Poll

REVISITED: (Strictly for PvP missions) when should AI support ships be provided?

None ever ever ever (not even bases/planets should appear in PvP)
1 (3.8%)
Only the planets/bases themselves in assault/defense missions
3 (11.5%)
Some AI support in planet/base assaults
3 (11.5%)
A badly outgunned side can get some AI support
9 (34.6%)
Enough AI to even the odds
10 (38.5%)

Total Members Voted: 25

Topic: Poll/Discussion: AI support in PvP  (Read 4636 times)

0 Members and 3 Guests are viewing this topic.

Offline NuclearWessels

  • Evil Dave
  • Serverkit Development Team
  • Lt. Commander
  • *
  • Posts: 1249
  • Scripter and general nuisance
    • NukeDocs
Poll/Discussion: AI support in PvP
« on: February 03, 2006, 01:14:19 pm »
OK, now that I've finally got VC installed and debugged again, I'm looking at cleaning up issues in the commonly used missions.

A priority is to get rid of AI in PvP missions, but wanted to make sure I didn't get carried away, hence the question.  I'd fall anywhere in the 2-4 category, but am happy to set things up however the community wants.

(I wanted to get the question posted while we still have lots of KCW activity on the boards, hopefully to get as much feedback as possible.)

dave

Offline GDA-S'Cipio

  • Brucimus Maximus
  • Captain
  • *
  • Posts: 5749
  • Gender: Male
  • If I took the bones out, it wouldn't be crunchy.
Re: Poll/Discussion: AI support in PvP
« Reply #1 on: February 03, 2006, 01:32:54 pm »


A good poll!  I'm going to be very curious to see how it comes out.

Personally, I think there should be enough AI to even the odds.  I always enjoyed the old missions when AI showed up to help the undergunned side.  Yes, I know AI "help" is an experience in frustration and some races have better AI than others, but it's the best help we've got.  In the old das outgunned pilots used to stick around for a pass or two hoping to get lucky, trying to use their AI as a shield.  In the new days of strickly human players, the undergunned ship often just leaves.  (Caveat:  your AI "help" has to have enough marines to make capture difficult.)

The AI stripping also feeds the move to get into the biggest ship possible.  It's not responsible by any stretch of the imagination, that just competitiveness.  But facing fewer ships per mission when fighting humans might give some a reason to stick with the smaller ships they say they enjoy.

What I did NOT enjoy in the old missions was when the heavier side would get AI help and the weaker side wouldn't.  Or when two equal sides would get unequal AI help.  I suspect these situations are part of what brought on the current push to eliminate AI help.

(Please note that "equal" is a broad term in my above paragraphs.)

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

-----------------------------------------
Gorn Dragon Alliance member
Gorn Dragon Templar
Coulda' used a little more cowbell
-----------------------------------------


Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: Poll/Discussion: AI support in PvP
« Reply #2 on: February 03, 2006, 01:48:25 pm »
I'd agree with S'cipio- if it can be set up so the side that's ougunned gets a reasonable ally I'm all for it
On many occasions though I'd be flying a BCH, get drafted by a human with a DN, and have hte human player get a BCH as AI
while I got a CW or smaller.

~ Again though even as I type this I'm not sure- many races have AI that can work very well  (anything with 4+ drone racks, Hydran hellbore ships, some plasma chuckers, anything with plasma PF's) and some aren't so great (ie pretty much anything with an ESG)
Plus I suppose having a NAC as your opponents AI help might ruin a drone player's day.

Perhaps it is best to simply remove the AI from the match.
Courageously Protesting "Lyran Pelt Day"

762_XC

  • Guest
Re: Poll/Discussion: AI support in PvP
« Reply #3 on: February 03, 2006, 01:58:42 pm »
~ Again though even as I type this I'm not sure- many races have AI that can work very well  (anything with 4+ drone racks, Hydran hellbore ships, some plasma chuckers, anything with plasma PF's) and some aren't so great (ie pretty much anything with an ESG)
Plus I suppose having a NAC as your opponents AI help might ruin a drone player's day.

Perhaps it is best to simply remove the AI from the match.

What shorty said. AI and PvP don't mix, unless you are tackling a base or planet.

Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: Poll/Discussion: AI support in PvP
« Reply #4 on: February 03, 2006, 02:03:36 pm »
I think I heard you mention in another thread that ai can be configured to take into account the number of players and BPV of all ships not just the drafter.  I would be very interested in seeing if these missions would work. 

