Topic: **** NEW KCW SPECS ****  (Read 5368 times)

0 Members and 1 Guest are viewing this topic.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
**** NEW KCW SPECS ****
« on: January 16, 2006, 06:13:29 pm »
http://67.85.119.36:9000/images/KCW_Spec_2.msi

Install this over the previous installer.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: **** NEW KCW SPECS ****
« Reply #1 on: January 16, 2006, 06:25:42 pm »
I attacked Lyrans!!!    ;D
Who'd thunk that Star-castling was the root of all evil . . .


Offline NuclearWessels

  • Evil Dave
  • Serverkit Development Team
  • Lt. Commander
  • *
  • Posts: 1249
  • Scripter and general nuisance
    • NukeDocs
Re: **** NEW KCW SPECS ****
« Reply #2 on: January 16, 2006, 06:32:47 pm »
I attacked Lyrans!!!    ;D

And there was much rejoicing ;D

Offline FPF-Tobin Dax

  • D.Net VIP
  • Commander
  • *
  • Posts: 2719
  • Gender: Male
Re: **** NEW KCW SPECS ****
« Reply #3 on: January 16, 2006, 06:35:06 pm »
can't get on, I ran new installer 3 times, missing a whole bunch of missions...
Suspected leader of Prime Industries, #1 Pirate Cartel

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: **** NEW KCW SPECS ****
« Reply #4 on: January 16, 2006, 06:38:39 pm »
can't get on, I ran new installer 3 times, missing a whole bunch of missions...


Missions is a seperate installer:

http://67.85.119.36:9000/images/KCW_Missions.msi

Offline FPF-Tobin Dax

  • D.Net VIP
  • Commander
  • *
  • Posts: 2719
  • Gender: Male
Re: **** NEW KCW SPECS ****
« Reply #5 on: January 16, 2006, 06:45:58 pm »
I'll try it but i was on the server just fine  before the one install was posted a few minutes ago to install over the old specs.
Suspected leader of Prime Industries, #1 Pirate Cartel

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: **** NEW KCW SPECS ****
« Reply #6 on: January 16, 2006, 06:48:53 pm »
I still don't see any carrier/fighter donation.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: **** NEW KCW SPECS ****
« Reply #7 on: January 16, 2006, 06:53:18 pm »
I still don't see any carrier/fighter donation.

There isn't any.   No carriers, no PFs
Who'd thunk that Star-castling was the root of all evil . . .


Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: **** NEW KCW SPECS ****
« Reply #8 on: January 16, 2006, 07:01:15 pm »
I still don't see any carrier/fighter donation.

There isn't any.   No carriers, no PFs

Suspected as much, however there are still carriers in all the lists. If the AI draws them what will happen?

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: **** NEW KCW SPECS ****
« Reply #9 on: January 16, 2006, 07:44:38 pm »
I still don't see any carrier/fighter donation.

There isn't any.   No carriers, no PFs

Suspected as much, however there are still carriers in all the lists. If the AI draws them what will happen?

They will be R'd out.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: **** NEW KCW SPECS ****
« Reply #10 on: January 16, 2006, 07:46:15 pm »
We are a go with the map!!!

Hydrans draw enemies, lyrans are attackable.

Issue was Hexx had a Lyran shi in the Klink list, I removed this and stuff now works.

FUNNY LITTLE BUG:   Witht he Hydran D7T, Photons fire Overladed when on normal and normal when overloaded   ::)
Who'd thunk that Star-castling was the root of all evil . . .


Offline Mazeppa

  • Lt. Junior Grade
  • *
  • Posts: 271
  • (Ret.)
Re: **** NEW KCW SPECS ****
« Reply #11 on: January 16, 2006, 08:29:57 pm »
We are a go with the map!!!

Hydrans draw enemies, lyrans are attackable.

Issue was Hexx had a Lyran shi in the Klink list, I removed this and stuff now works.

FUNNY LITTLE BUG:   Witht he Hydran D7T, Photons fire Overladed when on normal and normal when overloaded   ::)

Huh.

What do the energy costs do?  That could make for some interesting tactics if the Hydran D7T could fire overloaded photons for the cost of normal ones. 
Mazeppa
Son of K'otv
A Retired But Proud Member of the Klingon Black Fleet

www.uschess.org
www.ochess.org
www.okschess.org

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: **** NEW KCW SPECS ****
« Reply #12 on: January 16, 2006, 08:31:28 pm »
We are a go with the map!!!

