Topic: SGO V Kills and Roleplay Thread: Round One  (Read 15845 times)

0 Members and 2 Guests are viewing this topic.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: SGO V Kills and Roleplay Fun Thread
« Reply #100 on: October 12, 2005, 09:14:02 pm »
Ryker's Z-DF+ SD's as my H-RNF had him tractored & my Stingers were closing in....

Not worth any points :P
Who'd thunk that Star-castling was the root of all evil . . .


Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #101 on: October 12, 2005, 11:06:44 pm »
DH's DNL and Dizzy's CS+ defeat Shin's KRC and Dib's CSP in a nebula.


el-Karnak

  • Guest
Re: SGO V Kills and Roleplay Fun Thread
« Reply #102 on: October 12, 2005, 11:15:25 pm »
Quote from: Bonk
he kills page was working the whole time. Somebody moved the server folder, thus the db location, which caused the kills page to be unable to find the server db. The script has not changed the whole time. Somebody unaware of the shared autosave folder moved the serverkit and did not share the autosave folder again.

Just to be clear, that my code did not fail. There is no way to account for somone killing the share on the autosave folder.

It sounds like you have security issue here. Too many cooks in the kitchen with too many big spoons that can splash the soup all over the place.

You may want to look into restricting access to your web site stuff on the HDD to those that have a legitimate reason to adjust it.

That should alleviate some of the frustration. We have to do this at work all the time to enforce proper process and oversight on production box changes.  Otherwise, all the developers would be running amok like a bunch of wild-eyed Capital One Visa Card Vikings pillaging the production servers and databases like it's orgy time.  Then the customers are wondering what happend to the production applications (ie. it's up, it's down, it's round, it's working, it's busted, it's this, it's that, etc.). 

:rofl:

Karnak, it was ME, and I was getting the Process Sentinal back up and running so people would stop complaining about the time it took to restart the server because we've restricted access to the degree that there are only a few people who have direct access to the server itself.

I appreciate your constructive criticism and will endeavor to develop better methodologies that comply with your perspective of reality.


Et voila, once again the great Hercule Poirot solves the great mystery of the disappearing web site.   Et maintenant, who can say dat dee leetle gray cells of the Frogs don't work avec superbe sagacitee.  ;D

:P :P

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #103 on: October 12, 2005, 11:24:53 pm »
Karnak's I-CAP surrenders and is towed off by Dizzy's CS+ and DH's FDNL in a convoy raid.

762_XC

  • Guest
Re: SGO V Kills and Roleplay Fun Thread
« Reply #104 on: October 12, 2005, 11:47:37 pm »
In other news, Karnak and his crew are served as a dinner special at La Bonne Klinke.

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #105 on: October 12, 2005, 11:50:19 pm »
 :rofl:

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #106 on: October 13, 2005, 01:59:33 am »
Risky's I-CAP was caught deepstriking by Dorod's L-CF, Dizzy's F-DNL, and Chuuts Z-DF. Coalition_Killer's F-CS+ kept him in mission while the three of us setup and nabbed him.


Offline ShadowLord

  • Lt.
  • *
  • Posts: 547
Re: SGO V Kills and Roleplay Fun Thread
« Reply #107 on: October 13, 2005, 08:16:51 am »
KHH_ShadowLordf Flying ISC CSP

VS

LanceMarshal FLying FED DNL with Player Controled Fed CF Wing.

Duck went hiding in the rocks, LanceMarshal went flying into a rock with the DNL... in the subsequent battle the CF was forced to flee off the map.


Chalk up one dead FED DNL...

Kill posted on the kill page.

KHH_ShadowLord


l

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #108 on: October 13, 2005, 10:06:26 am »
Julin's dreaded I-CCY was quickly dismantled into scrap on 2270.121 by my L-BCPp. Score 3 big ones for the good guys. ;)

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #109 on: October 13, 2005, 10:49:47 am »
With a tractor assist from my L-BCPp, Kurok's shiny new K-FD7K is now space dust after a nasty collision into an asteroid.  ;D

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #110 on: October 13, 2005, 10:51:47 am »
Julin's H-LB surrendered to my L-BCPp after a close range knife fight. His fighter crews were not so fortunate...

762_XC

  • Guest
Re: SGO V Kills and Roleplay Fun Thread
« Reply #111 on: October 13, 2005, 12:42:53 pm »
K'Tool's D5D gets a cheap dr0ner kill on F9thSochin's F-CL+.

