigned to the same model (and polygons). I assume that KA can differentiate between them, somehow. The .mod (or 3ds) doesn't support that though. I'm still working on it. Sorry it's taking a while. I'm learning as I go.
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Re: TOS Frigate for Modeling consideration
« Reply #11 on: September 21, 2006, 02:21:25 am »
I'm working on the Apollo now. I'm not sure why textures are done the way that they are in KA, but there's over 130 materials for the one model and there's standard and damage textures assigned to the same model (and polygons). I assume that KA can differentiate between them, somehow. The .mod (or 3ds) doesn't support that though. I'm still working on it. Sorry it's taking a while. I'm learning as I go.

No problemo my friend  :)

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Offline Wicked Zombie

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Re: TOS Frigate for Modeling consideration
« Reply #12 on: September 21, 2006, 11:07:18 am »
I'm working on the Apollo now. I'm not sure why textures are done the way that they are in KA, but there's over 130 materials for the one model and there's standard and damage textures assigned to the same model (and polygons). I assume that KA can differentiate between them, somehow. The .mod (or 3ds) doesn't support that though. I'm still working on it. Sorry it's taking a while. I'm learning as I go.

It's due to the Lightwave format that KA is using. The older version of Lightwave doesn't support "combined" mapping, at least not where the KA models are concerned. That's why every part or subsection has a separate texture.

The game also reads the damage model as underneath the main model so that whenever a section of the ship is hit, part of the main can be blasted away to show the insides. That requires both the damage and the main to be combined but it's obviously a gripe when converting the ship to another format. If possible, you might try contacting the original author to see if they have a copy of the ship minus the damage.
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Offline Khalee1

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Re: TOS Frigate for Modeling consideration
« Reply #13 on: September 21, 2006, 03:00:54 pm »
Looks good Rod but how about a back shot and bottom too As I'm just having a hard time Reconciling  that front shot with the side and top.

Offline Dizzy

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Re: TOS Frigate for Modeling consideration
« Reply #14 on: September 21, 2006, 03:48:31 pm »
Ya, lets see the ass shot. I'm liking it so far.

Offline Bernard Guignard

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Re: TOS Frigate for Modeling consideration
« Reply #15 on: September 21, 2006, 06:32:11 pm »
Hi Rod:

this was PMed to me from the designer of the schematic

"From: Vance
 
Pretty nice job of it so far. Looks better than I thought it would. My original idea had the aft taper flat and down, until it matches the 'Detroyat' style underside.

But, they're free to do what they like of course."
 


 

Offline E_Look

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Re: TOS Frigate for Modeling consideration
« Reply #16 on: September 21, 2006, 10:49:24 pm »
Hey, I wonder if this TOS frigate could be modeled as you have shown it here... MINUS the dish.

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Re: TOS Frigate for Modeling consideration
« Reply #17 on: September 22, 2006, 02:08:11 am »
Hey, I wonder if this TOS frigate could be modeled as you have shown it here... MINUS the dish.

MINUS the dish isn't TOS it's TMP  ;)

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Offline Magnum357

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Re: TOS Frigate for Modeling consideration
« Reply #18 on: September 22, 2006, 04:32:45 am »
That is an outstanding Fed Design, espeically for TOS era ships.  I hope nobody minds, but I copied down the schematic to help me design another model project I will eventually get to.  I don't want to copy the the design completly, but it has some design features I really like.
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Offline Bernard Guignard

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Re: TOS Frigate for Modeling consideration
« Reply #19 on: September 23, 2006, 09:59:43 am »
Well Guys
     Vances Design is Based on the FASA McKenzie class Which used a Std Constituion class Saucer As Show in this version that I drew
with STD Warp engines


This Fasa Version had different warp engine and Defletor styling  ;D