Topic: Forge AI Complaint.  (Read 7756 times)

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Offline Alphageek

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Forge AI Complaint.
« on: April 25, 2006, 01:51:00 pm »
Normally I don't complain about AI on a server, but this time I have to.  The Forge AI is absolutely ridiculous.  Without exception I have been severely outmanned and outgunned on almost every single mission I have TRIED to fly on the Forge.  Flying a D6K, which counts as a light cruiser, I will draw a light pirate cruiser, plus a heavy Fed cruiser and two other light Fed cruisers.  Oftentimes the Fed cruisers are carriers and there is almost always a drone cruiser.

The mission that made me make this post was run with SS.  I was flying a D7C and he was in a dreadnought.  I drafted.  We got a heavy pirate cruiser and 4 heavy Hydran cruisers, all carriers.

I'm not sure what adjustments were made between the old server and this one but something needs to be done.  I am flying 6 missions for every 1 successful one.  For some reason it seems that the worse the ship you fly the more brutal the AI is.  The other day I winged with people flying D5D's and they only drew ONE light cruiser.

Offline KBFLordKrueg

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Re: Forge AI Complaint.
« Reply #1 on: April 25, 2006, 03:01:58 pm »
Normally I don't complain about AI on a server, but this time I have to.  The Forge AI is absolutely ridiculous.  Without exception I have been severely outmanned and outgunned on almost every single mission I have TRIED to fly on the Forge.  Flying a D6K, which counts as a light cruiser, I will draw a light pirate cruiser, plus a heavy Fed cruiser and two other light Fed cruisers.  Oftentimes the Fed cruisers are carriers and there is almost always a drone cruiser.

The mission that made me make this post was run with SS.  I was flying a D7C and he was in a dreadnought.  I drafted.  We got a heavy pirate cruiser and 4 heavy Hydran cruisers, all carriers.

I'm not sure what adjustments were made between the old server and this one but something needs to be done.  I am flying 6 missions for every 1 successful one.  For some reason it seems that the worse the ship you fly the more brutal the AI is.  The other day I winged with people flying D5D's and they only drew ONE light cruiser.

Yes, the new Evil Dave missions are most challenging, aren't they? Very refreshing.  ;D
They will definitely make you think before charging in.  ;)
Some tips:
In the missions with the Pirate, all ships from both sides converge on the pirate first.
If it's closer to you, follow your AI in, killing the pirate quickly so your AI will help you vs the incoming enemy ships.
If it's closer the THEM, ignore it, and try to take out the enemy biggest ship first.

And the biggest thing, is GET A BETTER SHIP.  ;D
D5L, D5D, D5E are the best bets at the current game year, IMO.
D7C is good, but a little pwr hungry and the Dizzy arcs are more limited than the D5 class.
I flew with you the other night, made several suggestions for great Klingon ships other than that deathtrap of a D6K you were flying.
You shrugged them off... ::)
Vs lots of Hydran AI, I would recommend a D5E, it'll chew up fighter squads like crazy.
Considering how far apart the opposing sides still are, might as well make it easier on yourself vs. only AI, get something cheesy to put the smack-down on them and it'll make it easier to learn the individual missions as far as AI behavior and what the missions parameters are.

All of those missions are winnable, maybe not always easily, but very winnable.

I'll be happy to wing with you again. We'll get on TS and I'll be happy to give you any advice you desire on flying Klingon ships if you'd like.  ;D
The lack of heavy crunch weapons does require some different tactics from you may be used to.  ;)
Lord Krueg
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Offline Hexx

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Re: Forge AI Complaint.
« Reply #2 on: April 25, 2006, 03:25:29 pm »
Yeah, think the issue might be "D6K"
It'd be kinda like taking a WWII light cruiser in a modern naval wargame, yeah
it's a cruiser but anything more modern is gonn wipe the floor with it.

Listen to Kruegy, he's fantastic at the theoretical stuuf about what ships are good, technical
skills may be a little weak but he's getting old.

Or you could just fly Lyran, grab a DWLP and never look back..
Courageously Protesting "Lyran Pelt Day"

Offline Father Ted

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Re: Forge AI Complaint.
« Reply #3 on: April 25, 2006, 03:52:56 pm »
I'd say listen to Kreug. Evil Dave missions are exactly what he says they are, evil. There's no way around it, and flying a D6K is asking for trouble. If you think these missions are tough, you should have seen what the Feds and Hydrans were drawing in the original AOTK.
« Last Edit: April 25, 2006, 04:35:36 pm by Father Ted »

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Offline Bonk

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Re: Forge AI Complaint.
« Reply #4 on: April 25, 2006, 04:36:33 pm »
Thanks for your comments alphageek, I was worried that this might happen. Since all the EEK and ED missions were pulled from the last run I set the campaign difficulty to Admirial; otherwise the missions were way too easy. With the new ED missions in for the second run, difficulty will be increased.

Since there were no comments on this subject during the two week test for the second run, I assumed it was OK. If you find its still too much after following the advice above, let me know and I'll look at reducing the campaign difficulty to Commodore. This should make the ED missions more manageable and the stock and TG missions a cakewalk.

If anyone else finds it is too much please let me know and I'll definitely reduce the difficulty if everyone finds it the same...

