Topic: Slave Girls Mod Corrections  (Read 95701 times)

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Offline FPF-DieHard

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Re: Slave Girls Mod Corrections
« Reply #180 on: September 13, 2006, 10:11:39 pm »
Tonight was fun yet in conclusive as we never got enough guys to do 2v2 or 3v3 (biatches!! Is "Blade: the Series" that compelling?).  It all seems like Hexx and my ideas for fleeting will work but we gotta test it.

Idea for Lyran Escorts:  Replace the Phaser 2s with 2 PH-3 each.  Comments please.

Since escorts can only Fly with Carriers, is the G-rack nerfing still needed?  I'm thinking maybe, need other opinions.

Here is what we are thinking for Carrier CnC:   

2-Ship Fleet:
  Carriers MUST be escorted by an Escort of that same race
3-Ship Fleet:  First wing MUST be and Escort of the same race, second wing can be either and Escort of an allied races, and Escort of the same race, or a LINE (non-command) ship of the same races
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Offline Lieutenant_Q

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Re: Slave Girls Mod Corrections
« Reply #181 on: September 13, 2006, 11:47:17 pm »
Sorry, someone unexpectedly came over tonight...  :(
"Your mighty GDI forces have been emasculated, and you yourself are a killer of children.  Now of course it's not true.  But the world only believes what the media tells them to believe.  And I tell the media what to believe, its really quite simple." - Kane (Joe Kucan) Command & Conquer Tiberium Dawn (1995)

Offline Capt_Bearslayer_XC

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Re: Slave Girls Mod Corrections
« Reply #182 on: September 14, 2006, 01:01:53 am »
Um... yeah, right...

By that comment, I can tell you haven't piloted a Hydran against any Lyrans with PF's.....

Ya, running from Ph1 armed PF's isnt fun. But consider range 30 Proxies from Fed PF's. Oh wait, you're allied to the Feds, so nm.  ::)


You got a problem with them, the guy to talk to is DH.  Maybe we should put a Fusion cannon on board instead of the Photons....

DH, how did the 2 ph3's work?  Or did you not have time to test them tonight?
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Offline Capt_Bearslayer_XC

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Re: Slave Girls Mod Corrections
« Reply #183 on: September 14, 2006, 01:06:00 am »
Oh, and Dizzy, your deflecting the comment from Lyran vs Hydran to Fed's vs Lyran doesn't address the point that Lyran PF's usually pwn hydran fighters.

When a BCH (L-BCHT) can regularly pwn a CVA (H-ID), something is wrong.
Political Correctness is really Political Censorship

A tax code should exist to procure the funds necessary for the operation of government, not to manipulate human or business behavior.

A nocens dies in loricatus est melior quam a bonus dies procul opus.

A bad peace is even worse than war."  --  Tacitus

"We thought we could resolve the system's problems by rationing services or injecting massive amounts of new money into it" -Claude Castonguay

Offline Capt_Bearslayer_XC

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Re: Slave Girls Mod Corrections
« Reply #184 on: September 14, 2006, 01:08:57 am »
Since escorts can only Fly with Carriers, is the G-rack nerfing still needed?  I'm thinking maybe, need other opinions.

Here is what we are thinking for Carrier CnC:   

2-Ship Fleet:
  Carriers MUST be escorted by an Escort of that same race
3-Ship Fleet:  First wing MUST be and Escort of the same race, second wing can be either and Escort of an allied races, and Escort of the same race, or a LINE (non-command) ship of the same races

*sigh* Bet you are tired of hearing this... but if you move back to G racks, the Hydrans are flucked against droners...  not so much with the droners vs droners...

I like the carrier escort rules as you described above...
Political Correctness is really Political Censorship

A tax code should exist to procure the funds necessary for the operation of government, not to manipulate human or business behavior.

A nocens dies in loricatus est melior quam a bonus dies procul opus.

