Tried to get help from DieHard, but he's stumped too....
I rebuilt my computer last summer and finally got around to installing OP on it. Unforunately the game crashes before it gets to the main menu right after the splash screen. The crash is associated with the mss32.dll, which is the sound library API the game uses. If anyone has any input, that would be helpful.
Here's my system configuration:
Chaintech S1689 ALi M1689 chipset
Realtek AC'97 Sound, driver version 5.10.0.5870
Asus GeForce 4 Ti4200 8X, nVidia driver 5.3.0.3
Athlon64 1.8 GHz
Windows XP
DirectX 9.0c
The first time it crashed, the game generated this error report:
Unhandled Exception!
tMissionSpec::copyData
tMissionSpec::operator =
tScriptLoader::mLoadScript
tScripting::mLoadMission
tMissionPicker::mUpdateMissionList
tMissionPicker::mLoadMissionList
tState_Namespace_Startup::tState_Startup::mLeave
tGameStateMgr::EndState
tGameStateMgr::mSetGameState
tGameStateMgr::mGoToNextGameState
tGameStateMgr::mGoToNextGameState
tGameState::mGoToNextGameState
tState_Namespace_Startup::tState_Startup::mWorkIt
tGameStateMgr::mWorkIt
tGameStateMgr::mWorkIt
tSfcApp3d::mPreRender3D
tApp3dBase::mFrameRender
tSfcApp3d::mHeartbeat
tMyApp::mHeartbeat
~
This is the first time I've run into this error with the game, so any input would be helpful, thanks!