Topic: Bethesda/Quicksilver To Take on Star Trek!  (Read 6322 times)

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Offline _Rondo_GE The OutLaw

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Bethesda/Quicksilver To Take on Star Trek!
« on: January 25, 2006, 11:10:53 am »
This is seriously exciting (or a serious bummer).  People have been wondering what happened to the code...the "code" has been found.   The bad news is that thewre is NO WAY they will ever release it since I believe its going to be reused.

http://bethsoft.com/news/pressrelease_012406.htm

These are the makers of Morrowind IMHO one of the best games ever made.  Opinions vary of course.  One thing I will tell you about Bethedsa...they usually listen to their fans and deliver.  (at least my experience.)  Quicksilver will actually be doing the programming and I don't know the relationship there.  I betcha they are using the SFC code for sure.

lol.

There will be two games.  The second game looks ALOT like SFC.  I will post this pic...



Star Trek Tactical Assault

I cant seem to bring up the bigger images.  But from wjhat I can see I count SIX shields.  So the game is already BETTER than SFCIII.

One can only hope.  It might be a good idea to start emailing Bethesda and get them to set up a forum.  I think they would be more than happy to listen to this commmunity considring our long standing experience with this kind of experience.

The only bummer is that its a handheld game????  Man...us old geezers wont be able to see it....o well....

« Last Edit: January 25, 2006, 11:49:11 am by _Rondo_GE »

Offline _Rondo_GE The OutLaw

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"Star Trek®: Tactical Assault, in development for handheld gaming systems, features real-time spaceship combat from the universe of the original Star Trek series. With a wide array of authentic Star Trek races, ships, and weaponry, you can engage in single-player battle through either the Federation or Klingon campaigns or in head-to-head wireless multiplayer combat. Star Trek: Tactical Assault is being developed in the studios of Quicksilver Software, creators of the highly popular Star Trek: Starfleet Command."


Offline Rat Boy

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #2 on: January 25, 2006, 02:31:30 pm »
I would've thought that with Legacy being on the X-Box 360, it's graphics would look better than that, which vaguely resembles a slightly tweaked SFC3 engine (one that's three years old, mind you).  The current crop of mods for Bridge Commander blow that out of the water.


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Offline EmeraldEdge

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #3 on: January 25, 2006, 04:50:13 pm »
I believe they said the Legacy images are not final, but are early versions.  They are expected to improve I guess.

I just hope they don't go wrong with TA.  The Devs have been dropping by the STGU tactical assault forums and talking about the game.  Maybe we can get some folks to come on over here and talk, although I bet they know about this place and are probably avoiding it because they know what the general opinion will be of a simplified version of SFC that strives to be more "Paramount canon".  ;)  I just hope they realise how much there really is to use in the Trek universe and don't stick to just the same few weapons that we always see and are used in the same manner as all the others they use.  Boring.  I guess we'll see, but I don't have a hand held and don't plan to get one, so I'm out of luck unless they decide to make a PC version.

Offline _Rondo_GE The OutLaw

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #4 on: January 25, 2006, 11:38:23 pm »
I believe they said the Legacy images are not final, but are early versions.  They are expected to improve I guess.

I just hope they don't go wrong with TA.  The Devs have been dropping by the STGU tactical assault forums and talking about the game.  Maybe we can get some folks to come on over here and talk, although I bet they know about this place and are probably avoiding it because they know what the general opinion will be of a simplified version of SFC that strives to be more "Paramount canon".  ;)  I just hope they realise how much there really is to use in the Trek universe and don't stick to just the same few weapons that we always see and are used in the same manner as all the others they use.  Boring.  I guess we'll see, but I don't have a hand held and don't plan to get one, so I'm out of luck unless they decide to make a PC version.

On a positive note even a dumbed down version of SFC might net us new blood and players.  We should keep a positive tac on this.  Such things sometimes turn into a windfall down the line...as in a renewed aeffort to rebuild the game perhaps...although that is wishing on a start perhaps.

Just some sagely advice.

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #5 on: January 26, 2006, 12:20:32 am »
As Rondo Mentioned, I'm a huge fan of Bethesda, So It might just be a good game. OF course I don't own a handheld, But the Other game for the PC, I'll grab anyways, just to Keep up the ST collection. With Bethesda behind It, Fallout 3, And of course Oblivion, I think they'll be around for along time.

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Offline EmeraldEdge

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #6 on: January 26, 2006, 01:08:05 am »
I believe they said the Legacy images are not final, but are early versions.  They are expected to improve I guess.