A bad peace is even worse than war."  --  Tacitus

"We thought we could resolve the system's problems by rationing services or injecting massive amounts of new money into it" -Claude Castonguay

Offline Hexx

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Re: Slave Girls Mod Corrections
« Reply #185 on: September 14, 2006, 03:17:03 am »
If (and only if) escorts are restricted to flying only with the carriers then I'd think the G racks can be restored.
Depending (of course) on what fleeting restrictions are placed on DN's.
Courageously Protesting "Lyran Pelt Day"

Offline Dizzy

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Re: Slave Girls Mod Corrections
« Reply #186 on: September 14, 2006, 07:52:31 am »
It's getting too restrictive guys. I think the fun of it all is being sucked away. I'd do a poll on what others think of how u cant fly this or that. You already know how I'd vote. Not saying your ideas arnt good, I'm willing to try it, but doing it for a serious server, nah.

Quote
When a BCH (L-BCHT) can regularly pwn a CVA (H-ID), something is wrong.

Bear, where are you getting your pissing contest ideas? What makes you think the ID should take down a BCHT? I'd really like to know.

I dont think you know how to utilize the ID. It's a good ship for use in certain situations, not as a big ship whipping stick. The ID isnt the best one on one PvP DN and isnt supposed to be used as such. I bet it'd get pwnd by other BCHT's too, mb even some BCV's. I think the C7T could take it down regularly as well. I'd be willing to demonstrate.

There is nothing wrong with it and everything wrong with your ideas of how it's matched up. You are comparing apples and oranges and that is never a good way to balance things. Basing the presmise that a ship can regularly own another by the basis of one on one matchups with a mismatched set of ships with totally different mission goals is just dumb.

Offline FPF-DieHard

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Re: Slave Girls Mod Corrections
« Reply #187 on: September 14, 2006, 08:14:19 am »
Since escorts can only Fly with Carriers, is the G-rack nerfing still needed?  I'm thinking maybe, need other opinions.

Here is what we are thinking for Carrier CnC:   

2-Ship Fleet:
  Carriers MUST be escorted by an Escort of that same race
3-Ship Fleet:  First wing MUST be and Escort of the same race, second wing can be either and Escort of an allied races, and Escort of the same race, or a LINE (non-command) ship of the same races

*sigh* Bet you are tired of hearing this... but if you move back to G racks, the Hydrans are flucked against droners...  not so much with the droners vs droners...

I like the carrier escort rules as you described above...

Your point is very valid and you are probrably right.   Now show up tonight to test this stuff in fleets  :P
Who'd thunk that Star-castling was the root of all evil . . .


Offline Hexx

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Re: Slave Girls Mod Corrections
« Reply #188 on: September 14, 2006, 08:15:44 am »
It's getting too restrictive guys. I think the fun of it all is being sucked away. I'd do a poll on what others think of how u cant fly this or that. You already know how I'd vote. Not saying your ideas arnt good, I'm willing to try it, but doing it for a serious server, nah.



??
Don't really think it's getting to restrictive, as all that has been suggested deals with carriers (which no one really flies) and escorts (again which no one really flies)
~ Not saying we won't go to far eventually, but claiming this is "too restrictive" is as dumb as t00ls suggestions that every other fight Hydrans are in involves waves of drone fighters
used against them.
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

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Re: Slave Girls Mod Corrections
« Reply #189 on: September 14, 2006, 08:28:16 am »
The L-BCHT does NOT pwn the H-ID with the SGO mod.  That was on SS2 with OP+ and no fighter/PF CnC.  I'd find it very hard to believe a BCHT with 6 PF can beat an H-ID with 24 fighters.

Please keep your arguements relevant to the modern setup.

The new Overmind should be a more than Capable BCV so the Hydran have little to complain about in this ship-class
« Last Edit: September 14, 2006, 09:31:48 am by FPF-DieHard »
Who'd thunk that Star-castling was the root of all evil . . .


Offline Capt_Bearslayer_XC

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Re: Slave Girls Mod Corrections
« Reply #190 on: September 14, 2006, 12:37:39 pm »
It's getting too restrictive guys. I think the fun of it all is being sucked away. I'd do a poll on what others think of how u cant fly this or that. You already know how I'd vote. Not saying your ideas arnt good, I'm willing to try it, but doing it for a serious server, nah.

