Topic: anyone available to port this?  (Read 1446 times)

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Offline Starforce2

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Offline Khalee1

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Re: anyone available to port this?
« Reply #1 on: December 16, 2005, 07:50:10 pm »
Sorry I get a invalad file format even tho one is a shp file. Of cource I also only have max 4.2 so it might not be compatable with it.

Offline Major A Payne

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Re: anyone available to port this?
« Reply #2 on: December 17, 2005, 03:24:53 am »
Leave it with me starforce. I can do this.


*edit. Quick update. The mesh is a hell of a mess, but after about 40 minutes is looking respectable. Over 1700 vertexes out of place and not even attached to the main mesh. Now to sort through the 71 textures BMP files and re-apply them.
« Last Edit: December 17, 2005, 04:26:48 am by Major A Payne »

Offline Dizzy

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Re: anyone available to port this?
« Reply #3 on: December 17, 2005, 04:59:57 am »
OH DAMN! Those are the COOLEST Warp Engines I've ever seen! Whoohaw! Hell ya, port that baby!

Offline Starforce2

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Re: anyone available to port this?
« Reply #4 on: December 17, 2005, 06:03:08 am »
Leave it with me starforce. I can do this.


*edit. Quick update. The mesh is a hell of a mess, but after about 40 minutes is looking respectable. Over 1700 vertexes out of place and not even attached to the main mesh. Now to sort through the 71 textures BMP files and re-apply them.

LOL! Kthyla does have a sevear case of "moonraker syndrome". BTW, do you  have deemons spline saucer  tutorial from the old  MP site  kicking around? I seem to have lost my  come  of the damn thing yet again, and now someone has gone and created one for phaserbanks so (and here's  the scary part) I  might actualy be able  to  make a  model of  something... :o

Offline Adonis

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Re: anyone available to port this?
« Reply #5 on: December 17, 2005, 06:26:54 am »
Leave it with me starforce. I can do this.


*edit. Quick update. The mesh is a hell of a mess, but after about 40 minutes is looking respectable. Over 1700 vertexes out of place and not even attached to the main mesh. Now to sort through the 71 textures BMP files and re-apply them.

LOL! Kthyla does have a sevear case of "moonraker syndrome". BTW, do you  have deemons spline saucer  tutorial from the old  MP site  kicking around? I seem to have lost my  come  of the damn thing yet again, and now someone has gone and created one for phaserbanks so (and here's  the scary part) I  might actualy be able  to  make a  model of  something... :o

There goes the neighbourhood... lol
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Offline ModelsPlease

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Re: anyone available to port this?
« Reply #6 on: December 20, 2005, 09:03:51 am »
BUMP for update on port.

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Offline CaptainTombs

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Re: anyone available to port this?
« Reply #7 on: December 20, 2005, 11:58:32 am »
not worth porting really its a kitbash easy enuff to do aswell
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Offline Starforce2

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Re: anyone available to port this?
« Reply #8 on: December 20, 2005, 11:08:08 pm »
I was under the impression that it was new, and as far as I know those nacelles don't  exsist other than on kthyla's version, atleast i've never seen anyone else make anything like them.