With their Empires shattered, honest merchants are finding themselves easy prey for multiplying bands of corsairs. Desperately they've been cartering their own bands of mercenary ships and even bribing naval officers starved for gold. The convoys are getting harder to attack with safety and sometimes it's hard for an honest pirate to slit a throat and steal a purse.
However, the shattered empires built a lot of toys while they were fighting their war. In the chaos that has followed quite a few of them are simply lying around, waiting for someone to find them. As pirates ply their trade and crows pick the bones of the empires, you begin to uncover clues that might lead you to a secret weapon that would make you the most dangerous ship in space. Let the Empires struggle to fend you off. Let the overlords bicker over who controls the black market. You won't care, you'll be *unstoppable!*
Fabulous riches await. All you've got to do is make that blubbering merchantman give you the first clue to set you on your path. Sharpen up your cutlass, you blackguard. That should be easy.
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Arrr...... when it comes to treasure maps in the blackness of space, I've had a bit of a...... well, a change of heart.
Quiet in the back there, you scalawag! I'll hear no more loose talk of, "that means you'll have to grown one!"
That's no grog tonight for the whole crew! And they can all thank you for their lack. Arrrrrr!
My plan was to have eight treasure plots running, one for each original cartel. The first buccaneer to solve each mystery would get the treasure, and the rest would go hungry. But I've decided there is a bit of a consolation prize to be had. So now, everyone who follows the clues and finds the big black "X marks the spot" will get something. Of course, pirates who find treasure often take most of it with them, so don't expect to find all that much if you lie abed late and show up last.
-Herr Burt (Arrrrrrrr!)