RADIUS DISENGAGEMENT RULE. If you want people to play, make PvP mean something!
You can't be serious? If that means what I think it means: i.e. a radius of effect of the disengagement rule greater thatn the hex the loss oxccured in? You'll be banned form seven hexes instead of one? If you want a game that welcomes veterans and PvP aces only sure...
PvP has always meant something, way before the exclusionary disengagement rule was concieved of. You lost your ship and were sent back to a base...
Lets say you whack a player and he comes back to the hex, well just whack him again, rinse and repeat until he has no pp left to buy even a frigate...
<shakes head>
I maintain that the disengagement rule has discouraged more new players than it has retained old cranky ones. It is just plain a bad idea, totally unnecsessary and panders to the egos of veteran aces.
It stinks, bad.
edit: case in point - the noisiest proponent of the disengagement rule that I can recall is Kroma, well where is he now?
It has not worked and will never work and will only do damage to the game.