Poll

What is your view on an ocassional server allowing fleets?

Absolutely hate them, wont fly on a server with them allowed
Dislike them but would still play on a server with them
Fleets or no fleets its all the same to me
I like having fleets as an option although I'd still would fly one ship more often
I love fleets, thats the "fleet" In StarFLEET command

Topic: What is your view on an ocassional server allowing fleets?  (Read 4739 times)

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Offline Dizzy

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Re: What is your view on an ocassional server allowing fleets?
« Reply #20 on: November 04, 2005, 10:02:38 am »
Karnak there is a different way to control that sort of thing w/o involving pp which always ends up rewarding the nutter and punishing the casual player.

Offline FPF-DieHard

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Re: What is your view on an ocassional server allowing fleets?
« Reply #21 on: November 04, 2005, 11:15:52 am »
Karnak there is a different way to control that sort of thing w/o involving pp which always ends up rewarding the nutter and punishing the casual player.

What about "Fleet Points?"   Kinda like Heavy metal points, but for fleets.
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el-Karnak

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Re: What is your view on an ocassional server allowing fleets?
« Reply #22 on: November 04, 2005, 12:31:15 pm »
Karnak there is a different way to control that sort of thing w/o involving pp which always ends up rewarding the nutter and punishing the casual player.

What about "Fleet Points?"   Kinda like Heavy metal points, but for fleets.

Too much bureaucracy. 

*cough*

*cough*

Just make the drones a little more expensive and repairs a  lot more expensive, and then you'll see players only use fleets for specific situations like hitting starbases, or sitting rock in ambush mode.
« Last Edit: November 04, 2005, 01:10:19 pm by el-Karnak »

Offline OlBuzzard

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Re: What is your view on an ocassional server allowing fleets?
« Reply #23 on: November 04, 2005, 01:09:36 pm »
Simply stated:

I love the idea of "fleet" options on a server ..  but mostly when hex munching ..   

REASON:  it would be difficult to determine the proper balance with PvP variables ..  it almost always ends up in an argument of some sort.   IMHO it's not fair to the server Admin and or RM's to be spending time sorting out disputes instead of having fun.

I guess what I'm saying ...  it's cool ...  but in PvP it would be more difficult to keep the game balanced.

Please note:  this really is not intended to try to start something.  Please dont take it wrong.

One of the best times I ever had was on one of Rooks later servers where some of the "super missions". I had 2 CL's  (one was a drone chucker ...  the other the CLC.)  There were enemy ships out the ying-yang ...  and another pilot (from the opposition) ..  WOW !   I did loose my drone chucker ...  but WOW what a mission!  (And it helped that we won !).  Part of that bonus number of enemy ships was from having more than one ship.  There was a similar bonus on one of the "trap" missions. 

Dizzy ..  on  SG-1 I closed that out taking the trap missions ... and kicking some butt flying the Fed X-CA with a pair of XDD escorts ..  ( You should have seen what the program threw at ya for flying those 3 ships on that trap mission!)   LOL !

At any rate ... you guys did not want to hear an old "has been" reflecting on a past that no longer has any meaning ...  especially since the new mods have changed the game so dramatically.

just my 2 cents worth !

If you aim at nothing:  you WILL hit it every time !

Offline Dizzy

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Re: What is your view on an ocassional server allowing fleets?
« Reply #24 on: November 04, 2005, 03:22:33 pm »
OB, good to hear your input. Comment more. ;) There are still missions that double your AI count when flying 2 ships. Last server, I flew 2 ships for a while... Some missions were harder than others, hehe, but just as fun.

DH, I tied Fleets into Heavy Metal on SGO5, but prolly didnt get flown much cuz of the pvp point I tagged on that 2nd ship.

Offline OlBuzzard

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Re: What is your view on an ocassional server allowing fleets?
« Reply #25 on: November 04, 2005, 04:04:24 pm »
Thanks Dizz ..

the big questions :  "Did what I say actually hold water?  Did it make sense?  Was it relevant?"
If you aim at nothing:  you WILL hit it every time !

Offline KBF-Kapact

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Re: What is your view on an ocassional server allowing fleets?
« Reply #26 on: November 04, 2005, 04:11:22 pm »
yep
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Offline SkyFlyer

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Re: What is your view on an ocassional server allowing fleets?
« Reply #27 on: November 04, 2005, 06:22:57 pm »
I like having fleets as an option although I'd still would fly one ship more often
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Offline IAF Lyrkiller

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Re: What is your view on an ocassional server allowing fleets?
« Reply #28 on: November 04, 2005, 09:33:31 pm »
Karnak there is a different way to control that sort of thing w/o involving pp which always ends up rewarding the nutter and punishing the casual player.

What about "Fleet Points?"   Kinda like Heavy metal points, but for fleets.

Too much bureaucracy. 

*cough*

*cough*

Just make the drones a little more expensive and repairs a  lot more expensive, and then you'll see players only use fleets for specific situations like hitting starbases, or sitting rock in ambush mode.

That would never happen. It is expensive to run a 3 ship fleet, Esp if you lose a ship and have to replace it. Cost of repairs, and expendables.

Of course, this is for a Kzin.

I am all for fleeting.




