Topic: The Forge II - Info and feedback  (Read 56543 times)

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Offline KBFLordKrueg

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Re: The Forge (2nd run) - Info and feedback
« Reply #140 on: May 23, 2006, 09:55:22 pm »
 :'(
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Offline Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #141 on: May 25, 2006, 07:14:21 am »
The network seems to have stabilised. <crosses fingers>

Database cleaned, server back up!  :)

Offline Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #142 on: May 30, 2006, 07:36:59 am »
Missions updated!

http://www.dynaverse.net/downloads/sfc2_op/Scripts/TheForgeScripts.exe

Current missionlist:

Met_TGAlliedPatrolA.scr
Met_TGAlliedPatrolB.scr
Met_TGAlliedPatrolC.scr
Met_TGEnemyPatrolA.scr
Met_TGEnemyPatrolB.scr
Met_TGEnemyPatrolC.scr
Met_HexxAndro.scr
Met_HexxPatrolEnemy.scr
Met_HB10Patrol.scr
Met_HB11ConvoyRaid.scr
Met_HB17Patrol.scr
Met_HB6Patrol.scr
Met_ED6Patrol.scr
Met_ED10Monster.scr
Met_ED10Patrol.scr
Met_ED10PatrolEnemy.scr
Met_ED17Patrol.scr
Met_ED17PatrolAllied.scr
Met_ED17PatrolEnemy.scr
Met_ED5FleetAction.scr
Met_ED5PlayerFleet.scr
Met_10Patrol.scr
Met_11ConvoyRaid.scr
Met_12ConvoyEscort.scr
Met_15BaseDefense.scr
Met_16ShipDefense.scr
Met_17Patrol.scr
Met_18HomeworldAssault.scr
Met_26AsteroidAssualt.scr
Met_27AsteroidDefense.scr
Met_5FleetAction.scr
Met_6Patrol.scr
Met_7BaseAssault.scr
Met_8ShipAssault.scr
Met_9PlanetaryAssault.scr
Met_NWBasePlacement.scr

Offline FPF-Paladin

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Re: The Forge (2nd run) - Info and feedback
« Reply #143 on: May 31, 2006, 01:12:34 pm »
At risk of offending anyone (which I sincerely dont' want to do)  Bugman, although I've never been part of KBF, never in all my years of dynaverse gaming have I ever thought of Krueg as a cheater... he is a very honorable pilot and maybe that is why it offended him so.

Don't stress, follow the PM rules and trust me, once you get used to the quirkiness of the dynaverse you'll see how these things can be easily misunderstood.  Hope to share a wing with both of you sometime.. <S>
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Offline FPF-Paladin

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Re: The Forge (2nd run) - Info and feedback
« Reply #144 on: May 31, 2006, 01:14:48 pm »
Hehe, back home now and downloading Forge files.. see you soon, need to shake off this coat of rust again.

 :police:
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Offline Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #145 on: June 02, 2006, 10:47:35 am »
Due to unforseen circumstances, I will be unavailable to administer The Forge Dynaverse server for an extended period of time. Frey will still be around to give it a kick when needed and reset it once 2303 rolls around again. Have fun, play nice and don't give Frey any trouble.  :)

Offline Soreyes

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Re: The Forge (2nd run) - Info and feedback
« Reply #146 on: June 02, 2006, 12:28:03 pm »
Quote
never in all my years of dynaverse gaming have I ever thought of Krueg as a cheater.

I'll second that!!!!!!!   Heck Bugman dont get bent out of shape because Krueg got a B10 to chase you down. Heck he did that to me a lot of times in the past, and I was only in a Z-DF :P ;D


[img width=600 height=150]

Offline Capt Jeff

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Re: The Forge (2nd run) - Info and feedback
« Reply #147 on: June 02, 2006, 03:56:20 pm »
Due to unforseen circumstances, I will be unavailable to administer The Forge Dynaverse server for an extended period of time. Frey will still be around to give it a kick when needed and reset it once 2303 rolls around again. Have fun, play nice and don't give Frey any trouble.  :)



Why is this???
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Offline KBFLordKrueg

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Re: The Forge (2nd run) - Info and feedback
« Reply #148 on: June 02, 2006, 04:10:08 pm »
Due to unforeseen circumstances, I will be unavailable to administer The Forge Dynaverse server for an extended period of time. Frey will still be around to give it a kick when needed and reset it once 2303 rolls around again. Have fun, play nice and don't give Frey any trouble.  :)



Why is this???

I'm sure if it was really necessary for us to know, he would have told us, sir. ;)
NP, Bonk...we'll manage. Take care of business and we'll see you soon.  ;D
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Offline Capt Jeff

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Re: The Forge (2nd run) - Info and feedback
« Reply #149 on: June 02, 2006, 04:17:32 pm »


I'm sure if it was really necessary for us to know, he would have told us, sir. ;)
NP, Bonk...we'll manage. Take care of business and we'll see you soon.  ;D

I know, I know..  ;)   Guess I'm getting a little edgy when I see someone as important to the community as Bonk say he isn't  going to be around for a while.

