Topic: Shipyard issues  (Read 899 times)

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Offline Braxton_RIP

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Shipyard issues
« on: October 01, 2005, 04:50:11 pm »
Just so you guys know, whatever you did to make the yard in game have a longer buy time than the webyard broke the yard in game.  Several people have bought ships in the in game yard which are cleared from the yard before they get them.  You loose your money and don't get your ship.  Very very lame.
Braxton,
Old Geezer

Typical Fleet:
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Offline Bonk

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Re: Shipyard issues
« Reply #1 on: October 01, 2005, 05:45:52 pm »
OK, the yards cycle time need to be adjusted to 2 turns as well, thanks for the report. I though of this a minute ago. I was only instructed to go to a 2 turn shipyard yesterday.

The auction length for the webyards and in-game yards must be the same.

THis is not intentional of course, just the result of last minute changes... allow me to fix... again thanks for the report.

Offline Bonk

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Re: Shipyard issues
« Reply #2 on: October 01, 2005, 05:57:58 pm »
Fixed, please test, we have 1 hour.

Offline Bonk

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Re: Shipyard issues
« Reply #3 on: October 01, 2005, 06:16:56 pm »
I just tested in-game yards myself - got my ship OK.  :)