Topic: Preliminary Challenge Rules...  (Read 2258 times)

0 Members and 1 Guest are viewing this topic.

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Preliminary Challenge Rules...
« on: December 05, 2005, 12:43:19 pm »
Find loopholes & expolits... I dare you...




Challenges will be fought on KCW for "honour points"
Honor points, while not *directly* determining the victor can be used
as a tie breaker, they will also be used to determine which house can accumulate the most honour over the campaign.


- The Military houses may challenge anyone, and may only decline
one challenge/week (or x time period)

- The Economic & Scientific houses may not challenge their opposite
(ie Economic may not challenge Eco, Sci may not challenge Sci)
without both house leaders consent.

- Challenges are issued from individual to individual

- Challenges may be fought in mission/in GSA anywhere else

- The BPV is irrelevant, but the ships MUST be agreed upon beforehand.
The challenged player is under NO requirement to fly anything bigger
or smaller than they want. The onus is on the challenger to match the
ship type.

- Challenges are assumed to be fought with equal numbers,
WITH HOUSE LEADER PERMISSION lopsided challenges may be fought
(ie 1v2, 2v3) These will reward more points for the winner.
(Either due to a stunning win, or killing a boasting fool)

- Battles will be fought to the death, any dropping /lag etc will result
in the nullification of the challenge, unless (of course) it can be shown
that the battle was already over for all intents & purposes.

- No player (even on the PVP houses) is required to accept more than
1/day. The player is not considered to have fullfilled a challenge
until the battle is finished.

- A player may only challenge another player who has 3 or less fewer
kills than they do. ie if you have 5 kills you mau only challenge
people with at least 2 kills.

EDIT: And DH is crying about it, so leaders will be immune to being challenged
from the rabble..
« Last Edit: December 05, 2005, 04:54:18 pm by Hexx »
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: Preliminary Challenge Rules...
« Reply #1 on: December 05, 2005, 12:45:07 pm »


- The Military houses  . . .

- The Economic & Scientific houses  . . .
 

What about W'hore Houses?
Who'd thunk that Star-castling was the root of all evil . . .


Offline Kroma BaSyl

  • Romulan Tart
  • Lt. Commander
  • *
  • Posts: 2276
  • Don't hate me because I'm beautiful.
Re: Preliminary Challenge Rules...
« Reply #2 on: December 05, 2005, 02:07:33 pm »


- The Military houses  . . .

- The Economic & Scientific houses  . . .
 

What about W'hore Houses?

We take on all Cum'ers!!!!
♥ ♥ ♥  GDA Kroma BaSyl  ♥ ♥ ♥
GCS Prima Ballerina
GCS PHAT Gorn
GCS Queen Kroma


Because this game makes me feel like  a thirteen year old girl trapped in a lizards body.

Offline Lepton

  • Lt. Commander
  • *
  • Posts: 1620
Re: Preliminary Challenge Rules...
« Reply #3 on: December 05, 2005, 03:50:45 pm »
BAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRFFFFFFFFFFFFFFFFFFFFF!!!!   

RRRRRRRRRRREEEEEEEEEEEEEEEEEEEEETTTTTTTCCCCCCCCCCCCCCCCCCCHHHHHHHHHHHHHHHH!!!!

Ah, that's better.


System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD

Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: Preliminary Challenge Rules...
« Reply #4 on: December 06, 2005, 03:30:59 am »
You need to define the timeframe for accepting a challange, supposing someone is about to log off, or a house leader is not available to approve.

Challanges could be exploited to force deepstrikers to be recalled, unless you make a provision for this.

Challanges could also be used to draw off defenders from crucial hexes at crucial times, unless you make a provision for this. 

How are challanges to be announced?  I suggest both on general chat and via a tell message to the challanged.

Will a disengagement rule be associated with challanges, and if so how is the location/terrain  for the challange match determined.

You stated military houses will be only able to decline a given number of challanges, will the other houses be able to decline any?

What is the penalty for declining a challange?

Are challanges mandatory?