Quote
When a BCH (L-BCHT) can regularly pwn a CVA (H-ID), something is wrong.

Bear, where are you getting your pissing contest ideas? What makes you think the ID should take down a BCHT? I'd really like to know.

I dont think you know how to utilize the ID. It's a good ship for use in certain situations, not as a big ship whipping stick. The ID isnt the best one on one PvP DN and isnt supposed to be used as such. I bet it'd get pwnd by other BCHT's too, mb even some BCV's. I think the C7T could take it down regularly as well. I'd be willing to demonstrate.

There is nothing wrong with it and everything wrong with your ideas of how it's matched up. You are comparing apples and oranges and that is never a good way to balance things. Basing the presmise that a ship can regularly own another by the basis of one on one matchups with a mismatched set of ships with totally different mission goals is just dumb.

Oh, that is right... I forgot you are the master...  ::)

The only thing you are right about is that it is APPLES and ORANGES.  DN sized CVA's should not be getting beat by BC sized ships even if they are PF tenders.

Yet this has happened regularly on the Dynaverse. Why?

Mainly the fighter/pf AI interaction, but we also have the problem of fighters not firing HW's (this happens with both Hydran & droner fighters).

This leaves an undergunned DN vs an overgunned BCH.

DH is correct that things are better now (except for the damnable fighter AI), but you want to give the Lyran PF's MORE firepower to upset the balance again?
Political Correctness is really Political Censorship

A tax code should exist to procure the funds necessary for the operation of government, not to manipulate human or business behavior.

A nocens dies in loricatus est melior quam a bonus dies procul opus.

A bad peace is even worse than war."  --  Tacitus

"We thought we could resolve the system's problems by rationing services or injecting massive amounts of new money into it" -Claude Castonguay

Offline Dizzy

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Re: Slave Girls Mod Corrections
« Reply #191 on: September 14, 2006, 01:07:00 pm »
Ya, Lyran PF's suck and need that Ph1.

It has 56 power? It's a slow ugly ship totally dependent on it's fighters. BCHT's would eat it alive in a fast run and gun game where the power starved ID cant keep up.

Oops, wait it has 58 power. That aint that bad. Hrmmm, You should have plenty of time to shoot up the back shield of the Lyran b4 u run outtta fighters. I reassessed my matchup and must say that the ID has the edge. I'll be happy to demonstrate and Ph1's wouldnt matter one way or the other. The main problem with the LBCHT vs ID matchup isnt the ftr or PF's, its the insane powercurve on the Lyr BC. It lets it get away with murder.

And DH, I like the idea of giving the Lyran escorts 2x Ph3's for each Ph2 due to how the game will fire the Ph2 offensively leaving it with no PD. It's also gain a tad bit of power conservation too. I like it.

Offline FPF-DieHard

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Re: Slave Girls Mod Corrections
« Reply #192 on: September 14, 2006, 02:18:00 pm »

Oops, wait it has 58 power. That aint that bad. Hrmmm, You should have plenty of time to shoot up the back shield of the Lyran b4 u run outtta fighters. I reassessed my matchup and must say that the ID has the edge. I'll be happy to demonstrate and Ph1's wouldnt matter one way or the other. The main problem with the LBCHT vs ID matchup isnt the ftr or PF's, its the insane powercurve on the Lyr BC. It lets it get away with murder.



I think the  H-OM with 12 Fighters and 6 Heavies Should be able to Handle an L-BCHT with 6 PFs.

Question about Full PF-tenders, should they be considered CARRIERS for the purpose of the Escort rule?   I don't see and L-BCHT being so dominating if it is forced to with with an L-CWEF.

Hexx is right, fleeting rules are the holy-grail  ;D
Who'd thunk that Star-castling was the root of all evil . . .


