Normally I don't complain about AI on a server, but this time I have to. The Forge AI is absolutely ridiculous. Without exception I have been severely outmanned and outgunned on almost every single mission I have TRIED to fly on the Forge. Flying a D6K, which counts as a light cruiser, I will draw a light pirate cruiser, plus a heavy Fed cruiser and two other light Fed cruisers. Oftentimes the Fed cruisers are carriers and there is almost always a drone cruiser.
The mission that made me make this post was run with SS. I was flying a D7C and he was in a dreadnought. I drafted. We got a heavy pirate cruiser and 4 heavy Hydran cruisers, all carriers.
I'm not sure what adjustments were made between the old server and this one but something needs to be done. I am flying 6 missions for every 1 successful one. For some reason it seems that the worse the ship you fly the more brutal the AI is. The other day I winged with people flying D5D's and they only drew ONE light cruiser.
Yes, the new Evil Dave missions are most challenging, aren't they? Very refreshing.
They will definitely make you think before charging in.
Some tips:
In the missions with the Pirate, all ships from both sides converge on the pirate first.
If it's closer to you, follow your AI in, killing the pirate quickly so your AI will help you vs the incoming enemy ships.
If it's closer the THEM, ignore it, and try to take out the enemy biggest ship first.
And the biggest thing, is GET A BETTER SHIP.
D5L, D5D, D5E are the best bets at the current game year, IMO.
D7C is good, but a little pwr hungry and the Dizzy arcs are more limited than the D5 class.
I flew with you the other night, made several suggestions for great Klingon ships other than that deathtrap of a D6K you were flying.
You shrugged them off...
Vs lots of Hydran AI, I would recommend a D5E, it'll chew up fighter squads like crazy.
Considering how far apart the opposing sides still are, might as well make it easier on yourself vs. only AI, get something cheesy to put the smack-down on them and it'll make it easier to learn the individual missions as far as AI behavior and what the missions parameters are.
All of those missions are winnable, maybe not always easily, but very winnable.
I'll be happy to wing with you again. We'll get on TS and I'll be happy to give you any advice you desire on flying Klingon ships if you'd like.
The lack of heavy crunch weapons does require some different tactics from you may be used to.