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Offline Dfly

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Re: What is your view on an ocassional server allowing fleets?
« Reply #29 on: November 04, 2005, 09:38:19 pm »
One of the problems with fleets is that very few pilots ever use them due to lack of experience.  I have flown multiple ships many times in the past, but much much much less since coming to D2.  In past campaigns prior to D2 (private campaigns) we were allowed either 6 or 9 ships per fleet, depending on campaign.  In those I had to learn to fly 3 ships at a time as it took 3 pilots with 3 ships each to fly the 9 ship fleet vs another team's up to 9 ship fleet.  THOSE were a blast.

Unfortunately here I have found even most veteran pilots dont have experience flying fleets, and I know that Newcommers will not have the experience.  I would most likely fly multiple ships in a campaign designed for it, but not all the time.  I know this next idea may seem like a headache, but not as much as one might think.

1- campaign with fleet actions available.  Use CnC(someone may want to put actual term to words for newcommers, because I dont even know what they are, but understand it somewhat) controlling it to say a CC type and 2 smaller vanilas, or a Carrier-escort-vanila, or CA-Droner-vanila.
2- Those not wanting to fly with or VS, put the letters NO (example) after your name, and they stick to single ships only.  If they are drafted by multiple ship guy, they leave map immediately, no penalty for it.
3- All other people put up with it if they are drafted when they have 1 ship and enemy has more.


This way those who want extra ships or willing to fly vs extra ships can, and those who detest or refuse (which is all of our right to do so) have it marked as NO(example).  

I know guys will post shooting this down, but so far it seems the only suggestion put forward for all pilots.

Offline KAT Chuut-Ritt

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Re: What is your view on an ocassional server allowing fleets?
« Reply #30 on: November 04, 2005, 11:16:03 pm »
Interesting results thus far after 27 responses

55% seem highly in favor of some form of fleeting being allowed

70.3% have no problem at all with it

29. 6% would rather not have it allowed

and for 7.4% it would be a campaign breaker

The poll is still open of course and the results may change, perhaps even dramatically but it looks like we may be ready to do some experimenting with fleeting again.  Although any loss of pilots on a server is not a good thing, I think 2 players sitting one server out might not be too bad a price to pay for giving 55% of the responding pilots a chance to have the option to fly fleets as they have indicated they would enjoy.

el-Karnak

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Re: What is your view on an ocassional server allowing fleets?
« Reply #31 on: November 04, 2005, 11:36:29 pm »
If you have stable missions pack, stable server, AI stripping, disengagement rule, AND MOST IMPORTANTLY THE I-S-C, then the server will rock with or without fleeting. ;D

Ya still need to bump up the cost of expendables and spares a bit though. :P

Offline KAT Chuut-Ritt

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Re: What is your view on an ocassional server allowing fleets?
« Reply #32 on: November 04, 2005, 11:43:36 pm »
If you have stable missions pack, stable server, AI stripping, disengagement rule, AND MOST IMPORTANTLY THE I-S-C, then the server will rock with or without fleeting. ;D

Ya still need to bump up the cost of expendables and spares a bit though. :P

Agreed, and the last server demonstrated that the CCY is definately considered an expendable.....


<Snicker>

el-Karnak

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Re: What is your view on an ocassional server allowing fleets?
« Reply #33 on: November 05, 2005, 08:50:21 pm »
If you have stable missions pack, stable server, AI stripping, disengagement rule, AND MOST IMPORTANTLY THE I-S-C, then the server will rock with or without fleeting. ;D

Ya still need to bump up the cost of expendables and spares a bit though. :P

Agreed, and the last server demonstrated that the CCY is definately considered an expendable.....


<Snicker>

:rofl:

You are  a really funny putty tat. ;D

Offline OlBuzzard

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Re: What is your view on an ocassional server allowing fleets?
« Reply #34 on: November 05, 2005, 08:57:08 pm »
If you have stable missions pack, stable server, AI stripping, disengagement rule, AND MOST IMPORTANTLY THE I-S-C, then the server will rock with or without fleeting. ;D

Ya still need to bump up the cost of expendables and spares a bit though. :P

Agreed, and the last server demonstrated that the CCY is definately considered an expendable.....


<Snicker>

:rofl:

You are  a really funny putty tat. ;D

hmmm 

me things we might have missed a good one !
If you aim at nothing:  you WILL hit it every time !

Offline Dizzy

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Re: What is your view on an ocassional server allowing fleets?
« Reply #35 on: November 05, 2005, 09:28:58 pm »
If you have stable missions pack, stable server, AI stripping, disengagement rule, AND MOST IMPORTANTLY THE I-S-C, then the server will rock with or without fleeting. ;D

Ya still need to bump up the cost of expendables and spares a bit though. :P

Agreed, and the last server demonstrated that the CCY is definately considered an expendable.....


<Snicker>

:rofl:

You are  a really funny putty tat. ;D

Bonk, can we put the CCY in the supplies column of shipdock? Or is that a blob format on flatfile we can't mess with?

Offline Riskyllama

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Re: What is your view on an ocassional server allowing fleets?
« Reply #36 on: November 05, 2005, 10:51:04 pm »
hey! i only lost 5 or 8 of them this server.... thats better than AOTK2 where i lost like 5 in a day!
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