Topic: NWN 2  (Read 6900 times)

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Offline Storvick_XC

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NWN 2
« on: August 24, 2006, 02:04:04 am »
Never Winter Nights 2 comes out in Oct.

If you buy it I recoomend the Limited Edition since it comes with some nice features:

 Limited Edition Content:
- A powerful new feat called Blessed of Waukeen, which will generate +1 bonus to all saving throws,
- Two special items
- Access to a unique weapon
- A magical golden aura which lights above your character
- Cloth map showing in-game locations
- Book of art, depicting characters and scenes from the game
- Two silver antique rings: Good & Evil

And its only $10 more then the non-limited edition.

Offline Grim

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Re: NWN 2
« Reply #1 on: August 24, 2006, 06:40:10 am »
I assume these bonus features will only apply to single player campaigns?

Offline Dracho

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Re: NWN 2
« Reply #2 on: August 24, 2006, 08:41:56 am »
I was so annoyed by their NWN expansions that required an Internet connection to work that I'm not sure if I'll give them anymore money.
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Offline Javora

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Re: NWN 2
« Reply #3 on: August 24, 2006, 08:55:14 am »
I assume these bonus features will only apply to single player campaigns?

Not likely, if it is anything like Guild Wars those (or at least most of those) features will be in multiplayer as well.  In fact the only thing that I would consider unfair would be the special feat.  The unique weapons that they give out doesn't probably won't be the best weapons in the game.  I can't wait for NVN 2 and will probably pick it up the day it comes out.  Heck the cloth map will be worth the extra $10 by itself, I hate those paper maps that Guild Wars has in their guidebooks.

Offline J. Carney

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Re: NWN 2
« Reply #4 on: August 24, 2006, 10:29:18 am »
I was so annoyed by their NWN expansions that required an Internet connection to work that I'm not sure if I'll give them anymore money.

Which? The ones that you have to DL from the site?

All the expansions I have are the HotU and SoU- the others were simply too short to worry about.
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Offline Javora

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Re: NWN 2
« Reply #5 on: August 24, 2006, 10:56:34 am »

Which? The ones that you have to DL from the site?

All the expansions I have are the HotU and SoU- the others were simply too short to worry about.

The ones that were downloaded from the site were the only ones that required a Internet connection every time you played.  SoU and HotU never required a Internet connection.

Offline J. Carney

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Re: NWN 2
« Reply #6 on: August 24, 2006, 11:38:15 am »
SoU and HotU never required a Internet connection.


Yeah, I know- those are the ones that I have. ;)
Everything I did in my life that was worthwhile I caught hell for. - Earl Warron

The advantages of living in the Heart of Dixie- low cost of living, peace and quiet and a conservative majority. For some reason I think that the first two items have a lot to do with the presence of the last one.

"Flag of Alabama I salute thee. To thee I pledge my allegiance, my service, and my life."
   

Offline Sirgod

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Re: NWN 2
« Reply #7 on: August 24, 2006, 02:48:55 pm »
About a year back, I grabbed the Diamond which had two of there Paytoplay mods with it. The only other one I bought was Infinite dungeons. It's ok, for the hack and slash gamer in you.

Alot of the mods though have went directly to the vault, since Atari pulled the plug on them. I tell ya, I don't know what Atari's thinking with NWN2 . No DM mode, Pulled the ridable horses, after a Premerre modual for NWN1 got pulled. 

Oh well there's still the CEP guys out there.

Stephen
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Offline Capt_Bearslayer_XC

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Re: NWN 2
« Reply #8 on: August 24, 2006, 02:55:38 pm »


Oh well there's still the CEP guys out there.



Exactly... I just hope this version of NWN is as a mod'er friendly...
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Offline Javora

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Re: NWN 2
« Reply #9 on: August 24, 2006, 03:57:29 pm »


Oh well there's still the CEP guys out there.



Exactly... I just hope this version of NWN is as a mod'er friendly...

Well if they pulled the DM mode, I have to question how easy it will be to mod.  Part of me wonders if they are going to focus on a multiplayer aspect since they are giving out cloth maps with the deluxe edition.  If they focus on multiplayer then I would think that they wouldn't want it to be modded very much.  But then who knows...  I guess when it hits the store shelves.   :huh:

I'm still guardedly excited about the release though, at the very least it should be a fun single-player game.  I'd still like to have rideable horses though but at this point I'll take what I can get.

Offline J. Carney

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Re: NWN 2
« Reply #10 on: August 24, 2006, 04:23:20 pm »
Dropped the DM mode?

You mean, like the Toolset form NWN 1?


You gotta be kidding. If that's the case, the game won't even be worth buying. >:(
Everything I did in my life that was worthwhile I caught hell for. - Earl Warron

The advantages of living in the Heart of Dixie- low cost of living, peace and quiet and a conservative majority. For some reason I think that the first two items have a lot to do with the presence of the last one.

"Flag of Alabama I salute thee. To thee I pledge my allegiance, my service, and my life."
   

Offline Sirgod

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Re: NWN 2
« Reply #11 on: August 24, 2006, 05:20:44 pm »
Oh no no no Jaime. The toolset is there, from what I hear better then ever. The DM mode for online play. Like persistant worlds. They left out the client for an online DM.

The client allowed for one or more people to act just like a DM in the P&P.

