Topic: The Forge II - Info and feedback  (Read 57986 times)

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Offline NuclearWessels

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Re: The Forge II - Info and feedback
« Reply #280 on: July 30, 2006, 06:55:00 pm »
I've seen bases do this when the script sets an initial movement speed for ships (actually I've seen planets do it as well whilst debugging scripts).  It seems a script-allocated initial speed can actually move otherwise stationary objects, but since the base/planet isn't allocating any power to movement the displayed movement speed is 0!

Ideally one should never get offered anything but a base placement/construction mission while packing a base, but that doesn't seem 100% reliable.

dave

Offline Romulan Disinformation Bureau

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Re: The Forge II - Info and feedback
« Reply #281 on: July 30, 2006, 07:01:09 pm »
i think it one of dave's missions actually not tracey's patrol.

Offline Bonk

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Re: The Forge II - Info and feedback
« Reply #282 on: July 30, 2006, 07:02:41 pm »
i think it one of dave's missions actually not tracey's patrol.

Did you purchase a ship from the OCI webpage while in possesion of the base?

Offline Dfly

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Re: The Forge II - Info and feedback
« Reply #283 on: July 30, 2006, 07:28:33 pm »
I have noticed such behaviour in the past and it came down to taking a mission in a neutral space or an enemy space.  Where you actually in the same race space, or one of your allie space or neutral or enemy?  This can change the availability of receiving the proper script.

Offline Age

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Re: The Forge II - Info and feedback
« Reply #284 on: July 31, 2006, 12:18:39 am »
It requires Firesoul's OP+4 and The Forge scripts pack.

Online Campaign Interface (OCI).
(Firefox extension to aid in viewing map info here.)

Dave's test missions are still in and we'll update/add/remove them as necessary.

The premise of the server is still the same, a simple persistent server on OP+4 for new players to train on and for old players to get their daily fix. The map for this run is a bit smaller, but still is supposed to be a new resource rich sector of space to be exploited by the empires and cartels who have found themselves transported there. Again, victory will be assigned to the side with the most economic points at the end of this four month run. (2273-2303, 4 days per game year, 5 minute turns)

The webmap and associated pages still work the same and assume that your Dynaverse gamespy login e-mail address is identical to your Dynaverse.net forums account e-mail address. The transfers page is still up to faciliate playing multiple races on one account.

The webmap will continue to evolve and additional features will be added. The Forge is also intended as a testbed for new Dynaverse technolgies. I have another project on the go at the moment, to be announced soon, at which point I will resume work on improvements and additions to the webmap.
Campaign Interface looks neat nice jop Bonk.

Offline Bonk

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Re: The Forge II - Info and feedback
« Reply #285 on: August 01, 2006, 08:41:59 pm »
Thanks Age.


The Forge will be coming down tonight and will remain down for the duration of Slave Girls VI.  It will be back up immediately after Slave Girls VI is complete.

Offline KBFLordKrueg

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Re: The Forge II - Info and feedback
« Reply #286 on: August 01, 2006, 08:51:00 pm »
Ah...TY, sir.  ;D
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Offline KAT Chuut-Ritt

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Re: The Forge II - Info and feedback
« Reply #287 on: August 01, 2006, 10:47:25 pm »
Thanks Age.


The Forge will be coming down tonight and will remain down for the duration of Slave Girls VI.  It will be back up immediately after Slave Girls VI is complete.

Ummm what time will it go down?

Offline Bonk

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Re: The Forge II - Info and feedback
« Reply #288 on: August 01, 2006, 10:56:18 pm »
Ummm what time will it go down?

About 2 hours ago...

SG6 test will be up shortly...

Offline KBFLordKrueg

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Re: The Forge II - Info and feedback
« Reply #289 on: August 02, 2006, 07:03:49 am »
Ummm what time will it go down?

About 2 hours ago...

SG6 test will be up shortly...

Interesting...the Webmap shows a player on....is it up or down?
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Offline Riskyllama

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Re: The Forge II - Info and feedback
« Reply #290 on: August 02, 2006, 08:21:03 am »
i think its a ghost krueg, he's been like that since 4 AM
Everything is sweetened by risk. ~Alexander Smith

Offline Bonk

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Re: The Forge II - Info and feedback
« Reply #291 on: August 02, 2006, 08:49:41 am »
Yes, there was somebody on when I shut it down. I might take its OCI offline for now...

Offline KHH_Mrogue

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Re: The Forge II - Info and feedback
« Reply #292 on: August 04, 2006, 01:53:23 am »
bump

Offline Dizzy

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Re: The Forge II - Info and feedback
« Reply #293 on: August 04, 2006, 02:13:21 am »
The Forge is down and will come back up when the Slave Girls of Orion 6 Server concludes. Please D/L the SGO6 installer and join the fun! See posted Stickies.

Offline Bonk

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Re: The Forge II - Info and feedback
« Reply #294 on: August 28, 2006, 12:40:57 am »
The Forge is back up.

Missions updated: http://www.dynaverse.net/downloads/sfc2_op/Scripts/TheForgeScripts.exe
OCI up: http://www.dynaverse.net/oci/index.php/cfg,theforge.html

There's about a month left to run before its due for a reset.

GL and have fun guys, I'll catch ya on the flipside!

Offline Dizzy

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Re: The Forge II - Info and feedback
« Reply #295 on: August 28, 2006, 12:58:16 am »
Thx Bonk!

Offline KBF-Crim

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Re: The Forge II - Info and feedback
« Reply #296 on: August 28, 2006, 09:20:18 pm »
Thank you SIR!

<S>

Offline TopMoxie

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Re: The Forge II - Info and feedback
« Reply #297 on: September 01, 2006, 10:28:18 am »
OK I cant get any script pack downloads, none of the links work, could someone fix this

Offline KBFLordKrueg

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Re: The Forge II - Info and feedback
« Reply #298 on: September 01, 2006, 02:48:24 pm »
I just tried them, all the links work for me... :huh:
Maybe Dnet was experiancing IP issues, try again, sir.  ;)
Lord Krueg
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Offline TopMoxie

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Re: The Forge II - Info and feedback
« Reply #299 on: September 02, 2006, 07:05:29 pm »
Hello Could some one please send me these files as the links do not work for me. I need  this one http://www.dynaverse.net/downloads/sfc2_op/Scripts/TheForgeScripts.exe and this one http://www.dynaverse.net/downloads/sfc2_op/Scripts/UAWDynaScripts.exe, you can send them to COLEMAN9753@MSN.COM