Topic: SGO6 status  (Read 35790 times)

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Offline Bonk

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« Last Edit: August 06, 2006, 02:07:01 pm by Bonk »

Offline Dizzy

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« Reply #1 on: August 05, 2006, 04:15:28 pm »
EDIT: As of the morning of the 8th we are using a flatfile DB. Everything is up and running well. Subsequent posts on this and page 2 are old and outdated.


Sorry folks... a few up and downs here... we forgot a detail or two... should be a few mins... mb another up or down, but all the settings are about good. Thx for your patience.
« Last Edit: August 08, 2006, 02:41:35 am by dizzy »

Offline Bonk

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« Reply #2 on: August 05, 2006, 04:15:54 pm »
Unfortunately ship pricing was neglected during testing. We will now take the time to go over ship pricing.... and starting PP... the starting ship will not be modified as that can take considerable time to test. If people are unsatisfied with the starting ship we can resume testing and experiment with starting ship settings for a few days.

Offline Dizzy

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« Reply #3 on: August 05, 2006, 04:26:49 pm »
Huzzah! Starting ships and pp will be fine... its being reset to standard ship pricing on SG4-5.

About 500 for FF's
2000 DD
4000 CL
5000 CA

Everyone should start off in a CL or CA... possibly downtrade to a freighter and afford a CA that way, or be close to it.

Offline Bonk

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« Reply #4 on: August 05, 2006, 04:47:32 pm »
Server and OCI are back online, ship pricing adjusted. Hopefully we haven't lost everybody by now.   :-\

Offline Dizzy

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« Reply #5 on: August 05, 2006, 04:54:01 pm »
Hey we are only 5 hours late and 10hrs short of sleep! I think we did ok!

EDIT: If SQL craps out, which I dont think it will... We will adjust the ownership of the hexes to reflect the progress each empire has achieved so no real progress will be lost. Progress will show only flipped hexes and only full DV will be awarded.

Slight map whoops... no restart needed. Im reducing the number of nebula hexes by 50% using the online mad editor. Its one hex at a time... so you will notice slowly the number of nebula hexes dying off while you are taking missions on the server. Should you happen to be in one of these hexes when it happens please record this phenomena so I may see what it looks like first hand. That is all.
« Last Edit: August 05, 2006, 05:08:51 pm by dizzy »

Offline Bonk

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« Reply #6 on: August 05, 2006, 05:13:38 pm »
Terrain edits may not show on the live server until it is rebooted. All we know for sure that will update on the live server is DV, economy and bases. Please edit the mvm file as well should we need to reset.

Offline Dizzy

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« Reply #7 on: August 05, 2006, 05:19:45 pm »
rgr

Offline NuclearWessels

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« Reply #8 on: August 05, 2006, 06:31:50 pm »
...d.

Slight map whoops... no restart needed. Im reducing the number of nebula hexes by 50% using the online mad editor. Its one hex at a time... so you will notice slowly the number of nebula hexes dying off while you are taking missions on the server. Should you happen to be in one of these hexes when it happens please record this phenomena so I may see what it looks like first hand. That is all.

Whew!   My ESGs thank you!

dave

762_XC

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« Reply #9 on: August 05, 2006, 07:05:07 pm »
Hey we are only 5 hours late and 10hrs short of sleep! I think we did ok!

EDIT: If SQL craps out, which I dont think it will... We will adjust the ownership of the hexes to reflect the progress each empire has achieved so no real progress will be lost. Progress will show only flipped hexes and only full DV will be awarded.

Slight map whoops... no restart needed. Im reducing the number of nebula hexes by 50% using the online mad editor. Its one hex at a time... so you will notice slowly the number of nebula hexes dying off while you are taking missions on the server. Should you happen to be in one of these hexes when it happens please record this phenomena so I may see what it looks like first hand. That is all.

How about 75%? That's a lot of damn nebula.