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Re: Slave Girls Mod Corrections
« Reply #193 on: September 14, 2006, 03:22:38 pm »
OF COURSE full tenders have to be considered true carriers. Esp if you are going to give them 6 PF's.

Offline Hexx

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Re: Slave Girls Mod Corrections
« Reply #194 on: September 14, 2006, 03:36:01 pm »
As much as it pains me I agree with the tool.
Full tenders should be considered carriers.
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

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Re: Slave Girls Mod Corrections
« Reply #195 on: September 14, 2006, 06:21:08 pm »
OF COURSE full tenders have to be considered true carriers. Esp if you are going to give them 6 PF's.

What was the actual SFB/F&E rule?

Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: Slave Girls Mod Corrections
« Reply #196 on: September 14, 2006, 09:31:33 pm »
We actually had 4 show up tonight!!!!!!!  ;D

F-BCV/F-NAC (me and Risky) versus K-C7V/K-AD5 (Dax and Lepton) = Victorous Feds, can go either was, but didn't seem too off.

F-BCV/F-NAC (Risky and Lepton) versus K-C7f/K-DWLf (Me and Dax) = Victorious Klinks.  I did not feel out-gunned at all in the Klink Squad.  Still seems like it could go either way.

Didn't get trhough too much, but it was a nice start :)
Who'd thunk that Star-castling was the root of all evil . . .


762_XC

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Re: Slave Girls Mod Corrections
« Reply #197 on: September 15, 2006, 03:24:22 am »
OF COURSE full tenders have to be considered true carriers. Esp if you are going to give them 6 PF's.

What was the actual SFB/F&E rule?



F&E rule was that tenders could go solo, but this made them PRIME targets for directed damage. You can't get a cheap kill on a carrier like you can on a PFT.

Needless to say that whole concept is lost in translation.

Offline Bartok

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Re: Slave Girls Mod Corrections
« Reply #198 on: September 15, 2006, 09:46:43 am »
you CAN put 2 standard PF on a PF leader.   I do not think this is a good idea though.

Greetings DieHard et. al. -

Been trying to follow this thread, though, i've been remiss on the last several days of posts.  Also sorry i haven't involved myself in playtesting, you Guys are all balancing KINGS - honestly, I don't have enough of a frame of reference nor expertise (SFB/F&E) to offer any real quality input.

I'm interested in these solutions/workarounds you've accomplished for increasing Pf's and fighters.  Particularly Pf's that carry a Pf? - You mention that a PF Leader can carry 2 standard PF's - I'm assuming this is a convention you're creating "artificially" to achieve the balancing you seek.  Is there any real limit here? i.e. couldn't you put 4 pf's on a PF (if you wanted to create a really stinky slice of stilton ).  And then, in theory have a max of 16 pfs'?  on a full tender?

Also - the solutions for giving the equiv. of 40 fighters is to merely "double" the strength/damage of a standard fighter, i.e. there actually is NO WAY to increase the REAL squad size ?? (you'll only ever have 6 little models/squadron in game)

I really appreciate the depth and breadth of consideration you guys bring to the issues you tackle.  I'm sorry I didn't have a chance to play SFB back in the day with y'all (i used to like little lead figures;)

Also - so as to round out my noob stance could someone clarify the terms/acronyms for me?:

PBR
attrition units
directed damage

Cheers and a hearty <S> to Y'all

Offline Capt_Bearslayer_XC

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Re: Slave Girls Mod Corrections
« Reply #199 on: September 15, 2006, 09:59:44 am »

PBR
attrition units
directed damage


Patrol Battle Rules

Attrition units are fighters and pf's.

Directed Damage is something from Federation & Empires.  Best let t00l describe that one.
Political Correctness is really Political Censorship

A tax code should exist to procure the funds necessary for the operation of government, not to manipulate human or business behavior.

A nocens dies in loricatus est melior quam a bonus dies procul opus.

A bad peace is even worse than war."  --  Tacitus

"We thought we could resolve the system's problems by rationing services or injecting massive amounts of new money into it" -Claude Castonguay