This Omniverse campaign sounds like the one I run,... only I do it with for a small number of players, without the database, it's PBM. It uses SFC-OP to resolve battles generated when humans meet, results are translated back into the campaign scale, thank god for Magnums Sector Assault damage tracking import/export ability !!
I like the ideals Frey wrote about the Omniverse campaign
http://www.dynaverse.net/forum/index.php/topic,163357537.msg1122584833.html#msg1122584833A while ago when I first came on this board I was seeking other campaigns that existed. I wanted to compare the game I run, to others in rules and methods. I was shocked that I got zero responses except for Dynaverse games.
After ref'ing games for years I wanted to try a hand at playing in a quality campaign. I currently struggle with trying to enjoy the Dynaverse games but find AI opponents a drag (although they are tougher than I am used to
, and repetitive missions to flip a hex equally uninspiring.
On thing I did find in my search for a quality game was a equally enthusiastic crew out there in cyberspace, with a similar love for the game/genre. I may not have found my ideal game yet,. but I am pleased to have met you folks and become a newbie to the crew.
I am interested in when the "new" release date guestamate may be for this Omniverse game ( I saw December listed)?
and any other info that you may now have,.. I have read the old threads on it.
Thank you Frey for taking on this project, it does have the potential to re-energize the fan base. Hell my base is already a quivering
Scott