Topic: Bartoks Basement  (Read 9013 times)

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Offline GDA-S'Cipio

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Re: Bartoks Basement
« Reply #40 on: September 06, 2005, 09:32:30 pm »

i think this fighter issue has to do with how you open the game...in properties something or other...

Doh!!!!! I completely forgot about that bug!

Yeah, I bet 'Dib has nailed it.  There is/was a bug in OP where if you open the game with the wrong (i.e. with the default) executable, your fighters don't appear.  You have to open it with the executable that does not give you the opening movie.

Look at the two executables in your OP folder and make sure you use the bigger one to start the game with.

I hope that's it for you, Kyle.

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

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Offline CaptJosh

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Re: Bartoks Basement
« Reply #41 on: September 07, 2005, 12:47:03 am »
I wish I had a copy of the movie from SFC2...
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

Offline Kzinbane

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Re: Bartoks Basement
« Reply #42 on: September 07, 2005, 08:04:25 pm »
I am using the same OP start as used in the general war - Romulan/Gorn/Federation conflict - and AOTK.  Fighters consistantly worked OK in both of those.  Indeed fighters work SOMETIMES in the current game, but at other times crash me.  The shiplist checker thing provides no help at all - gives dozens of things as problems in both the fighter and ship list.  DLing and re-installing the fighterlist did not help, crashed again last night due to an enemy fighter launch.
 
One thing I notice when looking at the fighters in the shipEdit program - I think the ones that are crashing me are the new ones such as the ISC CR and the Klingon Fencer X.  The file extensions to these look like this: assets/models/bartoksbasement/frazi/nftr.mod.  "Normal" fighter model extensions look like this: assets/models/kft/kft.mod. 
Since I can't seem to play anyway perhaps I can just use the "regular" model extensions - though I may well get a bad fighterlist CRC error if I do.  At this point I have nothing to loose though!

Kzinbane
« Last Edit: September 07, 2005, 08:14:35 pm by Kzinbane »

Offline Kzinbane

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Re: Bartoks Basement
« Reply #43 on: September 07, 2005, 08:30:29 pm »
AHA!  In single play I made the ISC CR fighter the same model as the other ISC fighters.  Worked NP.  I then tried to run Klingon Lancer X fighters and had a quick desktop visit.  I think I'm onto something!  Apparently the program won't dig up the models it's supposed to (such as the starfury model).
I may get in on this cheesefest after all!

Kzinbane

Offline Bonk

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Re: Bartoks Basement
« Reply #44 on: September 08, 2005, 07:56:57 am »
Find the copy of StarfleetOP.exe that you are running. Right click and copy it. Right click the desktop and "Paste as shortcut". Use this shortcut to start the game. Does this solve your problem?  (this is another way to achieve the shortcut edits desribed in the 2552 patch readme).

Did you use my installer? http://www.dynaverse.net/downloads/sfc2_op/Mods/Bartoks_Basement.exe  (backs up your current files on install - so reset to OP+4 before installing - the mod requires that OP+4 is installed.)

Offline Kzinbane

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Re: Bartoks Basement
« Reply #45 on: September 08, 2005, 02:24:42 pm »
I am using the correct start up - no movie, etc. 
When I last checked there wasn't an installer - rather there was a zip file with ship models in it and a second one - I think anyway (I'm at work).  I can easily go back to original standard 4.0 and try the installer, worth a try anyhow.

Kzinbane

Offline GDA-S'Cipio

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Re: Bartoks Basement
« Reply #46 on: September 08, 2005, 05:35:30 pm »
One thing I notice when looking at the fighters in the shipEdit program - I think the ones that are crashing me are the new ones such as the ISC CR and the Klingon Fencer X.  The file extensions to these look like this: assets/models/bartoksbasement/frazi/nftr.mod.  "Normal" fighter model extensions look like this: assets/models/kft/kft.mod. 

Yep, the new fighters.  You are on to something.  Now you need to:

Look in your directories and see:

1) Do you have a folder on your machine named C:/Program Filess/Taldren Software/Starfleet Command Orion Pirates/assets/models/bartoksbasement?  If not, then make one

2) Look inside this folder.  Do you have another folder named frazi?  If not, then make one.

3) Look inside this folder.  Do you see a file called nftr.mod?  If not, copy of of the standard fighters into this folder and rename the mod file to nftr.mod

That should fix it.

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

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Offline Kzinbane

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Re: Bartoks Basement
« Reply #47 on: September 08, 2005, 07:07:36 pm »
That sounds like WORK you silly lizard! (thanks though  ;) ).  I think I will try the installer first, see if that gets me rolling.  If that doesn't work I will consider putzing with the files more.  I tried simply directing the new fighters to standard models.  This worked just fine in single play wehre as before even that was crashing.  The problem is the security setting on the Dyna give me a fighter list CRC error when I try to log on.  >:(

I was playing ISC.  By the time I get things working the Freaking Klingons will have taken all our space!  Durn Klinks - pick on the Feds - that's what you are there for!

Kzinbane

Offline Bartok

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Re: Bartoks Basement
« Reply #48 on: September 08, 2005, 09:13:45 pm »
Greetings Guys -

I thought I'd drop in a quick note, looks like folks have been on the server and posting quite a bit here.....  I've been away with some real life issues, damm pesky buggers....

