Topic: SG V will be going flatfile, see link... Post edited  (Read 4895 times)

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Offline Dizzy

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Re: SG V will be terminated...
« Reply #20 on: October 04, 2005, 02:07:11 pm »
It should be up now. If its not let me know. I'll reboot it when it goes down if Im around till we launch the test server tomorrow.

Offline FPF-Tobin Dax

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Re: SG V will be terminated...
« Reply #21 on: October 04, 2005, 02:30:30 pm »
"Why" is so people who were on at 3am flipping hexes don't feel like it was for nothing.

and what about the half dozen who spent the morning for the alliance before this posting flipping it back?
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Offline KAT Chuut-Ritt

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Re: SG V will be terminated...
« Reply #22 on: October 04, 2005, 02:39:41 pm »



DV editing: The map dv edits for PvP kills will not happen every 7 days. Instead, we will use the same points system allowing each side to use them in order to 'simulate' the capture of an enemy VC. PvP kill DV Points will be added up and the difference will be used by the winning side to see if they have enough to stretch their DV's far enough into enemy space to 'score' a VC. Exact details later. The map wont change, but the VC will be awarded should that side have enough to capture the planet given the defense of the current DV's there.

This seems silly to me, you could actually lose a planet that no enemy came within several hexes of on the actual map under this system.  I suggest rethinking this one a bit.

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Re: SG V will be terminated...
« Reply #23 on: October 04, 2005, 02:45:10 pm »
"Why" is so people who were on at 3am flipping hexes don't feel like it was for nothing.

and what about the half dozen who spent the morning for the alliance before this posting flipping it back?

Tobin, why are you trying to make this about A v C? I just asked if he could port the map.

Offline Dizzy

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Re: SG V will be terminated...
« Reply #24 on: October 04, 2005, 02:58:10 pm »
and what about the half dozen who spent the morning for the alliance before this posting flipping it back?

I made this post after i cked that. 30 DV's is all they get. The fighting was pretty even on both sides.


Offline SideSwipe9th

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Re: SG V will be terminated...
« Reply #25 on: October 04, 2005, 03:04:07 pm »
one more question ;)

will there be a new installer needed on relaunch, or will the current one be fine?

Offline Dizzy

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Re: SG V will be terminated...
« Reply #26 on: October 04, 2005, 03:10:49 pm »
There will be a new shiplist because I deleted some unwanted ships, but most everything else most likely will stay the same.

Offline FPF-DieHard

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Re: SG V will be terminated...
« Reply #27 on: October 04, 2005, 03:32:34 pm »
There will be a new shiplist because I deleted some unwanted ships, but most everything else most likely will stay the same.

This is not needed, just delete them server-side.
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Offline Dizzy

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Re: SG V will be terminated...
« Reply #28 on: October 04, 2005, 03:39:13 pm »
They will be identical. Client and serverside will match even tho it has worked in the past being different.

New shiplist  D/L tomorrow.

Offline FPF-DieHard

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Re: SG V will be terminated...
« Reply #29 on: October 04, 2005, 03:53:58 pm »
They will be identical. Client and serverside will match even tho it has worked in the past being different.

New shiplist  D/L tomorrow.

That is not needed, the Donors need to be removed from the Server-side anyway.

If you can avoid putting people through another download, you should.
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Offline Bonk

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Re: SG V will be terminated...
« Reply #30 on: October 04, 2005, 04:02:11 pm »
"put people through"? You'd think it was painful.  ;)

We have modified the donation structure to the SFB-OP model. It is no longer necessary to remove the donors serverside, in fact it is preferable not to. It is related to script ship creation methods. Tracey can explain it better, but trust me on this one. The result is less buggy missions and the ability to use EEK missions.

Also, bear in mind that it only takes ~40 seconds to download the installer again whille it takes me about 40 minutes to upload it. Worse, it takes over 2 hours to upload the zip files for those who refuse to use the entirely more efficient and reliable installer. (though this time it would only be the shiplist zip which would a much shorter upload)

Offline Dfly

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Re: SG V will be terminated...
« Reply #31 on: October 04, 2005, 06:49:15 pm »
Please continue as you guys are, because it is all good, and if DieHard has an issue with a small download perhaps he does not need it, but the rest of us will use it  ;)

Offline Dfly

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Re: SG V will be terminated...
« Reply #32 on: October 04, 2005, 06:52:14 pm »
Can we save the map at least?

And our prestige (hey 30k is alot for me..)

Dont feel bad Hexx, I was flying a paid Dread and had another 15,000+ in the bank. :(

Offline Bonk

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Re: SG V will be terminated...
« Reply #33 on: October 05, 2005, 08:38:58 am »
I am working on the flatfile setup this morning, so Dizzy and Tracey stay clear of the server till I let you know. (I'm locked out of my remote session right now - possibly because one of you is logged in?)

Offline Dizzy

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Re: SG V will be terminated...
« Reply #34 on: October 05, 2005, 08:48:30 am »
Not me.

Offline Bonk

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Re: SG V will be terminated...
« Reply #35 on: October 05, 2005, 08:49:57 am »
NM, I think the session was just bugged, I logged me off from another machine and can connect again...

Offline FPF-SCM_TraceyG_XC

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Re: SG V will be terminated...
« Reply #36 on: October 05, 2005, 11:54:46 am »
Wasn't me... I logged in yesterday (middle of the night your time) to restart it, took a look at the process sentinel but didnt have any luck. I then posted that the server was back up. It stayed up for about 10 minutes, then crashed again. I logged back in again, serverkit was completely shutdown as if it had just closed. I restarted it, it ran for maybe an hour then crashed again, at which time I think Dizzy logged in and restarted it. Havent been logged in to it since.
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Offline Bonk

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Re: SG V will be terminated...
« Reply #37 on: October 05, 2005, 12:08:46 pm »
Thanks Tracey, I worked it out, it was just a bugged session. I reset it from another server.

Weird about the process sentinel eh?

Offline FPF-SCM_TraceyG_XC

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Re: SG V will be terminated...
« Reply #38 on: October 05, 2005, 12:13:51 pm »
Thanks Tracey, I worked it out, it was just a bugged session. I reset it from another server.

Weird about the process sentinel eh?

Yes, very weird, wouldnt start the server at all. Check your PMs by the way  :)
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Offline FPF-DieHard

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Re: SG V will be terminated...
« Reply #39 on: October 05, 2005, 12:22:47 pm »
How exactly doe the DB get dirty in SQl?  From what I remembered, AI opbejcts didn't get stuck when I was screweing around with this stuff about a year ago.

I did turns AIs off though . . .
Who'd thunk that Star-castling was the root of all evil . . .