Offline Father Ted

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Re: Forge AI Complaint.
« Reply #5 on: April 25, 2006, 04:50:37 pm »
One complaint, Bonk, and it doesn't have to do with mission difficulty. We're flipping hexes with allies, but it seems that when we flip it, it's randomly chosen which race gets the hex. Sometimes it's the drafter, sometimes the draftee. I almost had an anyeurism yesterday when I drafted Deadman's Gorn cruiser by accident and a hex I was working as a Hydran flipped Bruce. That's one toke over the line...

Captain: USS Majestik Moose NCC-1712


"Live as brave men; and if fortune is adverse, front its blows with brave hearts." -Cicero
"Superman wears Jack Bauer jammies."-Anonymous
"Better to fight for something than live for nothing." -George S. Patton

Offline Bonk

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Re: Forge AI Complaint.
« Reply #6 on: April 25, 2006, 05:08:13 pm »
One complaint, Bonk, and it doesn't have to do with mission difficulty. We're flipping hexes with allies, but it seems that when we flip it, it's randomly chosen which race gets the hex. Sometimes it's the drafter, sometimes the draftee. I almost had an anyeurism yesterday when I drafted Deadman's Gorn cruiser by accident and a hex I was working as a Hydran flipped Bruce. That's one toke over the line...

Hmmm... is it happening with just the NW missions or all of them? If happening with all missions I'll see if I can tweak the settings to affect this.

Offline Riskyllama

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Re: Forge AI Complaint.
« Reply #7 on: April 25, 2006, 05:12:45 pm »
actually theres a trick to it. bonk I'll tell you, but the allaince wil have to figure it out on their own.
Everything is sweetened by risk. ~Alexander Smith

Offline KBFLordKrueg

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Re: Forge AI Complaint.
« Reply #8 on: April 25, 2006, 05:38:18 pm »
actually theres a trick to it. bonk I'll tell you, but the allaince wil have to figure it out on their own.

Grrr...great...now everyone will want to know... :-\  :P
Lord Krueg
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We are the Dead

Offline Riskyllama

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Re: Forge AI Complaint.
« Reply #9 on: April 25, 2006, 05:40:55 pm »
I think of it this way, now the Alliance knows its screwing up :)
and Bonk isn't chasing after ghosts.
Everything is sweetened by risk. ~Alexander Smith

Offline NuclearWessels

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Re: Forge AI Complaint.
« Reply #10 on: April 25, 2006, 05:48:56 pm »
Thanks for your comments alphageek, I was worried that this might happen. Since all the EEK and ED missions were pulled from the last run I set the campaign difficulty to Admirial; otherwise the missions were way too easy. With the new ED missions in for the second run, difficulty will be increased.

Since there were no comments on this subject during the two week test for the second run, I assumed it was OK. If you find its still too much after following the advice above, let me know and I'll look at reducing the campaign difficulty to Commodore. This should make the ED missions more manageable and the stock and TG missions a cakewalk.

If anyone else finds it is too much please let me know and I'll definitely reduce the difficulty if everyone finds it the same...


I can also post an update to the test pack - there is a glitch in the balancing code for the currently posted pack that can result in reinforcements for the wrong side (oops ;D ).  I've got updated versions that fix that, and also contain a tweak to give more consistent draw behaviour, particularly in early era (where there are bigger BPV range gaps in the shiplist).

I don't want to torture people with too many mission pack switches, but tweaks and adjustments are ongoing almost constantly, so whenever you'd like to go for an updated version just holler.

dave

EDIT: just in case, this URL has all the most recent missions except the minefield versions of Ambushee/Ambusher: http://www3.telus.net/NuclearWessels/sfc/downloads/NWpack.zip pack last updated 5pm PDT May 2

« Last Edit: May 02, 2006, 06:59:55 pm by NuclearWessels »

Offline FPF-Tobin Dax

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Re: Forge AI Complaint.
« Reply #11 on: April 25, 2006, 06:26:34 pm »
Most people I have talked to seem generally happy with the challenge.
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Offline Riskyllama

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Re: Forge AI Complaint.
« Reply #12 on: April 25, 2006, 08:07:35 pm »
i'd just like to see a few less carriers, it seems to be the only thing i can pull in my CAY
Everything is sweetened by risk. ~Alexander Smith

Offline FPF-Tobin Dax

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Re: Forge AI Complaint.
« Reply #13 on: April 25, 2006, 08:25:42 pm »
fly more in nebulas  ;)
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Offline KBF-Crim

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Re: Forge AI Complaint.
« Reply #14 on: April 25, 2006, 08:40:44 pm »
Get a fleet of drone chuckers.... ;)

Offline FPF-Tobin Dax

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Re: Forge AI Complaint.
« Reply #15 on: April 25, 2006, 09:48:57 pm »
Risky likes being a frog though...
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Offline Riskyllama

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Re: Forge AI Complaint.
« Reply #16 on: April 25, 2006, 09:55:42 pm »
Risky likes being a frog though...

They're just...better...you know.
Everything is sweetened by risk. ~Alexander Smith

Offline FPF-Tobin Dax

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Re: Forge AI Complaint.
« Reply #17 on: April 25, 2006, 10:42:06 pm »
yeah, with butter.  ;D
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Offline Riskyllama

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Re: Forge AI Complaint.
« Reply #18 on: April 25, 2006, 11:04:58 pm »
you cannibal...what happened to your Federation's vaunted value for life?


note to self, bite me is off the list of things to say to tobin...
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Offline FPF-Tobin Dax

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Re: Forge AI Complaint.
« Reply #19 on: April 25, 2006, 11:19:39 pm »
replicators will come in for the "next generation", until then, it's the real thing.
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