Topic: Kill thread for SGO6  (Read 2865 times)

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Offline KBFLordKrueg

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Kill thread for SGO6
« on: August 06, 2006, 11:45:37 am »
Since we can't use the OCI anymore... ;)
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Offline KBF-Butcher

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Re: Kill thread for SGO6
« Reply #1 on: August 06, 2006, 11:49:59 am »
FSD-Butcher in a L-CF kills Capt_SFHQ_XC in a H-LB
gg

Offline Icehawk

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Re: Kill thread for SGO6
« Reply #2 on: August 06, 2006, 12:05:54 pm »
while flying in my hydran alias as methane rider engaged khh_ss while flying a Lb while he was in a d6b after an engagement and exchange of volleys he chose a honorable klingon death and self destructed gg

**** We are the Blue Guard we are watching ****

Offline Bonk

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Re: Kill thread for SGO6
« Reply #3 on: August 06, 2006, 01:46:13 pm »
The OCI is back up with the server. If we revert to the flatfile I can gather the data from the kills page and post it into a kills thread. So keep using the OCI Kills page for now if it suits you.

Offline Dizzy

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Re: Kill thread for SGO6
« Reply #4 on: August 06, 2006, 02:09:27 pm »
This is the kill and smack talk thread: http://www.dynaverse.net/forum/index.php/topic,163369143.0.html Thx for putting this up tho, but lets consolidate.

Offline KBFLordKrueg

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Re: Kill thread for SGO6
« Reply #5 on: August 06, 2006, 03:39:31 pm »
The OCI is back up with the server. If we revert to the flatfile I can gather the data from the kills page and post it into a kills thread. So keep using the OCI Kills page for now if it suits you.

NP, just put this up because a kill was made just before the server went down earlier and there was no way to post it, plus, was going by Bonks latest post (at the time) that we'd be going to flatfile.
I've already informed pilots on at the time to continue to use the OCI.
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Offline KAT Chuut-Ritt

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Re: Kill thread for SGO6
« Reply #6 on: August 06, 2006, 08:07:26 pm »
This is the kill and smack talk thread: http://www.dynaverse.net/forum/index.php/topic,163369143.0.html Thx for putting this up tho, but lets consolidate.


Well it is now because it WAS the roleplay thread.  Will you start a new official roleplay thread Dizzy.

Offline TraumaTech

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Re: Kill thread for SGO6
« Reply #7 on: August 11, 2006, 10:34:56 pm »
DieHard in his hydran LM with Tool in his hydrean dread  LGE   vs RFA-Wraith(ROM krc)  and TT L-BCPp  kills DH and chases off Tool    gg all

Offline KBFLordKrueg

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Re: Kill thread for SGO6
« Reply #8 on: August 11, 2006, 11:30:09 pm »
DieHard in his hydran LM with Tool in his hydrean dread  LGE   vs RFA-Wraith(ROM krc)  and TT L-BCPp  kills DH and chases off Tool    gg all


Make sure that gets posted here:
http://www.dynaverse.net/webmap_sgo6_ff/kills.php

GJ guys!  ;D
Lord Krueg
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762_XC

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Re: Kill thread for SGO6
« Reply #9 on: August 12, 2006, 02:24:26 am »
DieHard in his hydran LM with Tool in his hydrean dread  LGE   vs RFA-Wraith(ROM krc)  and TT L-BCPp  kills DH and chases off Tool    gg all


Make sure that gets posted here:
http://www.dynaverse.net/webmap_sgo6_ff/kills.php

GJ guys!  ;D


Operation "Sacrifice DH for TT" went slightly awry  ;)

Offline TraumaTech

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Re: Kill thread for SGO6
« Reply #10 on: August 12, 2006, 09:19:59 am »
I  keep trying to enter the data for the kill,and it keeps telling me 'form not complete"once i hiot enter....what am i not doing right?

Offline KBFLordKrueg

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Re: Kill thread for SGO6
« Reply #11 on: August 12, 2006, 09:33:57 am »
Forgetting something...?  :P
StarDate? VPs?
I donno without being able to see what you're entering.
Got a few errands to do, but, I'll be on in a couple hrs.
If needed, I can walk you through it on VT or something.  ;)
Lord Krueg
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Offline Dfly

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Re: Kill thread for SGO6
« Reply #12 on: August 12, 2006, 10:35:32 pm »
Dizzy, I posted  a kill stardate 2271.286     it was launched before the deadline but may have run over the timeline.  that was the date when we came out.  thx.

Offline Dizzy

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Re: Kill thread for SGO6
« Reply #13 on: August 13, 2006, 12:00:28 am »
Rgr, I posted an End Round One Kill post at 2271.287.

Round TWO is on!

Offline Dfly

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Re: Kill thread for SGO6
« Reply #14 on: August 13, 2006, 10:14:37 am »
perhaps then someone (Bonk, sorry buddy but you are the only one) should adjust that stardate I mentioned eariler.  It clearly shows up in the "after round 1 ends" part.

Offline Bonk

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Re: Kill thread for SGO6
« Reply #15 on: August 13, 2006, 11:37:55 am »
perhaps then someone (Bonk, sorry buddy but you are the only one) should adjust that stardate I mentioned eariler.  It clearly shows up in the "after round 1 ends" part.

I'll add leading zeros to kills with stardates with only 2 decimal places then, that way they will sort properly with the current setup. (you may want to enter them this way too for now, till I get to improving the kills page code).

EDIT: I added some code so that the current server stardate displayed will appear with leading zeros in the decimal portion when appropriate to make it easy to remember/copy and allow the current sorting code to work properly without modification.
« Last Edit: August 13, 2006, 12:10:30 pm by Bonk »