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: Poll/Discussion: AI support in PvP
« Reply #5 on: February 03, 2006, 02:18:50 pm »
Strip AI out of patrols.  THis ruins PvP.   Leave it for the assaults and some less common special missions.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: Poll/Discussion: AI support in PvP
« Reply #6 on: February 03, 2006, 02:33:37 pm »


A good poll!  I'm going to be very curious to see how it comes out.

Personally, I think there should be enough AI to even the odds.  I always enjoyed the old missions when AI showed up to help the undergunned side.  Yes, I know AI "help" is an experience in frustration and some races have better AI than others, but it's the best help we've got.  In the old das outgunned pilots used to stick around for a pass or two hoping to get lucky, trying to use their AI as a shield.  In the new days of strickly human players, the undergunned ship often just leaves.  (Caveat:  your AI "help" has to have enough marines to make capture difficult.)

The AI stripping also feeds the move to get into the biggest ship possible.  It's not responsible by any stretch of the imagination, that just competitiveness.  But facing fewer ships per mission when fighting humans might give some a reason to stick with the smaller ships they say they enjoy.

What I did NOT enjoy in the old missions was when the heavier side would get AI help and the weaker side wouldn't.  Or when two equal sides would get unequal AI help.  I suspect these situations are part of what brought on the current push to eliminate AI help.

(Please note that "equal" is a broad term in my above paragraphs.)

-S'Cipio

Totally agree with Scippy.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: Poll/Discussion: AI support in PvP
« Reply #7 on: February 03, 2006, 02:46:06 pm »


A good poll!  I'm going to be very curious to see how it comes out.

Personally, I think there should be enough AI to even the odds.  I always enjoyed the old missions when AI showed up to help the undergunned side.  Yes, I know AI "help" is an experience in frustration and some races have better AI than others, but it's the best help we've got.  In the old das outgunned pilots used to stick around for a pass or two hoping to get lucky, trying to use their AI as a shield.  In the new days of strickly human players, the undergunned ship often just leaves.  (Caveat:  your AI "help" has to have enough marines to make capture difficult.)

The AI stripping also feeds the move to get into the biggest ship possible.  It's not responsible by any stretch of the imagination, that just competitiveness.  But facing fewer ships per mission when fighting humans might give some a reason to stick with the smaller ships they say they enjoy.

What I did NOT enjoy in the old missions was when the heavier side would get AI help and the weaker side wouldn't.  Or when two equal sides would get unequal AI help.  I suspect these situations are part of what brought on the current push to eliminate AI help.

(Please note that "equal" is a broad term in my above paragraphs.)

-S'Cipio

Totally agree with Scippy.

What they said.

Offline Dfly

  • Lt. Commander
  • *
  • Posts: 1735
  • Lyran Alliance Lives
Re: Poll/Discussion: AI support in PvP
« Reply #8 on: February 03, 2006, 06:04:46 pm »
agreed

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: Poll/Discussion: AI support in PvP
« Reply #9 on: February 03, 2006, 06:42:32 pm »
Make sure you leave me with a few patrols 2v2's that still have AI in them for variety. I can remember some stellar battles involving AI help. So much fun.

Offline Lepton

  • Lt. Commander
  • *
  • Posts: 1620
Re: Poll/Discussion: AI support in PvP
« Reply #10 on: February 03, 2006, 09:00:14 pm »
I'll express an extremely minority view here.  I'd like to see even more AI in PvP missions.  To me a 2v2 or even 3v3 via whatever combo of AI and human ships does not capture the scale of an actual fleet battle.  These are more like border skrimishes to me.  I understand the desire for some PvP jousting on server.  This is why the press for AI stripping, but to me in an gaming environment where the maximum number of ships in a mission is 6 due to player choices and server conventions, i.e 1 person 1 ship / no fleets, I'd really like to see an option, at least an option, for some larger battles.


System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD

Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: Poll/Discussion: AI support in PvP
« Reply #11 on: February 04, 2006, 12:40:34 am »
I'll express an extremely minority view here.  I'd like to see even more AI in PvP missions.  To me a 2v2 or even 3v3 via whatever combo of AI and human ships does not capture the scale of an actual fleet battle.  These are more like border skrimishes to me.  I understand the desire for some PvP jousting on server.  This is why the press for AI stripping, but to me in an gaming environment where the maximum number of ships in a mission is 6 due to player choices and server conventions, i.e 1 person 1 ship / no fleets, I'd really like to see an option, at least an option, for some larger battles.