How will the number of kills a player has be recorded for easy reference?  I'm sure it will be posted on the forums, but on the server those numbers will not be readily available and they are subject to frequent change.  A shipname protocol perhaps, with the number of your kills expressed behind your shipname? (for example:  Bill Clinton 5).

Do all kills count for the purpose of being determined as challangable by another player, or only "challange kills"?

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: Preliminary Challenge Rules...
« Reply #5 on: December 06, 2005, 04:43:47 pm »
You need to define the timeframe for accepting a challange, supposing someone is about to log off, or a house leader is not available to approve.

-Timeframe would be like the immediate, so no house leader no approval,
That being said I have no objection to two players setting up a time a day/week/whatver in
advance to fight something out.

Quote
Challanges could be exploited to force deepstrikers to be recalled, unless you make a provision for this.
Challanges could also be used to draw off defenders from crucial hexes at crucial times, unless you make a provision for this. 

-The way the map is set up, there aren't *really* any deepstrike hexes, I mean there's hexes all over the place, but
no 'Empire" space to fly through, still I get your point (kinda combines with the next one)
Might limit it- a house can only issue one challenge /hour?

Quote
How are challanges to be announced?  I suggest both on general chat and via a tell message to the challanged.
General Chat definetely, tell if they don't respond , phone call if you have their number...
The fact that a challenge has been issued is being fought /declined should  be announced in General chat
to let peeps know what's going on

Quote
Will a disengagement rule be associated with challanges, and if so how is the location/terrain  for the challange match determined.
wasn't going to actually force the challenge to be abywhere..but then I remembered some of you are slightly more intelligent than others
Challenges should be fought in neutral space, not within a target hex or the 6 surrounding hexes.
(There's alot of neutral space)
I don't think a disengagement rule will apply.

Quote
You stated military houses will be only able to decline a given number of challanges, will the other houses be able to decline any?
What is the penalty for declining a challange?
Other house will be able to decline more often, other house may (I'm thinking) also be able to substitute a champion,
The penalty for declining will vary, probably a loss of honour points along a sliding scale
(PVP houses lose more for declining beyond their limit than a regular house does)
The "only able to decline X number of challenges" is basically a "free" limit, you can decline every single challenge if you want,
but it will end up costing the house points for declines beyond the free point.

Also feel free to make fun of "PVP" pilots who decline challenges on a regular basis...
Quote
Are challanges mandatory?
Your house is not forced to challengae anyone if you don't want them to.
Quote
How will the number of kills a player has be recorded for easy reference?  I'm sure it will be posted on the forums, but on the server those numbers will not be readily available and they are subject to frequent change.  A shipname protocol perhaps, with the number of your kills expressed behind your shipname? (for example:  Bill Clinton 5).
This can either be posted as you see or be discussed, it's really not to force anyone to fight or not fight a challenge, as much as it is to keep some elite
pilot from scoring points off of new players. I don't think it would happen- but it's there if it does.
(So if DH has 20 kills <snicker> and you have 1, you cans till accpet the challenge if you want, just no penalty for not doing so)

Quote
Do all kills count for the purpose of being determined as challangable by another player, or only "challange kills"?

Any players ship YOU manage to kill in a mission counts for the total.
Courageously Protesting "Lyran Pelt Day"

Offline Green

  • I'm not a
  • Commander
  • *
  • Posts: 3004
Re: Preliminary Challenge Rules...
« Reply #6 on: December 06, 2005, 05:57:51 pm »
- The Military houses may challenge anyone, and may only decline
one challenge/week (or x time period)

Define X.  Should this be per house, or per player (no preference, just wondering).

Quote
- Challenges may be fought in mission/in GSA anywhere else

- The BPV is irrelevant, but the ships MUST be agreed upon beforehand.
The challenged player is under NO requirement to fly anything bigger
or smaller than they want. The onus is on the challenger to match the
ship type.

Cool.  Good rule (not a sarcastic comment...I need to point that out since most of my posts to Hexx are sarcastic).

So as I fly around in my E4, when the C7 player challenges me, we can go to GSA and play equal BPV.  I assume only KCW approved ships will be allowed to be flown (all KCW ships will appear, but only the models permitted to players in the D2 will be allowed).

