Topic: Halo model  (Read 3139 times)

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Offline NannerSlug

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Re: Halo model
« Reply #20 on: December 21, 2005, 09:39:40 pm »
<mind turns>

If I had some time, we could do a really cool mod with this.. and im not talking what you are talking about. fascinating ideas. btw, athy - havent heard from you in ages.. still have any of those textures around?

here is a challenge to you.. make a UNESC cruiser, HALO, UNESC station, covy cruiser, UNESC fighter and banshee.. though I dont know if thats what the covies use for fighters. we should not forget the covy transport either.
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Offline atheorhaven

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Re: Halo model
« Reply #21 on: December 23, 2005, 01:51:37 am »
I wouldn't.  It'd be cool to explore a ringworld type system.
I would love to try that.
In the late 1980s I ran a FASA Star Trek TMP Roleplaying group that was sent to Niven's ringworld to investigate the crash of a Miranda class ship... It was really cool.
Let's see this come into the game please.
KF

Will do my best to scrape some time together to work on it.  I've got the design pretty well thought out now already, it's just getting time to do it.  :p
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Offline AlchemistiD

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Re: Halo model
« Reply #22 on: December 23, 2005, 02:03:42 pm »
Big...really really big...