I'll be waiting for reviews from you guys before I try and get a copy myself. Also, from what I hear , they have tweaked the death system, to where there is no True final death. I just don't care for that, the idea, that no matter what I do, I can't die and have to start over from a save.

stephen
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Offline Dash Jones

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Re: NWN 2
« Reply #12 on: August 24, 2006, 06:08:29 pm »
That was also a major point that is disappointing, they shouldn't have dropped the DM mode.
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Offline J. Carney

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Re: NWN 2
« Reply #13 on: August 24, 2006, 10:28:18 pm »
Yeah. Loosing the DM mode will kill online play quite a bit- but I don't play it online much so that's cool. Since they now have D&D online, however, I don't see them wanting people to be albe to play NWN2 online for free.

As long as the toolset is there and some enterprising individuals will write stories for single-player mode (and so I can cheat and start out with a Lvl 3 character) then I'll say it's worth the money and get it.
Everything I did in my life that was worthwhile I caught hell for. - Earl Warron

The advantages of living in the Heart of Dixie- low cost of living, peace and quiet and a conservative majority. For some reason I think that the first two items have a lot to do with the presence of the last one.

"Flag of Alabama I salute thee. To thee I pledge my allegiance, my service, and my life."
   

Offline Grim

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Re: NWN 2
« Reply #14 on: August 25, 2006, 10:19:32 am »
Well I pretty much play NWN for the multiplayer aspect, some great modules out there and plenty of fun to be had on some servers. I am a DM myself on a public server, and we have plans to run a server also when NWN 2 comes out.

Concerning the DM Client if you check here http://nwn2forums.bioware.com/forums/viewdevposts.html?topic=481529&forum=95  Feargus Urquhart developer at Obsidian released a statement concerning the DM client.

If you don't have a Bioware forum account this is what was posted:

"So, this week we're going to try and load you up with information to help clear the air and set the record straight on a few things. The first being the DM Client. The DM client will not ship with the game in the box. We looked at a number of different scenarios and the best one that the team decided upon is to release the DM Client in full as a download the same day of the release. So while it will not ship in the box it will come out with the game. That's the official word as of today."

The issue is this was posted on the 18th may 2006, there has been no clear cut statements since then on whether this was still the plans or not. Further confusion has been added by an Atari official saying there will be no DM client for NWN 2. I assume this statement by the Atari official wasn't clear enough and he or she actually meant that it wont come with the box, but will be available at a later date thus tying in with Feargus's statement. Though I could be wrong…

I think a DM client will be released ready for download some time after the game has been released, perhaps a week or two. With no DM client they would get a major backlash from the community.

I wish Atari or Obsidian would give us an update on what is actually going on. ::)

If it turns out there are no plans to release a DM client, i won't be buying the game or any future expansions.

Offline Sirgod

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Re: NWN 2
« Reply #15 on: August 25, 2006, 12:24:50 pm »
That's def. Some good news then Grim, If they at least get it out there to the public.

Stephen
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Offline Dash Jones

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Re: NWN 2
« Reply #16 on: August 25, 2006, 02:53:55 pm »
Nice, but why announce that you will patch the game on the day of release already when they could simply just toss it in right now?  Afterall unless the game has already gone gold, there shouldn't be any reason why it's harder to do that then now.
"All hominins are hominids, but not all hominids are hominins."


"Is this a Christian perspective?

Now where in the Bible does it say if someone does something stupid you should shoot them in the face?"

-------

We have whale farms in Jersey.   They're called McDonald's.

There is no "I" in team. There are two "I"s in Vin Diesel. screw you, team.

Offline Sirgod

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Re: NWN 2
« Reply #17 on: September 02, 2006, 11:49:30 am »
Hey Dash, can we count on your dad again to figure out the Console codes?

I came across this this morning, and thought It might give us a chuckle or two...



Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline Dash Jones

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Re: NWN 2
« Reply #18 on: September 02, 2006, 12:43:43 pm »
It was actually my uncle, but probably not this time around.  Whilst I'm off at the University, he plans on going overseas I believe, so he's going to not be around and be on business.  Who knows, mayhaps after his releasing codes for NWN, and helping/prompting them to be released for KOTOR games, Bioware has decided somehow under the table that he needs to be out of office when they release their games from now on. (he has a short stick and gets sick of people always asking for them from what I've seen, so he just goes ahead and hopes they shut up...)

He doesn't work for Bioware just for the record though, so they probably didn't have anything to do with it.  It's still kind of humorous how this one is working out.  However I'm almost positive you'll have "some"of the codes within a week of release.

Who knows though, mayhaps he'll find a way...but as far as I know right now, he'll be going overseas.

Funny video though.
"All hominins are hominids, but not all hominids are hominins."


"Is this a Christian perspective?

Now where in the Bible does it say if someone does something stupid you should shoot them in the face?"

-------

We have whale farms in Jersey.   They're called McDonald's.

There is no "I" in team. There are two "I"s in Vin Diesel. screw you, team.

Offline Sirgod

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Re: NWN 2
« Reply #19 on: September 02, 2006, 12:59:41 pm »
Sorry about that, When you said Uncle, It clicked. Still Props to him of course.

Is he helping with KOTOR 2? you know the content that wasn't released due to Release schedules?

Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War