I've done a couple of "fun" servers before (New Cruiser Hell, War Cruiser Hell) which though they were fun, very few people played on them. It could have been because I can't write and installer, but the most likely scenarios is that people simply don't play on "fun" servers.
Servers without Victory conditions are like women without vaginas, kind of pointless. Let me expand upon my idea and then let me know if this is a waste if time.
We've gone a bunch of new players (9th Fleet) and returning Dynageezers on KCW. SFC:OP is a very complicated game to learn and newer players are going to have a hard time competing with the "Professionals" who live on the servers (note to self, must get a life).
My idea is to run a series of short servers called the "Starfleet Academy" series or something like that. The idea behind it would be for people to be able to sign in, have fun, and learn/re-learn the game in a low-pressure enviroment. Limit each week or so to a different "front" from the GW so people can focus on particular skills. People should be encourraged to fly both sides like in the "hell" series (me in a K-D5L versus Sears in an F-CLC will never be forgotten
)
Everyone remember when we'd host Newb training sessions and 9 veterans would show up to train Risky? Would more people show up for a "training" server than IP practice?
There are some other advantages for this type of setup. It can give Bonk and Evil Dave a test bed for SQL and new missions. It is better to test this stuff in a less formal environment in case it crashes and burns.
let me know if I'm out of my mind, again.