Hydrans draw enemies, lyrans are attackable.

Issue was Hexx had a Lyran shi in the Klink list, I removed this and stuff now works.

FUNNY LITTLE BUG:   Witht he Hydran D7T, Photons fire Overladed when on normal and normal when overloaded   ::)

Huh.

What do the energy costs do?  That could make for some interesting tactics if the Hydran D7T could fire overloaded photons for the cost of normal ones. 

I tested it with Volley info.  If you set the Photon to overload, they cost 2 points to arm and do 8 points of damage.

Set to normal , they cost 4 to arm and do 16.

Fricking strange, huh?
Who'd thunk that Star-castling was the root of all evil . . .


Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: **** NEW KCW SPECS ****
« Reply #13 on: January 16, 2006, 08:43:35 pm »
We are a go with the map!!!

Hydrans draw enemies, lyrans are attackable.

Issue was Hexx had a Lyran shi in the Klink list, I removed this and stuff now works.

FUNNY LITTLE BUG:   Witht he Hydran D7T, Photons fire Overladed when on normal and normal when overloaded   ::)

Huh.

What do the energy costs do?  That could make for some interesting tactics if the Hydran D7T could fire overloaded photons for the cost of normal ones. 

I tested it with Volley info.  If you set the Photon to overload, they cost 2 points to arm and do 8 points of damage.

Set to normal , they cost 4 to arm and do 16.

Fricking strange, huh?

That is weird... which interface/race slot is this happening in?



I still don't see any carrier/fighter donation.

There isn't any.   No carriers, no PFs

Suspected as much, however there are still carriers in all the lists. If the AI draws them what will happen?

They will be R'd out.

Roger.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: **** NEW KCW SPECS ****
« Reply #14 on: January 17, 2006, 07:10:03 am »
We are a go with the map!!!

Hydrans draw enemies, lyrans are attackable.

Issue was Hexx had a Lyran shi in the Klink list, I removed this and stuff now works.

FUNNY LITTLE BUG:   Witht he Hydran D7T, Photons fire Overladed when on normal and normal when overloaded   ::)

Huh.

What do the energy costs do?  That could make for some interesting tactics if the Hydran D7T could fire overloaded photons for the cost of normal ones. 

I tested it with Volley info.  If you set the Photon to overload, they cost 2 points to arm and do 8 points of damage.

Set to normal , they cost 4 to arm and do 16.

Fricking strange, huh?

That is weird... which interface/race slot is this happening in?

Hydran

Who'd thunk that Star-castling was the root of all evil . . .


Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: **** NEW KCW SPECS ****
« Reply #15 on: January 17, 2006, 10:39:52 am »
Interesting, think I might try a few of the other empires in singleplayer to see if they are affected as well.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: **** NEW KCW SPECS ****
« Reply #16 on: January 18, 2006, 02:32:01 pm »
I tried out the D7T (photons) in all the interfaces and as DieHard observed overloads and standards are reversed in the Hydran interface, but also, in the Romulan interface, overloads and standards cost the same and do the same damage (standard) as far as I can tell. Photons appear to work properly in all the other interfaces.

So photons are a problem for the Romulan interface.

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: **** NEW KCW SPECS ****
« Reply #17 on: January 18, 2006, 02:39:43 pm »
It's not an issue, don't worry about it.
Courageously Protesting "Lyran Pelt Day"

Offline Riskyllama

  • D.Net Beta Tester
  • Lt.
  • *
  • Posts: 748
  • Gender: Male
  • Risky
Re: **** NEW KCW SPECS ****
« Reply #18 on: January 18, 2006, 02:44:33 pm »
i can confirm the photons are wonky for romulans...i was in a fed ship on GSA and was using rom interface and noticed the same thing
it looks like it never actually engages the secondary modes, because if you click on the hardpoint later, it's back to normal photons

I tried out the D7T (photons) in all the interfaces and as DieHard observed overloads and standards are reversed in the Hydran interface, but also, in the Romulan interface, overloads and standards cost the same and do the same damage (standard) as far as I can tell. Photons appear to work properly in all the other interfaces.

So photons are a problem for the Romulan interface.
Everything is sweetened by risk. ~Alexander Smith

Offline SideSwipe9th

  • Hot and Spicy
  • Lt. Junior Grade
  • *
  • Posts: 67
  • Gender: Male
Re: **** NEW KCW SPECS ****
« Reply #19 on: January 18, 2006, 02:45:18 pm »
surley if the roms cant use the photons the same way as the other races can its an issue?