Reading through the thread it sounds like there've been some problemos with fighters etc.,  but most everyone has had them resolved at this point... ?

Sorry - I'm drop dead tired and shouldn't have tried to catch up right now.....  hope everyone's still enjoying the cheezefest :D

Bartok

Offline Bartok

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Re: Bartoks Basement
« Reply #49 on: September 29, 2005, 12:38:58 pm »

I hope you don't mind that I took the liberty of creating an installer Bartok, thought it might help (smaller and easier). Just let me know if you'd like it updated. The NSIS script I used to create it is attached if you are interested in figuring out how to do it yourself. Just let me know if you have any questions.

Bonk


Greetings Bonk -

I can see by other posts etc. that you're quite busy.  I LOVE the webmap utility btw -  :rwoot:

I'm honestly not as hardcore as most of you I think, didn't play SFB too much and I get a little overwhelmed with some of the rules.  Don't get me wrong, I respect them and know they add dimension to campaign servers, but I'm almost too intimidated to fly on em....

Anyhow - my real question, and reason for replying to this earlier post is that I've started to fiddle again.  Bartoks Basement version 2.0?... anyhow - only taking notes right now on what I'd like to eliminate (bugged ppd shadow ships etc.).  I dl'd the nsis script you attached here and when I tried to open it with NSIS I got an error message.  I dl'd to my desktop - perhaps it needs to be in a specific scripts folder, I'm not sure.  Anyhow - the NSIS app looks a little beyond my abilities, but I'm willing to trudge through.  I dl'd another piece of software (ClickTeams Install Creator) and it looks a little more user friendly for a noob like myself.  Have you used or have an opinion on this one?

Any light you could shed - as usual, is most appreciated

Kind Regards,

Bartok

Offline Bonk

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Re: Bartoks Basement
« Reply #50 on: September 29, 2005, 01:42:15 pm »
Yes, you will get errors if you try to compile that script without the folders it references. Just open it in notepad to have a look at the script. It should be mostly self explanatory.

Clickteam? Yes, Karnak, Pestalence and Chris Jones have used it and it works fine. I have not used it myself as the free version is limited, so I went directly to NSIS.

Glad to hear your're working on a new version, sounds cool!  :thumbsup:  Let me know if you get stuck creating an installer yourself, if so, I can do up a new one for you once you post the files needed. Just give me about a week's warning.

Don't worry about all the rules if you want to participate on other servers. To be honest I ignore most of them myself.. ;) You know what they say about rules...  Seriously though, if you're on teamspeak the other guys will help out, you need only ask.


Offline Bartok

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Re: Bartoks Basement
« Reply #51 on: September 29, 2005, 02:55:44 pm »
Yes, you will get errors if you try to compile that script without the folders it references. Just open it in notepad to have a look at the script. It should be mostly self explanatory.

Gotcha - will check it out w/notepad.

Quote from: Bonk (Lord of the Cluster Flies)
Clickteam? Yes, Karnak, Pestalence and Chris Jones have used it and it works fine. I have not used it myself as the free version is limited, so I went directly to NSIS.

Glad to hear your're working on a new version, sounds cool!  :thumbsup:  Let me know if you get stuck creating an installer yourself, if so, I can do up a new one for you once you post the files needed. Just give me about a week's warning.

Don't worry about all the rules if you want to participate on other servers. To be honest I ignore most of them myself.. ;) You know what they say about rules...  Seriously though, if you're on teamspeak the other guys will help out, you need only ask.

Cool - good to know others have used it successfully.  Only checked it out briefly, but will probably try my hand w/both perhaps.  Still a ways away - need/want to hunt down some more models ;D  I can't say enuf how much I appreciate your help and insight man.  I'll keep you posted :)   

I think I have the TS address, Frey posted a lot of useful info, I'll check to make sure I've got it entered and come up some time.  I've been a little absent, both from my server and my TS (have a room for Bartoks basement on the GOC TS server - clan I've played w/over the years.  But I usually hang out there when I'm on. 

Cheers



Offline Bonk

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Re: Bartoks Basement
« Reply #52 on: December 22, 2005, 09:01:41 am »
Unstickied, as it appears the Basement is closed for now. Just let me know when you start er up for another run and I can re-sticky this thread or a new one for the next run! Good work Bartok, keep at it!  :thumbsup:

Offline Bartok

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Re: Bartoks Basement
« Reply #53 on: January 05, 2006, 09:38:51 pm »
Unstickied, as it appears the Basement is closed for now. Just let me know when you start er up for another run and I can re-sticky this thread or a new one for the next run! Good work Bartok, keep at it!  :thumbsup:

Hey Bonk -

ThanX man - sorry I didn't read this earlier.  I did take down the basement, mostly cuz I've been flyin on the Forge in prep for KCW (sort of)  Just needed to fly some stock ships for a bit.  The computer really enjoyed cooling down after being on 24/7 since...... July? ...

cheers man - will keep you posted when I bring er back up

Bartok

Offline KBF-Crim

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Re: Bartoks Basement
« Reply #54 on: January 05, 2006, 11:19:44 pm »
And we'll be seeing the D77 too right?

*nudge nudge...wink wink*...say no more... ;)