Topic: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!  (Read 23394 times)

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Offline Dizzy

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #40 on: August 02, 2006, 06:41:23 pm »
Turn... Off... Your... Firewall...

They are bad.

Offline IAF Lyrkiller

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #41 on: August 02, 2006, 06:43:10 pm »
Turn... Off... Your... Firewall...

They are bad.

No firewall installed, the only firewall I have is my router :)




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Offline Dizzy

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #42 on: August 02, 2006, 06:45:04 pm »
I had to turn off my windows firewall to dl it cuz its on an ftp server. I got page couldnt be displayed.

Umm damn... I dont know. Ask Bonk!

Bonk help!

Offline Bonk

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #43 on: August 02, 2006, 06:45:36 pm »
Dizzy, I am unable to d/l the installer.  >:(

Will try to d/l later. :)


Try connecting to our community FTP account if the anonymous connection is maxed out:
http://www.dynaverse.net/forum/index.php/topic,163360158.0.html

ftp://www.dynaverse.net/sfc2_op/Mods/SGO6.exe  (or perhaps this style of direct link will work better for you without being redirected from http to ftp which may confuse you browser and/or security settings)

Offline Dizzy

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #44 on: August 02, 2006, 06:47:34 pm »
Bonk, can u manage to easily link the battles reporting with the mission name that was run? It'd greatly help players know what mission they had an issue with.

Also, the -60 minute battle delay isnt needed for testing now that we know delays work, lets see the action happen right away plz.

Offline Bonk

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #45 on: August 02, 2006, 06:49:07 pm »
Bonk, can u manage to easily link the battles reporting with the mission name that was run? It'd greatly help players know what mission they had an issue with.

I wish that was possible, unfortunately the mission name is not logged.  :(

Also, the -60 minute battle delay isnt needed for testing now that we know delays work, lets see the action happen right away plz.

Will do, just remind me to turn it back on or t00l will have baby birds...  :)

Offline Bonk

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #46 on: August 02, 2006, 06:51:33 pm »
Pssst... if you see a -1000 PP penalty in the battle log for a solo mission with no AI, its a forfeit!  ;)

Offline Bonk

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #47 on: August 02, 2006, 06:54:37 pm »
Did the either the direct ftp link or community FTP account get you sorted out there for the installer CayneG?

Offline Julin Eurthyr

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #48 on: August 02, 2006, 07:29:05 pm »
As for flying a different race's ships around, I'd say make the simple rule, that while you are at the OCI, if you switch races, you must also buy a new ship of the race you are switching to before you log back into the server.

Uh, I was planning on taking, say, Klink or Lyran ships out for a spin under my much more comfortable (and viewable due to shade colorblindness issues) ISC interface.  Granted, I wasn't planning on taking out a C7 or STL (if I was going to get a ship that big I'd want my I-CCZ), this rule effectively kills that whole opportunity for me (one of the really nice things I was planning on doing this server if I started feeling bored with plasma...)

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Offline NuclearWessels

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #49 on: August 02, 2006, 09:14:49 pm »

Mission bug (low priority): in the new Dizzy planet assaults, when you kill one of the orbiting bases the message "Planet Destroyed" appears.  I'll correct that before the final pack.

BTW - those new assaults are a b*tch flying Lyran - took the better part of an hour in an L-CC!

dave

Offline Dizzy

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #50 on: August 02, 2006, 09:40:53 pm »
Bring a wing!

Hey dave, your Stargate Assault... the DMY is too close to the base. Its practically on top of it. Move it away some 10k. That'd be good i think.

Base killing tip... kill the AI ships b4 you or an ally get closer than 40k from a base...

Offline IAF Lyrkiller

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #51 on: August 02, 2006, 09:55:57 pm »
Dizzy, I am unable to d/l the installer.  >:(

Will try to d/l later. :)


Try connecting to our community FTP account if the anonymous connection is maxed out:
http://www.dynaverse.net/forum/index.php/topic,163360158.0.html

ftp://www.dynaverse.net/sfc2_op/Mods/SGO6.exe  (or perhaps this style of direct link will work better for you without being redirected from http to ftp which may confuse you browser and/or security settings)


Bonk, it is not working. >:(




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Offline Dizzy

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #52 on: August 02, 2006, 09:59:41 pm »
Ill email u the installer. Its a hair over 6 MB.

What's ur email?

Offline NuclearWessels

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #53 on: August 02, 2006, 10:33:17 pm »
Bring a wing!

Hey dave, your Stargate Assault... the DMY is too close to the base. Its practically on top of it. Move it away some 10k. That'd be good i think.

Righto, will do.

Quote
Base killing tip... kill the AI ships b4 you or an ally get closer than 40k from a base...

Heh, no kiddin.  As Lyran I prefer capping the AI ships - if they have seeking weapons I can make good use of them, and if not they're still useful cannon fodder for the bases to chew on for a bit. 

dave

Offline Dizzy

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #54 on: August 02, 2006, 10:37:31 pm »
That's not what I meant. The bases have ships which undock and attack you.

Offline IAF Lyrkiller

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #55 on: August 02, 2006, 10:49:45 pm »
It in my profile, Dizzy.

Or you can mail it to lyrkiller2067@gmail.com :)





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Offline GDA-Agave

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #56 on: August 02, 2006, 11:04:19 pm »
I'm getting an error everytime I try to downloand the installer

530 - no more connection allowed this IP

???
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Offline Dizzy

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #57 on: August 02, 2006, 11:21:04 pm »
We need to mirror this.

Offline IAF Lyrkiller

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #58 on: August 02, 2006, 11:31:56 pm »
Dizzy, zip it w/ winzip and then send it.

hotmail dont like .exe files.




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Offline IAF Lyrkiller

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Re: SG6 Test Thread: Missions, Bugs, Server Issues, etc... Server is UP!!!
« Reply #59 on: August 02, 2006, 11:53:39 pm »
Thank you Dizzy, that did it. :)

+1 to you for your hard work on the server. ;D




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