I just hope they don't go wrong with TA.  The Devs have been dropping by the STGU tactical assault forums and talking about the game.  Maybe we can get some folks to come on over here and talk, although I bet they know about this place and are probably avoiding it because they know what the general opinion will be of a simplified version of SFC that strives to be more "Paramount canon".  ;)  I just hope they realise how much there really is to use in the Trek universe and don't stick to just the same few weapons that we always see and are used in the same manner as all the others they use.  Boring.  I guess we'll see, but I don't have a hand held and don't plan to get one, so I'm out of luck unless they decide to make a PC version.

On a positive note even a dumbed down version of SFC might net us new blood and players. We should keep a positive tac on this. Such things sometimes turn into a windfall down the line...as in a renewed aeffort to rebuild the game perhaps...although that is wishing on a start perhaps.

Just some sagely advice.

On the other forum, I've already posed that very question.  I don't think hiding the head in the sand an letting things slide into over simplification during the process is the way to get it.  I think we all know how it works. If the oversimplified version does take off, then your chances of getting it more complex go down drastically.  Why put all the effort into it if you can just do a lite version and get away with it?  If it fails, then your chances also go down, because the thought will be there is no market for that type of game.  It takes a few visionaries to see past the charts and graphs to see what is desired (assuming it's in enough demand) and then take action on it.  Now, I hope that Quicksilver has those people.  Heck, they were involved in SFC1 which was overall the best of the bunch, imo (but limited in enough ways that SFCII's more playable).  That combined with the comment about game speed ("it's called tactical assault for a reason" when asked if it was going to be slower or arcade) and that they are trying not over simplify (absolutly must be simplified for a hand held, though. That's understandable.) gives one hope.  I think enough hope to keep an open mind, one certainly couldn't expect a game with more depth than SFC2 for a hand held.  My hope is that it will do well enough that they will then feel a full fledged "deep" PC version is warranted.  I don't care if it's SFB based even, as long as the spirit of the game is there, and it's not some one dimensional arcade twitch game.

I also agree that Bethesda has a fairly decent track record, and I find it funny that so many think they are a new company.  I'm going to have to dig out my old magazines and read the review of Bethesda and what their standings were.

Offline _Rondo_GE The OutLaw

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #7 on: January 26, 2006, 12:47:13 pm »
I believe they said the Legacy images are not final, but are early versions.  They are expected to improve I guess.

I just hope they don't go wrong with TA.  The Devs have been dropping by the STGU tactical assault forums and talking about the game.  Maybe we can get some folks to come on over here and talk, although I bet they know about this place and are probably avoiding it because they know what the general opinion will be of a simplified version of SFC that strives to be more "Paramount canon".  ;)  I just hope they realise how much there really is to use in the Trek universe and don't stick to just the same few weapons that we always see and are used in the same manner as all the others they use.  Boring.  I guess we'll see, but I don't have a hand held and don't plan to get one, so I'm out of luck unless they decide to make a PC version.

On a positive note even a dumbed down version of SFC might net us new blood and players. We should keep a positive tac on this. Such things sometimes turn into a windfall down the line...as in a renewed effort to rebuild the game perhaps...although that is wishing on a start perhaps.

Just some sagely advice.

On the other forum, I've already posed that very question.  I don't think hiding the head in the sand an letting things slide into over simplification during the process is the way to get it.  I think we all know how it works. If the oversimplified version does take off, then your chances of getting it more complex go down drastically.  Why put all the effort into it if you can just do a lite version and get away with it?  If it fails, then your chances also go down, because the thought will be there is no market for that type of game.  It takes a few visionaries to see past the charts and graphs to see what is desired (assuming it's in enough demand) and then take action on it.  Now, I hope that Quicksilver has those people.  Heck, they were involved in SFC1 which was overall the best of the bunch, imo (but limited in enough ways that SFCII's more playable).  That combined with the comment about game speed ("it's called tactical assault for a reason" when asked if it was going to be slower or arcade) and that they are trying not over simplify (absolutely must be simplified for a hand held, though. That's understandable.) gives one hope.  I think enough hope to keep an open mind, one certainly couldn't expect a game with more depth than SFC2 for a hand held.  My hope is that it will do well enough that they will then feel a full fledged "deep" PC version is warranted.  I don't care if it's SFB based even, as long as the spirit of the game is there, and it's not some one dimensional arcade twitch game.

