Topic: Modeling Techniques  (Read 1132 times)

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Offline [ISC]Phaser

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Modeling Techniques
« on: October 05, 2005, 10:09:28 am »
Hey all ,
i was wondering if any one has a tut on how to create a mesh in 3dmax so i can draw my own textures and
does anyone have a tut on creating illumination maps ,i use photoshop..

Thanks
« Last Edit: October 05, 2005, 01:50:07 pm by [ISC]Phaser »

Offline Tus-XC

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Re: Modeling Techniques
« Reply #1 on: October 05, 2005, 10:32:44 am »
head on over to scifi-meshes.com  they have some good tuts there.  also try doing a google search for "box modeling 3dsmax)  you should come up w/ somthing.  as for illum maps, as long as you keep everything seperated in layers (such as windows and stuff that glows) you can put a black background behind it and save it as the lillum map (whatever_i.bmp)
Rob

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Offline [ISC]Phaser

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Re: Modeling Techniques
« Reply #2 on: October 12, 2005, 11:30:56 pm »
Thanks for the info..