Topic: What have You Liked /Disliked on KCW  (Read 13689 times)

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Offline Father Ted

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Re: What have You Liked /Disliked on KCW
« Reply #20 on: February 03, 2006, 10:30:45 am »
I don't have a problem with mid-server rule changes that correct a glaring problem. What I, and most other players do have a problem with is a rule change that alters the course of a campaign. It hasn't happened in a long time, but players have long memories for shenanigans by admins. I'm not saying you were the admin in question, because you weren't(actually, you've always been a fair, impartial, and honest referee), but there is one who abused his position(at least in my view) on a server to benefit his side. Anybody who's been around long enough will probably know what I'm talking about. 

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Offline GDA-S'Cipio

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Re: What have You Liked /Disliked on KCW
« Reply #21 on: February 03, 2006, 10:38:01 am »
Peeps need to totally STFU about this sort of sh*t. I'm so FREAKING tired of this BS about the players feeling screwed cuz the admin changes a rule. STFU and play or not. STOP bitching about it.

Not gonna happen.  Players sign up to play a game.  If the game suddenly changes after the starting gun goes off, they are going to be upset.  It's just human nature, is to be expected, and nothing is ever going to change it.

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"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

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Offline KAT Chuut-Ritt

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Re: What have You Liked /Disliked on KCW
« Reply #22 on: February 03, 2006, 10:41:39 am »
People like to play a game as advertized, if you advertize an aspect of it, then change it midserver it isn't the same game they had expected and they have every right to be unhappy about it.  I repespect an admin who sticks to the script unless it is a problem of a technical nature or agreed upon by all the RMs or at least a majority of them.

Offline Dizzy

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Re: What have You Liked /Disliked on KCW
« Reply #23 on: February 03, 2006, 10:52:24 am »
Something you blokes dont get... the server admin makes the call based on the good of the whole, not the few. So when a mid server rule change hits, play or not. Stop the bitching. The admins are freaking tired of you buncha whiney asses and you know exactly who you are.

If you babies cant get past a little correction to clarify something or stabilize something, and decide to quit in protest, then you guys dont really need to be in this community. There isnt room for you here. Go play some other game. I'm tired of players like you. In fact, future servers might need to be invitation only.

Offline KAT Chuut-Ritt

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Re: What have You Liked /Disliked on KCW
« Reply #24 on: February 03, 2006, 10:56:01 am »
Clarification or stabilization is a fine reason for a change, throwing off the campaign flavor is not IMHO.  Sign-up for a light cruiser hell server and then battleships being allowed is an extreme example, but surely you can see why it might not appeal to some people if such a change was made.

762_XC

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Re: What have You Liked /Disliked on KCW
« Reply #25 on: February 03, 2006, 10:57:13 am »
In fairness to the admins, not every consequence of every rule can be anticipated in advance. If something is so obviously broken that it is going to kill the campaign, it needs to be fixed.

Offline Dizzy

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Re: What have You Liked /Disliked on KCW
« Reply #26 on: February 03, 2006, 10:59:23 am »
In fairness to the admins, not every consequence of every rule can be anticipated in advance. If something is so obviously broken that it is going to kill the campaign, it needs to be fixed.

Thank you tool.

762_XC

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Re: What have You Liked /Disliked on KCW
« Reply #27 on: February 03, 2006, 11:01:24 am »
STFU and give me some karma!

Offline KAT Chuut-Ritt

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Re: What have You Liked /Disliked on KCW
« Reply #28 on: February 03, 2006, 11:04:06 am »
And you have to be fair to the players as well if at all possible, especially the RMs who are put in a bind when such changes occur.  

No RM would feel comfortable leaving his/her team, yet to find that the flavor of a campaign changed and wasn't what they had agreed to RM in the first plkace would be placed in a difficult and utterly miserable position.

762_XC

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Re: What have You Liked /Disliked on KCW
« Reply #29 on: February 03, 2006, 11:06:26 am »
What if the RM's all agree to the change?

