Ok, how about this. I might tweak it a bit more.
Now that kicks ass.
Glad you like it
Ok, before I release the spheres, I need some info. I have an idea of what kind of damage a cube can do, but I figured I would give you guys the opportunity to put some input into this. I'll put it as a question/answer session. The questions are as follows....
1) Phasers. My proposal is one powerful phase emitter (phaser) with a short recharge every 200 meter square, which would give a full cube about 125 phasers each side, 6 sides, 750 phaser banks. This probably matches canon, but it is problematic for the game I Imagine. What I am looking for is a standard I can apply that will still emulate the power of a cube without using excessive hardpoints...perhaps less elements with a huge power reserve? I would like to ask for suggestions here.
2) Torpedoes. Again, the same problem. 5 launchers per side, 30 launchers overall. The ship would need a stockpile of around 12000 torpedoes to really emulate what has been established for Borg cube power. This is, after all, a single conquest vehicle. Any suggestions on how many I could apply to each side and still emulate the cubes power?
3) Power reserve. I would need to know what kind of power reserve a Sov has, for instance. I am theorizing that a cube can match 10 Sov class as far as power and sheilding. A single cube should be able to fight a fleet of ships and survive, like around 30 or so mixed vessels. Yes, I know that the Wolf 359 battle was 40 ships, 39 of which were destroyed, with no damage to the cube...but remember, the ship was commanded by Locutus, who was more than familiar with Starfleet protocol and battle strategy...this is why the Borg assimilated him. So my contention is that normailly a borg ship can survive about 10 ships without a scratch, 20 ships with some damage, 30 ships with heavy damage. Tell me if you agree.
4) Crew. This is probably the toughest one, but I am thinking around 50000 drones. Crew is important to SFC, and I think this number is excessive. Let me know what you think.
Look forward to any suggestions you can give.