Topic: UAW Dyna - fixes imminent (not like 'Core Breach is imminent' but close)  (Read 1353 times)

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Offline Chris Jones

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I'll be digesting the other threads for bug info, but if you guys can think of anything else that needs a quick fix, I'll get on it. Post here. Before I release the '2nd Official Patch' for UAW, I'll be putting out a Dyna fix, and I'd like to do it next week. My goal is to spend the better part of a day on UAW bug fixing. I'll have to create the time, lol..

Bonk - what TS you on mostly and what time?

..Because the game does not have to, and will not, remain the same..


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Offline Bonk

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Only on TS when needed, as it takes all my bandwidth and I cannot do anything else online at the same time. Just name a server and a time and I'll let you know if I can make it.

I'm wrackin my brain to try and remember what modifications (if any) I already made to the serverside list... gonnna have to take a close look at it...

Offline Chris Jones

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Re: UAW Dyna - fixes imminent
« Reply #2 on: April 24, 2006, 08:52:50 am »
New Dyna shiplist in testing..
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Offline Bonk

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Awesome, let me know when we're ready to test it out on the server...

Offline Bonk

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Going over my original edits to the serverside list I'm noticing, that I had removed all empty rows from the list, put all the races in stock order and made them continuous... looking for more...

Ah, I had also removed the terrain items... DEEP etc...

I'll keep diggin for more in a bit...

Offline Chris Jones

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UAW Dyna - fixes imminent
« Reply #5 on: April 24, 2006, 09:56:49 am »
I'm going through all bugs mentioned in various threads.

Can't see why the Breen MN series is causing a crash. There's 4 ships with that designation
E-MN2 E-MN3 E-MN4 E-MN5 - going through them.

??? should be fixed, testing this morning
D-CCX seems ok too, lowering specs a bit on that one
ISC Shields reduced, not so hard to penetrate shields now.
Repair part numbers reduced to 4.0 levels.

A day or two before we go live with this one..
..Because the game does not have to, and will not, remain the same..


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Offline Bonk

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Have you run FireSoul's model checker scripts on it?  (re breen crash... perhaps its the model...)

Also, you may want to compare to the serverside list I'm currently using on sully1... I cant get through to it on a remote desktop session at the moment... appears it may be down, but the serverlists I am using should be in something like C:\UAW\dynaserver\Assets\Spec ...


Offline Chris Jones

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UAW Dyna shiplist testing - Sovs vs. Breen/Dom
« Reply #7 on: April 24, 2006, 10:30:12 am »
Ok, lol.

I took 5 Breen MN series ships (all different designations) and a Dominion D-CCX vs. a fleet of Sovs, about 7700 bpv on both sides. Nothing crashed, what a glorious battle! I know I need a new PC  haha. It came down to 2 Sovs vs. a bad*** Breen DN. This is Star Trek, lol. DS9-ish.

??? in Feds gone.

I'd forgotten what these fleet battles look like. Simply Glorious. I used Multiplayer mode and set up a massive number of AIs, getting the teams even.

For the moment I'm the only one testing, which is fine for the moment.

Idea Bonk - would you be able to compile UAW with an NSIS installer, and send me a CD snail mail? - maybe have autorun on it. This is for when I finalize the CUGS version. Then we do everything at once. 

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Favorite TNG: Yesterday's Enterprise

Offline Chris Jones

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Have you run FireSoul's model checker scripts on it?  (re breen crash... perhaps its the model...)

Also, you may want to compare to the serverside list I'm currently using on sully1... I cant get through to it on a remote desktop session at the moment... appears it may be down, but the serverlists I am using should be in something like C:\UAW\dynaserver\Assets\Spec ...




The scripts are a good idea to run. The remote desktop is down at the moment, not sure why. I can't get in either, but I'll bug Josh about it and resolve it.


..Because the game does not have to, and will not, remain the same..


Celebrating Life!
Favorite TNG: Yesterday's Enterprise