Offline GDA-S'Cipio

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Re: What have You Liked /Disliked on KCW
« Reply #30 on: February 03, 2006, 11:10:37 am »
Clarification or stabilization is a fine reason for a change, throwing off the campaign flavor is not IMHO.  Sign-up for a light cruiser hell server and then battleships being allowed is an extreme example, but surely you can see why it might not appeal to some people if such a change was made.

I think I'm in exact agreement with Chuut here.

Or, to quote Steven Cole afater the players finally beat some sense into him, "There really is a big difference between errata and addenda."

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

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Offline FPF-DieHard

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Re: What have You Liked /Disliked on KCW
« Reply #31 on: February 03, 2006, 11:12:13 am »
Something you blokes dont get... the server admin makes the call based on the good of the whole, not the few.

Not true, I prefer to cheat for my side (yet my side usually looses, must learn to cheat better . . .)
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT Chuut-Ritt

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Re: What have You Liked /Disliked on KCW
« Reply #32 on: February 03, 2006, 11:13:50 am »
What if the RM's all agree to the change?

I would have no problem whatsoever with this situation.  Any average player would have the iption of quitting, RMs really don't have that option without a huge sense of guilt.

Offline Father Ted

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Re: What have You Liked /Disliked on KCW
« Reply #33 on: February 03, 2006, 11:15:43 am »
What if the RM's all agree to the change?

As I said, if it's to correct a major problem that all teams agree needs to be addressed, no problemo. It's when the rules are changed mid-stream that alter the course of a campaign that we have a problem. As I've said, it hasn't happened in a long time, because the backlash was so vicious the last time it happened, but to those of us flying that server, we keep a cynical eye on those mid-server rule changes.

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"Superman wears Jack Bauer jammies."-Anonymous
"Better to fight for something than live for nothing." -George S. Patton

Offline FPF-DieHard

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Re: What have You Liked /Disliked on KCW
« Reply #34 on: February 03, 2006, 11:16:57 am »
What if the RM's all agree to the change?

From what I've seen in the RM forums, this is a bad idea.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT Chuut-Ritt

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Re: What have You Liked /Disliked on KCW
« Reply #35 on: February 03, 2006, 11:17:17 am »
Clarification or stabilization is a fine reason for a change, throwing off the campaign flavor is not IMHO.  Sign-up for a light cruiser hell server and then battleships being allowed is an extreme example, but surely you can see why it might not appeal to some people if such a change was made.

I think I'm in exact agreement with Chuut here.

Or, to quote Steven Cole afater the players finally beat some sense into him, "There really is a big difference between errata and addenda."

-S'Cipio

Why I have always LOVED your servers Scippy.  I know what I'm getting before they start and you have the balls and integrity to keep with the origional plan, popular or not.  You build it the way you like it and as people to play if they want or not, but keep faith with those who do.

762_XC

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Re: What have You Liked /Disliked on KCW
« Reply #36 on: February 03, 2006, 11:17:38 am »
What if the RM's all agree to the change?

From what I've seen in the RM forums, this is a bad idea.

It saved GW2 from certain death.

Offline KAT Chuut-Ritt

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Re: What have You Liked /Disliked on KCW
« Reply #37 on: February 03, 2006, 11:18:39 am »
What if the RM's all agree to the change?

As I said, if it's to correct a major problem that all teams agree needs to be addressed, no problemo. It's when the rules are changed mid-stream that alter the course of a campaign that we have a problem. As I've said, it hasn't happened in a long time, because the backlash was so vicious the last time it happened, but to those of us flying that server, we keep a cynical eye on those mid-server rule changes.

Yup

And last time it happened I know we lost a whole fleet of players and a few odd other ones.

Offline FPF-DieHard

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Re: What have You Liked /Disliked on KCW
« Reply #38 on: February 03, 2006, 11:19:08 am »
What if the RM's all agree to the change?

From what I've seen in the RM forums, this is a bad idea.

It saved GW2 from certain death.

I'm refering to the aftermath of GW2 in that forum.
Who'd thunk that Star-castling was the root of all evil . . .


762_XC

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Re: What have You Liked /Disliked on KCW
« Reply #39 on: February 03, 2006, 11:23:15 am »
As I recall that was over issues unrelated to the change.