That's been tried before, and the problem that arises from that is this scenario:
Opposing Forces:
D7C, D7, D7, D7, F5, F5
vs
CC, CA, CA, CA, CA, CA,
Break down is as follows:
D7C, D7, D7 v CC, CA, CA
D7, F5, F5 v CA, CA, CA
As a fleet, the Fed should be going in seriously outgunning the Klinks, but this break down system allows the Klinks to go into the important first round on an even footing. The 2nd round is a throw away.
The above scenariso occured back in '00 with the old SL Beta campaign. When it was all said and done, the Klinks killed the CC, CA, CA combo without a loss and did a taco bell on the on the other, effectively ending up unscathed with the Feds down 3 Cruisers.
Now, Bear is allowing the addition of AI should a team choose to stack a round, so that would be different - but something to think abotu when determining fleet breakdowns