We've done these servers in the past but never with serious victory conditions and planning. My "War Cruiser Hell" server never really saw more that a dozen people on at a time.
KCW had a great turnout for the first weekend and that server had no cheese. The population dwindled as the serer had no technology advancement and I think people got bored of 3v3 D7W brawls.
Question is would people fly on a server with no droners, no CARRIERS, not PFs, no Dread, No BBs, no Fast Cruisers, . . . if it has serious VCs, RMs, and all that stuff.
Can this fly if there is still some technological development (CC becomes CCH, CW because NCA, etc . . .)?
Personally, I like both. 2265 Command cruiser duels are my favorite thing in this game but I know I'd get bored to tears if I ever had to fly the same ship for 3 weeks.
A little cheese adds flavor but too much gets dilutes the racial flavor that makes this game wonderful. The recent popularity of Fast cruisers (I'm guilty of this myself) show my point as it's mostly what people fly and these ships were supposed ot be rare. Previous attempts at controlling cheese through OOB was in retrospect a bad idea. The accounting was a nightmare, players were greatly limited to what they could fly, and newer players felt bad if they lost rare ship. I'd never want to go back to a system like that unless it was 100% fully automated and we aren't quite there yet with SQL development.
Let me know what you think