Topic: Borg  (Read 1085 times)

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Offline SkinMan

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Borg
« on: February 13, 2006, 02:50:18 am »

What you think of this borg Texture?


Offline Tus-XC

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Re: Borg
« Reply #1 on: February 13, 2006, 02:52:25 am »
can't see much, mind upping the key light a bit sos i can make out the other details besided the glows ;)
Rob

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Offline SkinMan

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Re: Borg
« Reply #2 on: February 13, 2006, 03:03:18 am »
can't see much, mind upping the key light a bit sos i can make out the other details besided the glows ;)






Hope this helps. Still want to do alot more to the Textures and start adding alot more poly Right now this is just a box.

Offline Tus-XC

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Re: Borg
« Reply #3 on: February 13, 2006, 10:03:53 am »
looks good, my suggestion would be to diffuse the glows out a bit more, its looks to strong in the center of the glow and it doesn't go far enough from the center imho, but thats just my taste  in stuff ;)
Rob

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Offline Dizzy

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Re: Borg
« Reply #4 on: February 13, 2006, 06:09:15 pm »
I've always wanted to see about 6 or 7 boxes inside boxes. Each outer layer box would be semi transparent. Or in other words, the mesh would have 'holes' in it so you could see the layer beneath thus adding depth rather than using a texture trick. Course, lighted indexed colored high resolution textures are still a must.

I've never seen a great borg ship. Hope you can make one. Plenty of good ones, but nothing great.