Offline Capt_Bearslayer_XC

  • "Sorry I haven't been around much lately. I'm easily distracted by shiney things."
  • XenoCorp® Member
  • Captain
  • *
  • Posts: 9558
  • Gender: Male
  • Virtute non verbis
Re: SGO V Kills and Roleplay Fun Thread
« Reply #112 on: October 13, 2005, 03:10:52 pm »
Bearslayer's K-F5D's drones kept Dizzy's L-CWLPp occupied while I pushed him into a rock....
Political Correctness is really Political Censorship

A tax code should exist to procure the funds necessary for the operation of government, not to manipulate human or business behavior.

A nocens dies in loricatus est melior quam a bonus dies procul opus.

A bad peace is even worse than war."  --  Tacitus

"We thought we could resolve the system's problems by rationing services or injecting massive amounts of new money into it" -Claude Castonguay

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #113 on: October 13, 2005, 03:14:30 pm »
Hey, I helped you with my free tractor!

Offline ShadowLord

  • Lt.
  • *
  • Posts: 547
Re: SGO V Kills and Roleplay Fun Thread
« Reply #114 on: October 13, 2005, 03:22:02 pm »
Sorry my mouth dropped open on that last kill -- tell me it was a D5D not an F5D??

Duck

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: SGO V Kills and Roleplay Fun Thread
« Reply #115 on: October 13, 2005, 03:28:58 pm »
F5D. Bear used what he had at his disposal which happened to be my stupidity, lack of respect, and general disregard for space hazards. Bear just had a lay down. ;) Everyone gets one from time to time. Difference is, the only one needing to go to the doctor afterwards is DH... :P

Offline ShadowLord

  • Lt.
  • *
  • Posts: 547
Re: SGO V Kills and Roleplay Fun Thread
« Reply #116 on: October 13, 2005, 03:35:39 pm »
GOOD FOR YOU BEAR

As Dizz himself put it -- use whatever is at your disposal.....

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: SGO V Kills and Roleplay Fun Thread
« Reply #117 on: October 13, 2005, 04:03:42 pm »
 :rofl:
ph34r teh F5 n00b!!!!

 :dance:
Courageously Protesting "Lyran Pelt Day"

Offline Capt_Bearslayer_XC

  • "Sorry I haven't been around much lately. I'm easily distracted by shiney things."
  • XenoCorp® Member
  • Captain
  • *
  • Posts: 9558
  • Gender: Male
  • Virtute non verbis
Re: SGO V Kills and Roleplay Fun Thread
« Reply #118 on: October 13, 2005, 04:46:21 pm »
Hey, I helped you with my free tractor!

Actually, I used my own also... didn't know if anymore pesky SS's would come out.

Plus, I figured once you realized what was happening, you would drop your tractor, realize I was tractoring you, THEN would have to set it to repel giving me a few extra seconds.

In addition, there was the chance you would mess up the 'tractor' and 'repel' option trying to switch them.  I know that b/c I did it in a fire that I lost against TobinDax before the resetr, meant to switch over to tractor from repel, but messed it up.

Result was a dead Bearslayer....
Political Correctness is really Political Censorship

A tax code should exist to procure the funds necessary for the operation of government, not to manipulate human or business behavior.

A nocens dies in loricatus est melior quam a bonus dies procul opus.

A bad peace is even worse than war."  --  Tacitus

"We thought we could resolve the system's problems by rationing services or injecting massive amounts of new money into it" -Claude Castonguay

Offline Mutilator

  • FSD whip
  • Lt. Junior Grade
  • *
  • Posts: 359
  • Gender: Male
Re: SGO V Kills and Roleplay Fun Thread
« Reply #119 on: October 13, 2005, 08:59:14 pm »
stardate 2270.294 Rocks everywhere, close quarters, the Lyran task force lead by Warp10's BCPp with Hexx's CWLPp and Mutilator's CWLPp encounter Shadowlords' CCY and Toolicus' KCRS The battle was a fire all main batteries on the Capital ships. Lyrans fired on Duck while they kept the heat on Warp10 which was forced off the map. Hexx and I continued to press Shadowlords CCY which was starting to run out of power. After ESG hits at range I manged to get a tractor on Duck. Toolicus came round to assist his wing man. I got a few mines out that finished off the CCY. Toolicus ran my CWLPp into a near by rock. Hexx followed the Rom and chased him off.

Final BCPP (Warp) forced off CWLPP (Mutt) destroyed CWLPP (Hexx) last one standing

 Shadowlords' CCY destroyed Toolicus' KCRS forced off

Fun game all
"Never interrupt your enemy when he is making a mistake." - Napoleon Bonaparte