Topic: 'SG5 Server Status, up or down...  (Read 21385 times)

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Offline KBFLordKrueg

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'SG5 Server Status, up or down...
« on: October 07, 2005, 10:17:18 pm »
'This thread dedicated to maintain that SG5 is always up and running. Please post whenever the server goes down. TY
« Last Edit: October 08, 2005, 10:27:57 pm by KBFLordKrueg »
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Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #1 on: October 07, 2005, 10:18:31 pm »
I dont think the process sentinel is working... thats what auto reboots it.

I'll see if someone is logged in to reboot it...

Offline Corbomite

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Re: 11:15 pm EDT..server down..again,,,
« Reply #2 on: October 07, 2005, 10:18:44 pm »
That mixed with the AI generation on the map I think is causing too much of a load. Remember the AI calls up to 3 missions every time it moves too.

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #3 on: October 07, 2005, 10:22:01 pm »
I'll tell bonk to drop it down to two mission choices... unless I find the gf setting myself. That'll help Im sure.

I logged in and closed the server kit... and it started back up. Mb the process sentinel is working again. Will login to see...

Offline Corbomite

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Re: 11:15 pm EDT..server down..again,,,
« Reply #4 on: October 07, 2005, 10:26:21 pm »
Its in the Mission Matching .gf under Move =. Set it back to 2. I'd rather turn the AI off though as it is usless and clutters the map.

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #5 on: October 07, 2005, 10:27:20 pm »
Ok, well it came up by itself, hehe. So the last two times it got whacked was by me.  ;D I think the process sentinel is working again, doing auto reboots, but it may have been another admin in there. I guess we wil find out soon.

Should be ok now.

Who all has access to rebooting this baby? It's best to post on the forums announcing you are the one that is gonna log in to reboot it... otherwise we can mess each other up.

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #6 on: October 07, 2005, 10:29:16 pm »
Its in the Mission Matching .gf under Move =. Set it back to 2. I'd rather turn the AI off though as it is usless and clutters the map.

Ok, ill see if I can change the mission choices back to two the next time it crashes and I catch it in time. AI cannot be turned off, for some reason the kit needs it there or the db starts spewing out errors. Weirdest thing ever. The monster population needs to be cut back... The less AI the better just as long as there are some, the kit is happy.

Edit: post here again if it crashes even if it auto boots... I'll be afk a bit.

Offline Corbomite

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Re: 11:15 pm EDT..server down..again,,,
« Reply #7 on: October 07, 2005, 10:30:44 pm »
Well that's weird. We had it shut off for years and had no problems. What changed?

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #8 on: October 07, 2005, 10:35:53 pm »
Thats a very good question. Although u may have had it shut off, doesnt mean the db wasnt accumulating errors. If you recall some of the GW servers, also known as the crash a lot servers, the shiplist was primarily responsible... Each turn break the processor spike was quite noticeable. When errors accumulate in addition to other things that are causing processor usage inthe kit, it takes only a second or so at 100% processor usage to kill it, but DH's machine was so fast, it tolerated the errors much better than XC's servers and thus appeared to be more stable.

Anyway, we should really delve into AI and see whats up there.

Offline Corbomite

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Re: 11:15 pm EDT..server down..again,,,
« Reply #9 on: October 07, 2005, 10:37:44 pm »
I'm talking back during the CW servers. BBJ had them running very smoothly.

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #10 on: October 07, 2005, 10:41:51 pm »
Well, everything worked stock... with bugs galore. Funny how we fixed most the bugs, but now it doesnt work.

The server just went down, but I dont want to change the gf setting until I know how to suspend the process sentinel long enough to make the change to the mission choices offered upon move...

So anyone know how to pause the process sentinel?

Offline Corbomite

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Re: 11:15 pm EDT..server down..again,,,
« Reply #11 on: October 07, 2005, 10:49:55 pm »
You could ask Frey. He's on D.net TS right now.

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #12 on: October 07, 2005, 11:09:48 pm »
Abrupt gf server setting edit... hang on...

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #13 on: October 07, 2005, 11:14:15 pm »
Server is back up on process sentinel with a 2 mission per move. ;) Sorry bout all the problems till now... should be better.

Offline Bonk

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Re: 11:15 pm EDT..server down..again,,,
« Reply #14 on: October 08, 2005, 05:48:17 am »
Is not the gfs, its no the AI, if others are editing them I'm done. The forge is using similar settings but is on OP+4 and is stable.

Offline Corbomite

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Re: 11:15 pm EDT..server down..again,,,
« Reply #15 on: October 08, 2005, 08:48:37 am »
Is not the gfs, its no the AI, if others are editing them I'm done. The forge is using similar settings but is on OP+4 and is stable.

Ok. If you can give a reason why the shiplist would cause the server to crash I'm all ears. I hate modded shiplists anyway so it would be no loss to me if we went "stock".

Offline Hexx

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Re: 11:15 pm EDT..server down..again,,,
« Reply #16 on: October 08, 2005, 09:15:55 am »
I think the shiplist can do it as it effects the  requirement for missions BPV draw.
Don't think it'sa huge problem though, of course I very much like the expanded shiplists.
(Carriers for Lyrans are simply cool, too bad a buncha whiney gits got rid of the CVP's/CVD's)
Courageously Protesting "Lyran Pelt Day"

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #17 on: October 08, 2005, 03:37:44 pm »
Tracey just confirmed what I have suspected all along about having more than 2 mission choices per move on flatfiile, that it will crash.

Server should not crash anymore... But I wonder why chat isnt working?

Offline Bonk

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Re: 11:15 pm EDT..server down..again,,,
« Reply #18 on: October 08, 2005, 08:06:14 pm »
Tracey just confirmed what I have suspected all along about having more than 2 mission choices per move on flatfiile, that it will crash.

Server should not crash anymore... But I wonder why chat isnt working?

Survey says... wrong!

We need to remove donors form the serverside shiplist
and pull the EEK missions, this will stabilise the server.
(I suspect software firewalls are why it does not
work on the live server but works fine in testing)

But it looks like a lot has been changed since I was away
at that funeral. (webmap and chat both gone)

If I can figure out what has been done while I was away,
I'll edit the serverside list and remove the eek missions tomorrow.

If you do not agree with this assesment then we're out of luck.

If I'm to try and rescue it, then I need to know everything
that was done while I was away, So I can put it back the way it was
then stabilise it as described above.

I am taking the webmap offline to reduce errors on the webserver
until a course of action is decided on, then I will look to see what
happened to the autosave folder share if I try to rescue this.

Offline Dizzy

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Re: 11:15 pm EDT..server down..again,,,
« Reply #19 on: October 08, 2005, 08:19:52 pm »
Its not crashing like it was since I changed the gf mission on move setting from 3 to 2. Thats the only gf setting change. And the chat which was down is working again. I think it was related to the forums crashing and all the rest.

According to you, Bonk, that gf setting has nothing to do with crashes, yet TRacey and DH say differently. They say a flatfile server offering more than 2 missions has never worked and wont.

So I dont know the whys or whos or whats here... Mb you guys need to talk and figure this out, because if the admins have different ideas on how a server works we are all f*cked.

I dont want to remove eek missions if we dont have too. They are the only ones that AI strip. We need to talk about this i think... Till then Im logging on and killing someone...