Don't fully agree Lepton but definately a +1 for you for expressing an origional idea for consideration, keep thinking "out of the box" some of us appreciate very much the chance to consider new ideas.   :thumbsup:

Offline IAF Lyrkiller

  • Semi retired, but I am still around
  • D.Net Beta Tester
  • Lt. Commander
  • *
  • Posts: 1321
  • Gender: Male
  • JAG & Tech Support
Re: Poll/Discussion: AI support in PvP
« Reply #12 on: February 04, 2006, 03:43:36 pm »
Yes, I would like to see larger ships come in for help.
 
I dont know how many tiimes I had my but handed to me by AI. for that matter outgunned. ;D




KAT-Lyrkiller
Semi-retired
Captain of the MSC Maus
MEMBER OF KLAW
SILENCE.....I keel you!!!

762_XC

  • Guest
Re: Poll/Discussion: AI support in PvP
« Reply #13 on: February 04, 2006, 05:14:15 pm »
I forsee a lot of problems with this. All AI is not equal.

When it affects mission times that's one thing; when it alters the outcome of a PvP, that's horrendous.

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: Poll/Discussion: AI support in PvP
« Reply #14 on: February 04, 2006, 08:07:40 pm »
I forsee a lot of problems with this. All AI is not equal.

When it affects mission times that's one thing; when it alters the outcome of a PvP, that's horrendous.


Yeah, you have some personal experience with this, dont you, tool. HAHAHAHA  :rofl: :rofl: :rofl:


« Last Edit: August 11, 2006, 11:10:45 am by Bonk »

Offline Nemesis

  • Captain Kayn
  • Global Moderator
  • Commodore
  • *
  • Posts: 13071
Re: Poll/Discussion: AI support in PvP
« Reply #15 on: February 04, 2006, 08:20:34 pm »
One of the more fun online missions I had was a 1vs1 where we each had 2 helping AI in an asteroid field.  Even though the other side had the edge in fire power I quite enjoyed it.  We were both in Fed ships (Fed vs Evil Empire server I forgot the name)

Another of my more memorable online battles was long ago in EAW where I (as a Romulan) was drafted to defend a convoy vs 2 Feds and a Mirak (with 2 ships).  Any one of their ships was approximately equal to mine and it was a heck of a battle trying to save the convoy while doing as much damage as possible.  If the convoy mission was updated so it could but not must draft more defenders that would be good.

AI and unbalanced battles add spice they should happen at least part of the time.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

762_XC

  • Guest
Re: Poll/Discussion: AI support in PvP
« Reply #16 on: February 04, 2006, 09:21:56 pm »
Hey, just because you were afraid to fight me fair.  :P

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
Re: Poll/Discussion: AI support in PvP
« Reply #17 on: February 04, 2006, 09:41:59 pm »
I'm with Lepton.....

StarFLEET Command...

Offline Lepton

  • Lt. Commander
  • *
  • Posts: 1620
Re: Poll/Discussion: AI support in PvP
« Reply #18 on: February 04, 2006, 11:31:29 pm »
Some of the most fun I ever had, which I am sure you will all say is heresy, with AI was in SFC3 in these fleet action missions that had 12 ships in it, 3 per side, 4 different sides.  That's alot of ships to shoot at.  Long missions, yes, but also pretty enjoyable.  Also I'll put in a plug for AI control in missions.  EEK missions are great for that.  You can usual corral the AI for one good pass.  I say this not as a criticism of existing missions, but only to say that AI is not all bad if you are talking about getting actual fleets going.  In fact, they are required.


System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: Poll/Discussion: AI support in PvP
« Reply #19 on: February 05, 2006, 12:28:22 am »
Can somebody PLEASE teach Dizzy how to convert BMPs to JPEGS   ;D

Keep the AI out of PvP "patrol" missions, let the AI stay in other missions.     

Fleet missions could server a valid purpose though, perhaps set them to trigger on certain terrain such as planet hexes?  It kinda makes sense, the fleets would congregate around assests.

Who'd thunk that Star-castling was the root of all evil . . .