Topic: F-BB retexture  (Read 3794 times)

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Offline SkyFlyer

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F-BB retexture
« on: July 09, 2006, 03:34:08 am »
I am working on retexturing every fed ship in Firesoul's OP + 4.0 to be a "Terran Empire" ship (not cannon). This will be for my non-cannon mod.

I still need to back track (ie remove the glow, etc) to put the ship names on. If a skilled someone would be so kind as to offer to put the ship names and registry on, I would greatly appreciate it. You would be credited in both the model and the game modification.
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Offline Centurus

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Re: F-BB retexture
« Reply #1 on: July 09, 2006, 09:38:46 am »
Hey Sky, you know there's a newer, more detailed version of the Yamato now.  It's over at Battleclinic last time I checked, and it's SFC2 ready.
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Offline SkyFlyer

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Re: F-BB retexture
« Reply #2 on: July 09, 2006, 03:56:19 pm »
Hey Sky, you know there's a newer, more detailed version of the Yamato now.  It's over at Battleclinic last time I checked, and it's SFC2 ready.

I'm using Firesouls OP + models... I don't feel like pulling random models.... and having a readme thats 99% credits.
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Offline GotAFarmYet?

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Re: F-BB retexture
« Reply #3 on: July 10, 2006, 12:43:51 am »
What program are you using to do your texture work there are tutorials on how to do that arounf here somewhere
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Offline SkyFlyer

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Re: F-BB retexture
« Reply #4 on: July 10, 2006, 01:21:03 am »
What program are you using to do your texture work there are tutorials on how to do that arounf here somewhere


That was actually my first retexutre.

I use a mix of Ulead Photoimpact (which I am very familiar with), and Corel Paint Shop Pro X (which I am not that familiar with yet). I use Corel the most, however.


Heres a totorial I used.
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