Offline Dizzy

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« Reply #10 on: August 05, 2006, 07:08:55 pm »
It was funny, was apologizing to krueg about the neb problem. He said he didnt mind much... he has 2 plasma races. Didnt occur to him some of his players are kats. Its actually his fault cuz he got his map to me so late, so I take back my apology.  :P But I dragged the mouse too much trying to 'dot' the terrain with nebs hurrying to get it finished b4 I got lynched. I had all the planets and bases highlighted so as to not drop terrain on them. Worked ok... till after I saw the map load on the web... But thats ok, it will just take me a few dozen hours to fix it... I can fix them one at a time using the web editor... Hrmmm... I wonder if bonk can use a sweep editor for multiple hexes and edit all the Nebula 3 type hexes to empty terrain space. That'd greatly help. I'll ask Bonk... Hey Bonk can you do that? hehe

Offline Bonk

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« Reply #11 on: August 05, 2006, 08:52:04 pm »
It was funny, was apologizing to krueg about the neb problem. He said he didnt mind much... he has 2 plasma races. Didnt occur to him some of his players are kats. Its actually his fault cuz he got his map to me so late, so I take back my apology.  :P But I dragged the mouse too much trying to 'dot' the terrain with nebs hurrying to get it finished b4 I got lynched. I had all the planets and bases highlighted so as to not drop terrain on them. Worked ok... till after I saw the map load on the web... But thats ok, it will just take me a few dozen hours to fix it... I can fix them one at a time using the web editor... Hrmmm... I wonder if bonk can use a sweep editor for multiple hexes and edit all the Nebula 3 type hexes to empty terrain space. That'd greatly help. I'll ask Bonk... Hey Bonk can you do that? hehe

One query...:

Code: [Select]
UPDATE maphex SET TerrainType=67108864 WHERE TerrainType=16384;

778 rows affected.

Done.

The OCI admin map editor is only really capable of single hex edits. You'll notice that bulk map edits are on the wishlist. Its a matter of working out a strategy to implement it then finding the time to code it.

Offline Bonk

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« Reply #12 on: August 05, 2006, 08:55:02 pm »
Any more burps?

762_XC

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« Reply #13 on: August 05, 2006, 08:59:14 pm »
Burp @ 2155 EDT. Approx 15 peeps online.

Offline Dizzy

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« Reply #14 on: August 05, 2006, 08:59:41 pm »
Just the one I told u about but that was when the comcast connect was slow.

And thanks for the hex edit!

Offline Dizzy

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« Reply #15 on: August 05, 2006, 09:00:38 pm »
Anything other than hexes being attacked in the news when it happened?

Offline Bonk

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« Reply #16 on: August 05, 2006, 09:05:29 pm »
Do you want me to update the mvm file (just in case) similarly? I can do bulk a search replace with a text version of the map in wordpad, then convert it back to binary.  Might be good if you give it a try, automating edits of the map with wordpad or excel beats the hell out of Artifex. Though handling some of the quoted strings in excel can be tricky. Also watch for partial matches for the search string. Ensure you only replace only full hits for desired parameter.

Offline Dizzy

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« Reply #17 on: August 05, 2006, 09:16:46 pm »
rgr

Offline Bonk

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« Reply #18 on: August 05, 2006, 09:24:25 pm »
If you edit a text map in excel check the saved result in wordpad for doubled quotation marks. Its best to edit it in wordpad if possible, though I use excel to do complicated edits with macros.

And by partial hits on a search and replace all I mean a search for suchandsuch=1 will also match suchandsuch=10 so ensure your search string is unique for the desired replacement.

Compare the format of the final result against a stock map in wordpad. (assuming you are using a stock map defintions set and not the artifex default or full definition set discussed earlier in another thread)

Offline Riskyllama

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« Reply #19 on: August 05, 2006, 09:53:13 pm »
another burp
Everything is sweetened by risk. ~Alexander Smith