Quote
EDIT: And DH is crying about it, so leaders will be immune to being challenged
from the rabble..

What a Khun....uh...cunning move by our leader. 

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: Preliminary Challenge Rules...
« Reply #7 on: December 06, 2005, 06:06:02 pm »
X is undetermined as yet, will likjely be one of hte last things thrown in

And yes, you can fly around in hte E4, challenged by (say me) in a C7
We can fight the challenge either on the map (probably fastest if both ships are comparable)
or move to GSA/IP
As the challenged you can determine the match up (ie E4's/D7W..whatever) any ship you're allowed
to fly.

Of course it is a (relatively) friendly game, so I can challenge you and say
"hey Green, D7w's at 20 paces" if you don't mind.
But if there's any disagreement, the challenged player determines the match.
Courageously Protesting "Lyran Pelt Day"

Offline Dfly

  • Lt. Commander
  • *
  • Posts: 1735
  • Lyran Alliance Lives
Re: Preliminary Challenge Rules...
« Reply #8 on: December 06, 2005, 09:18:33 pm »
As a very short Klingon ;) in a battlefield once said: "It is always a good day for you to die"  Just before going into a challange(just to keep the wording like Hexx originally posted and copied), and dying.

Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: Preliminary Challenge Rules...
« Reply #9 on: December 06, 2005, 11:08:24 pm »
Challanges could be exploited to force deepstrikers to be recalled, unless you make a provision for this.
Challanges could also be used to draw off defenders from crucial hexes at crucial times, unless you make a provision for this. 

-The way the map is set up, there aren't *really* any deepstrike hexes, I mean there's hexes all over the place, but
no 'Empire" space to fly through, still I get your point (kinda combines with the next one)
Might limit it- a house can only issue one challenge /hour?

Amateurs  ::)  Trust me there will be plenty of such opportunities   ;)  However, if there are no mandatory missions I can see it being less of an issue.


Quote
Other house will be able to decline more often, other house may (I'm thinking) also be able to substitute a champion,
The penalty for declining will vary, probably a loss of honour points along a sliding scale
(PVP houses lose more for declining beyond their limit than a regular house does)
The "only able to decline X number of challenges" is basically a "free" limit, you can decline every single challenge if you want,
but it will end up costing the house points for declines beyond the free point.

How will this record keeping be done?


Quote
How will the number of kills a player has be recorded for easy reference?  I'm sure it will be posted on the forums, but on the server those numbers will not be readily available and they are subject to frequent change.  A shipname protocol perhaps, with the number of your kills expressed behind your shipname? (for example:  Bill Clinton 5).
This can either be posted as you see or be discussed, it's really not to force anyone to fight or not fight a challenge, as much as it is to keep some elite
pilot from scoring points off of new players. I don't think it would happen- but it's there if it does.
(So if DH has 20 kills <snicker> and you have 1, you cans till accpet the challenge if you want, just no penalty for not doing so)
Quote

Nice attempt at dodging the work and the responsibility, but as admin you need to set up a protocol for this  ;)


Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: Preliminary Challenge Rules...
« Reply #10 on: December 07, 2005, 11:58:19 am »
... but as admin you need to set up a protocol for this  ;)



Oooh that sounds like a bet to me..
Courageously Protesting "Lyran Pelt Day"

Offline ShadowLord

  • Lt.
  • *
  • Posts: 547
Re: Preliminary Challenge Rules...
« Reply #11 on: December 08, 2005, 11:45:00 am »
I suppose we could be really nasty and only allow the c7 to be used in a challenge when  agreed upon when they are flying the official "House: C7 -- meaning you loose that challenge guess what you loose your c7..what a vile evil concept --

Gald I thought of it

ShadowLord

Naturally you would not be forced to fly the C7...

Offline ShadowLord

  • Lt.
  • *
  • Posts: 547
Re: Preliminary Challenge Rules...
« Reply #12 on: December 08, 2005, 11:57:07 am »
House leaders exempt from challenge?
What nonsense --

Allow him to appoint a champion to fight for his honour and that of his house..
Christ I want my money back -- I paid good money to ensure DH was going to experience betrayal from within..