Sorry for being so nosey Bonk !
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Offline Dfly

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Re: The Forge (2nd run) - Info and feedback
« Reply #150 on: June 02, 2006, 11:06:50 pm »
Quote
never in all my years of dynaverse gaming have I ever thought of Krueg as a cheater.

I'll second that!!!!!!!   Heck Bugman dont get bent out of shape because Krueg got a B10 to chase you down. Heck he did that to me a lot of times in the past, and I was only in a Z-DF :P ;D

nice reply but Just a TAD late lol

Offline KBFLordKrueg

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Re: The Forge (2nd run) - Info and feedback
« Reply #151 on: June 02, 2006, 11:56:42 pm »
Quote
never in all my years of dynaverse gaming have I ever thought of Krueg as a cheater.

I'll second that!!!!!!!   Heck Bugman dont get bent out of shape because Krueg got a B10 to chase you down. Heck he did that to me a lot of times in the past, and I was only in a Z-DF :P ;D

I do appreciate the support, but...
this is kind of an old issue and it's past...

But, thanks anyway... ;)
Lord Krueg
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Offline KBF Soth

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Re: The Forge (2nd run) - Info and feedback
« Reply #152 on: June 08, 2006, 12:08:44 am »
Me thinks it needs a DB clean some places barely see movment there is so many icons and it be gettin a little sluggish as you move around thx in advance ;D
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Offline Space Oddity

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Re: The Forge (2nd run) - Info and feedback
« Reply #153 on: June 08, 2006, 10:23:30 am »
Howdy! :D

It’s been a long time since I tried getting any of my D2 games current with the gaming community.  In fact, I think the last time I played on a dynaverse server, Interplay and Canada West were hosting among others.  I have been following some of the dialog in the forums just to monitor the progress of the community in taking over and preserving the dynaverse game.

Congratulations on your success, and a hearty “thank you” for helping it to survive.  I’m an old gamer, but by no means a developer.  So, I can only appreciate what you’ve achieved in baffled amazement.  Since I haven’t played in so long, I suppose I’ll have to put the “noob” hat on again.  I’ve just got to get back into D2!

The Forge sounds like a great server to try.

A few years ago, I followed my D2 hunger pangs through a variety of threads related to the “How To” section (thanks for consolidating this).  Unfortunately, I couldn’t get my router configured to work.

Recently, I tried following the “short version” in the “How To” section . . .and success! (well, sort of)  I could at least see the servers listed after logging into Game Spy.  The Forge was there, as promised.

I use a D-link 610+, and my Cable Company insists that I use a dynamic IP address to receive service; but, after configuring the virtual server screen to allow traffic over the listed ports, and enabling the DMZ . . .I am convinced that the “router issue” is solved.  Otherwise I could not see the servers, right?

So then I try to join The Forge . . . a very brief count begins in a dialog box “1, 2, . .” then Crash to Desktop.  It happens so fast that I can’t read anything else. :huh:

The only thing I haven’t tried installing is the OP stability tool.  Do you think that could be it?

(I’m just excited that I finally got to see the servers after all of this time)

Any insights are greatly appreciated.

Thanks, again.
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Offline GDA-Agave

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Re: The Forge (2nd run) - Info and feedback
« Reply #154 on: June 08, 2006, 03:03:32 pm »
I know this might be listed somewhere in the 6 pages of posts here, but <i'm being lazy>

is there any Ftr/PF restrictions?    So many leader types for PFs, etc.?

Inquiring Gorn wants to know!!   ;D  ;D


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Offline KBF Soth

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Re: The Forge (2nd run) - Info and feedback
« Reply #155 on: June 09, 2006, 05:17:24 pm »
For Agave...no fighter or pf restrictions
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Offline Dfly

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Re: The Forge (2nd run) - Info and feedback
« Reply #156 on: June 09, 2006, 07:46:25 pm »
the gorns on Forge have been flying with 4 top PFs each, so I would guess no restrictions.

Offline KBF Soth

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Re: The Forge (2nd run) - Info and feedback
« Reply #157 on: June 09, 2006, 08:48:55 pm »
It be dwn
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Be happy that I have found a measure of mercy.

Offline KBFLordKrueg

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Re: The Forge (2nd run) - Info and feedback
« Reply #158 on: June 11, 2006, 12:58:32 pm »
Still drawing ships out of era occasionally.
Met ED17 patrol drew a Gorn XCB as the "reinforcments".
Year is now only 2284...XCB shouldn't appear until 2303... :-\
Lord Krueg
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Offline KBF Soth

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Re: The Forge (2nd run) - Info and feedback
« Reply #159 on: June 11, 2006, 03:36:14 pm »
Yeah, same here got 2 kling XCFs nedless to say fighters lasted about 30 sec  and me about a min after.Only has happened once so far so i don't think it warrents pulling it yet.
I grant you your soul,but not your life.
Be happy that I have found a measure of mercy.