Topic: Problems with Fighters for PF Type Races in SFC OP  (Read 2164 times)

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Offline Magnum357

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Problems with Fighters for PF Type Races in SFC OP
« on: January 13, 2006, 12:02:56 am »
I've been working on a mode lately, and I'm trying too give all races Fighters and PF's to use, but I'm running into a problem.  For example, I give Romulans Fighters and there carriers do indeed use them, but when launched their is only one fighter to use in the "Flight" unlike Feds/Kling where you set the number of Fighters per squadran .  Or in other words, if you have Shipedit and set a ships Fighter Bay number to more then 1, the Romulan ship only lauches 1 fighter instead of multiple.  It seems to be only a problem with the non-fighter races (Romulan, Gorn, Lyran, etc.). 

Does anyone know a way for the non-fighter races to except groups of fighters?
"I sure am glad I like SFB!" - Magnum357 (me)

Offline Bonk

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #1 on: January 13, 2006, 09:02:42 am »
http://www.dynaverse.net/downloads/sfc2_op/Mods/SFB_OP_04.exe  (my old mod that is way overdue for a new version).

Search for fighter or PF donation on the forums, there are a number of strategies to do it, but I find the way I've done it in SFB-OP to be most reliable.

762_XC

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #2 on: January 14, 2006, 12:32:33 pm »
Magnum, send DieHard a PM. He has a working fighter+PF mod which we've been using the last several D2 campaigns.

Offline Magnum357

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #3 on: January 14, 2006, 01:31:59 pm »
Ok, I checked the forums on this "ftr/PF Donation" idea and found more info on this SFB-OP mod.  I can't download it now, but I read some stuff on it.  It looks like some of the Pirate Cartel's Fighter are substituted for non-fighter races.  Can Races use other races fighters on there ships?  If so, I will definitly try to use that method indicated in the SFB-OP mod.  Now, concerning PF's, say you want to add Fed Thunderbolt PF's to the Federation, can you just make a "PF" slot in the ship list and have a Fed ship use that "PF" as a Fighter?  Or do I have to use a Particular Races slot for PF's to be used by non-PF Races much like Fighters must be donated from other races?

Also, I really like the how you got SFB-OP to use Andors, Tholians, and other SFB races.  Can these race names be changed in OP so you don't have to use the Orion Cartel names?
"I sure am glad I like SFB!" - Magnum357 (me)

Offline Bonk

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #4 on: January 14, 2006, 02:05:58 pm »
Also, I really like the how you got SFB-OP to use Andors, Tholians, and other SFB races.  Can these race names be changed in OP so you don't have to use the Orion Cartel names?

Yes, as UAW does, but in the shiplist race column the original Cartel names must be used (though they need not be visible in game). There are limits on renaming races though, particularly on Dynaverse servers.

Ok, I checked the forums on this "ftr/PF Donation" idea and found more info on this SFB-OP mod.  I can't download it now, but I read some stuff on it.  It looks like some of the Pirate Cartel's Fighter are substituted for non-fighter races.  Can Races use other races fighters on there ships?

Yes, but depending on the donation scheme used.

Now, concerning PF's, say you want to add Fed Thunderbolt PF's to the Federation, can you just make a "PF" slot in the ship list and have a Fed ship use that "PF" as a Fighter?  Or do I have to use a Particular Races slot for PF's to be used by non-PF Races much like Fighters must be donated from other races?

Easiest way would be to copy a gorn PFT and PFs to the fed list, edit them as desired, then copy them back appending to the gorn list, such that the identical PFT and PFs are present in both the Gorn and Fed lists. (donors and receivers should be identical in all but the race column)

Additionally, donor races must be above the receiving race in the list. (for the above example place the Gorn at the top of the list above the Federation). It is best not to split races in the list, generally a race should be contiguous in the list.

Take a good look at an existing shiplist that uses donation that works well and go from there... (don't forget models! a frigate model sized down in the model.siz file for PFs can work well)

Donation of fighters is done similarly (but can require edits to the fighterlist as well, depending on how it is done).

Offline Magnum357

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #5 on: January 15, 2006, 06:43:26 am »
Hey, I got it too work!  I experimented with a Romulan ship with Fighters and finally got it too except mutlitple fighter groups now.  Thanks for the help on this.  It was very informative.  ;D
"I sure am glad I like SFB!" - Magnum357 (me)

Offline Bonk

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #6 on: January 15, 2006, 10:42:11 am »
Multiple groups should work, sounds like your Roms are still treating their fighters as PFs (only one group allowed).

A Rom carrier with a full load of plasma fighters is pretty dang scary...  :o

Here is just the shiplist from SFB-OP-04 if you want to take a look at it for comparison:
http://www.dynaverse.net/downloads/sfc2_op/Mods/SFB_OP_04_Shiplist.zip
(though you'll need to install the whole mod if you want to run it in game)

Offline Bartok

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #7 on: April 27, 2006, 04:49:16 pm »
Multiple groups should work, sounds like your Roms are still treating their fighters as PFs (only one group allowed).

A Rom carrier with a full load of plasma fighters is pretty dang scary...  :o

Here is just the shiplist from SFB-OP-04 if you want to take a look at it for comparison:
http://www.dynaverse.net/downloads/sfc2_op/Mods/SFB_OP_04_Shiplist.zip
(though you'll need to install the whole mod if you want to run it in game)


Wow - I'm picking up on this thread a little late, but I'd been wondering about the whole PF donation thing - I'd like to fiddle with it.  I haven't yet, am workin on a modified RDSL inspired (least the ships) server/shiplist.  Also - have only just begun to fiddle with strings.txt and models.siz.  I don't know enough about either but will frell away some.. 

I checked the SFB_OP list and was  :o to find a Fed PF the  F-PFF "Thunderbolt-F Fi-Con PF" carrying shuttles AND  4 F-F4 fighters!!!!!!!!!!

There were also about 5 or 6 PF carrying hulls: F-AxPFL, F-AxPFS, F-MONPF, F-NPF, F-SDA though all had the default F-INT, would really love to hear how the PF with the fighters worked out?!   It was actually something I'd been wondering about - did it function well in game.  For instance, how did u "purchase" fighters for a PF.  Did they just "reset" back when the PF that launched them was recalled?  Pretty nifty....


Offline Riskyllama

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #8 on: April 27, 2006, 05:49:51 pm »
herr burt ran a server about 5 months back with nothing but PFs. The ficons were ok there.
Everything is sweetened by risk. ~Alexander Smith

Offline Magnum357

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Re: Problems with Fighters for PF Type Races in SFC OP
« Reply #9 on: April 30, 2006, 03:13:22 am »
Wow!  Interesting to hear that Fi Cons CAN be moded into PF's.  My mode deals with just Interceptors, and was thinking about making Conjectural Interceptor Fi Cons.  Good to hear that its possible.

Yes, I have messed with Federation Interceptors in the game.  Be warned though, for some reason, the game has a hard time controling Interceptors/PFs that are armed with Photons.  Apparently, if your PF's don't have enough power to power all systems, Photons are last on the "To do" list and usually will not have enough time (or power) to load them because usually they are moving at high speed and firing phasers a lot.  Now, if you have enough power though, the game will get the Photons loaded into the PFs eventually.

Alternatively, you can take control of an individual PF and arm the Photons Manually (if your willing to do it for your entire Flotila) but this can be tricky.  Also, Overloads are available to them too, but its hard to get them the power to arm them.

Other heavy weapons on PF's don't seem to have this problem like Photons do. 
"I sure am glad I like SFB!" - Magnum357 (me)