I also agree that Bethesda has a fairly decent track record, and I find it funny that so many think they are a new company.  I'm going to have to dig out my old magazines and read the review of Bethesda and what their standings were.

No I do not think that we should hide our heads in the sand.  On the other hand I would hate to see a couple flaming a**holes airing out their methane on their forums just to make a point.  We should let both Bethesda and Quicksilver (who no doubt are already familiar with us) know what our vision is, without all the negativity.

Our community is far from perfect and for that matter "in agreement".  We are just as likely to have shortsighted people here as they are....or folks just capable of attracting attention.  Case in point: when SFC OP first came out it was vilified and ignored by most of the community.  You have to wonder how much of that little tantrum translated poorly and helped to dumb down of the game in SFCIII?....a marketer would see that as proof the game concept was no longer viable or perhaps they saw our community as somehwat irrlevant considering the wishy washy treament it gave the next game.  Then SFC III comes out and we see the same pattern...people vilified that and love SFC OP.   

So you have to wonder if they see us as relevant or not...we would  seem to be consistently illogical to them.

Any continuation of SFC in any form will have a positive impact on us.  It's just a matter of degrees.  If they have success with "dumbing down" the game there is very little we can do about it but whine.  A habit they are used to by now.

Offline Praxis

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #8 on: January 26, 2006, 01:14:14 pm »
Hey guys, long time no see  ;D

I'm incredibly excited about this.  I could care less about a dumbed down PSP version- but the DS version of this game looks very good.  GameInformer has screenshots of the DS version that I can't find online.  It's got a lot of the panels from SFC 1 on the bottom touchscreen.  The touchscreen should make it like the PC version...

I'm hoping this will be a handheld SFC1.

PSP will probably be dumbed down because there's no way to adjust those things.

Offline EmeraldEdge

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #9 on: January 26, 2006, 03:42:40 pm »
Yeah, I'd definitely go with the DS version.  Graphics don't matter nearly as much as in depth control, to me.

As far as OP, yeah.  I never understood why folks had it in for OP so bad.  All they had to do was not play with the pirates or XShips on GSA.  Now there were a few tweaks, and Taldren didn't help anything much when they went experimenting with "balance" and then didn't bother to change it back for a while.  That hurt a lot, and then all the fixes EAW got that OP had to wait for, that also hurt, but I just didn't get the overreaction to the x-ships (yeah, they weren't implemented well, but you didn't have to play with them either) and the dynaverse had major problems with the pirate layer which also hurt big (did they really think there were enough players to populate all the empires AND eight pirate cartels?)  Now, I do understand the aversion to SFCIII.  It was a nearly complete departure that lacked the kind of depth the 'original' versions had.  I think in the end it actually did hurt the franchise.  Is it an awful game, probably not, but it's no SFC.

As far as being relevant, would they be making another game in this image if they didn't care what those who take it so seriously as to keep it's life going, think?

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #10 on: January 26, 2006, 03:44:48 pm »
This is not based on the SFC engine.

The "CODE" is still out there.
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Offline EmeraldEdge

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #11 on: January 26, 2006, 06:27:59 pm »
but it is still based on SFC in idea.  They are just striving for a more "paramount canon" and simplifying it for a handheld.  They have even commented that they are keeping an eye not to fall into the same oversimplification pitfall that resulted in SFC3.  It looks and sounds like an SFC with a different name (assuming they didn't want to either pay for the SFC name or they didn't want the baggage)

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #12 on: January 26, 2006, 08:36:08 pm »
but it is still based on SFC in idea.  They are just striving for a more "paramount canon" and simplifying it for a handheld.  They have even commented that they are keeping an eye not to fall into the same oversimplification pitfall that resulted in SFC3.  It looks and sounds like an SFC with a different name (assuming they didn't want to either pay for the SFC name or they didn't want the baggage)

Yes grasshopper....but as some people outgrow the limits of such a game.....they will hunger for more....they will find us...

That is a good thing...... ;)

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #13 on: January 27, 2006, 12:22:13 am »
muahaha

Set alight the grail-shaped beacon!

Offline _Rondo_GE The OutLaw

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #14 on: January 27, 2006, 12:22:57 am »
but it is still based on SFC in idea.  They are just striving for a more "paramount canon" and simplifying it for a handheld.  They have even commented that they are keeping an eye not to fall into the same oversimplification pitfall that resulted in SFC3.  It looks and sounds like an SFC with a different name (assuming they didn't want to either pay for the SFC name or they didn't want the baggage)

Yes grasshopper....but as some people outgrow the limits of such a game.....they will hunger for more....they will find us...

