Topic: SG1 - The Deadalus WIP  (Read 3344 times)

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Offline AlchemistiD

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Re: SG1 - The Deadalus WIP
« Reply #20 on: February 21, 2006, 03:42:42 pm »
Can't stand it anymore!!!  *drools too much and falls unconcious from dehydration*

Offline Tus-XC

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Re: SG1 - The Deadalus WIP
« Reply #21 on: February 21, 2006, 03:46:05 pm »
so what are the odds we might see you make some low poly stuff (ie less than 20k... i know at least my computer can handle that ;))
Rob

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Offline Jad

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Re: SG1 - The Deadalus WIP
« Reply #22 on: February 21, 2006, 04:54:47 pm »
I dunno, i have a few low poly ships but trust me their my earlier works n not the best lol... aww thanks for the comments, its nice to get ur artwork appreciated :D

Offline Jad

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Re: SG1 - The Deadalus WIP
« Reply #23 on: February 23, 2006, 07:11:32 pm »
Hi i aint uploaded any updates in a while n i done quite a bit so heres sum fresh new renders... Ive worked on the fron of the ship a little bit and added a bit of extra detail. ive also rescaled the front little wing bits and remoddled some stuff on it including a brand new underside which i found my 1 was totally inaccurate after gettin sum nice screen caps on the underside of the ship... Ive also now textured alot of the ship but oly 1 side of the fighter bays but at the moment its lookin quite kick ass dont u think? i jus cant w8 until i get enuf reference to start on the shell cus once i get it n i model it, its guna b amazun... Neway hope u enjoy :D