Can anyone (especially Taldren) please tell me what effect changing the "shipstacking" entry in sfc.ini does.... I'm trying to avoid all my ships "flying through" each other...
I'm refering to this.......
[3D]
wireframe=0
windowed=0
zbuffer=1
lowres=5
driver=0
backdrop=1
shipstacking=1
ambientlighting=0.3
luminancetextures=1
luminancedamagetextures=1
Secondly, now that ship models are resized with "model.siz", how does the figure next to ship relate to the size of the ship in the game.........???
Any thoughts???????????