That is a good thing...... ;)

My point exactly...

lets say the sell 100,000 of these games...

and only 1 tenth of 1% find us...thats 100 players

An unfklux if 100 players would livin things up a bit.

Or perhaps a few old players seeing some kid playing that game might suddeny get the yen to come back.


Offline EmeraldEdge

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #15 on: January 27, 2006, 12:46:32 am »
yes, it's a good thing, but this game does have it's limitations and is showing it's age.  You never know, there may be things in the new game that surpass SFC and 'going back' may be a tougher road than some may want to go through.  Still, if 100 new people did make it through all the steps (tracking down a copy, getting the right key, adjusting to the gameplay, etc.) then that would be great.  Heck, I haven't played in a long time myself.  It might entice me back into command if I heard a lot of new folks were coming in.  Let's hope it works out that way (and that a new PC version that lives up to the legacy of SFC gets made someday soon)

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #16 on: January 27, 2006, 01:07:28 pm »

I'm with Rondo, Crim, and t00l.

If the simplified handlheld game is a big hit, then perhaps the addicts will look for "more".  Perhaps we can feed their hunger.

As the community for this new game evolves, luring in people who have never heard of SFC, we sould invite them over.

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Offline _Rondo_GE The OutLaw

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #17 on: January 27, 2006, 06:51:46 pm »
Well I guess there must be ways to make ourselves "available"...I just dont know what they are.

Offline EmeraldEdge

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #18 on: January 27, 2006, 08:31:27 pm »
Well, first of all you could start by hanging out at trek game based forums (general Trek game forums, not necessarily forums geared solely for one game like BC or whatever.  I know at STGU where I've been hanging out, partially because of the arcade, they have general and game specific forums.  I'm sure there are other places as well, I just haven't looked for them), and interacting with folks who don't just hang out here.  I know it's tough sometimes, interacting with a different kind of gamer, but it would help.  Then when someone says they liked a game, you can say "Hey, if you liked that one, then you'd probably like SFC.  You should give it a try." and then post a link to this forum and where they can get the game (I assume you would guide them to OP).

Offline Tumulorum Fossor

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #19 on: February 10, 2006, 09:12:12 pm »
I'd MUCH rather that they made Tactical Assault for the consoles, like XBox360.   Imagine playing it on XBox Live!

I think it'd be a hoot.

Of course, us SFB/SFCers would make it clear as we trash-talked our way through the galaxy, that TA is a lot of fun, but it's no SFC.  :)

On handhelds, though, I don't know if it would have the degree of multiplayer or the theatric screen effect of playing it out on an internet enabled console.

-TF

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #20 on: February 10, 2006, 11:49:45 pm »
actually the new handhelds offer a sorta wireless capability ;)... i don't remember but i think the DS can support several other players in multiplayer.... so can the psp ;)
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Offline Tumulorum Fossor

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #21 on: February 11, 2006, 12:02:49 am »
Yeah, that wireless handheld network thing will work as long as we all have 4-6 friends who share a penchant for SFB/C, own their own DS's, and live in our homes.  :)

But I guess I shouldn't be seeing the glass half-empty.

I'm just saying to have a version of SFC playable over XBox Live (even if thoroughly dumbed down), would be a blast.


-TF

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #22 on: February 11, 2006, 07:04:43 am »
I can't see the positive side of this at all... its basically an adult's game for a childs toy... I expect it to fail miserably.

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #23 on: February 12, 2006, 02:04:18 am »
Yeah, that wireless handheld network thing will work as long as we all have 4-6 friends who share a penchant for SFB/C, own their own DS's, and live in our homes.  :)

But I guess I shouldn't be seeing the glass half-empty.

I'm just saying to have a version of SFC playable over XBox Live (even if thoroughly dumbed down), would be a blast.


-TF

correct me if i'm wrong here... but i was under the impression that the PSP had internet capability...  can't remember if the DS does though...
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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #24 on: February 12, 2006, 02:12:13 am »
I can't see the positive side of this at all... its basically an adult's game for a childs toy... I expect it to fail miserably.

Hey....it's a beautiful tank....

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Re: Bethesda/Quicksilver To Take on Star Trek!
« Reply #25 on: February 12, 2006, 03:01:49 am »

correct me if i'm wrong here... but i was under the impression that the PSP had internet capability...  can't remember if the DS does though...

it does
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