Topic: Slave Girls V Server Description, Storyline and Rules  (Read 19191 times)

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Offline Bonk

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #80 on: October 23, 2005, 05:46:03 pm »
Keep your OS fully updated, do not browse porn or warez sites, lock down any filesharing you have enabled, do not use P2P software, do not use IM software, only open e-mails from people you know who follow the same rules.

Most, if not all hits you see logged by a firewall are harmless if you follow these rules.

If you have extremely valuable info do not keep it on a machine connected to the internet. If you must browse for porn or warez and share mp3s or use IM software then do it on a machine separate from your gaming machine on a different public IP address.

Offline likkerpig

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #81 on: October 23, 2005, 05:55:54 pm »
Keep your OS fully updated, do not browse porn or warez sites, lock down any filesharing you have enabled, do not use P2P software, do not use IM software, only open e-mails from people you know who follow the same rules.

Most, if not all hits you see logged by a firewall are harmless if you follow these rules.

If you have extremely valuable info do not keep it on a machine connected to the internet. If you must browse for porn or warez and share mp3s or use IM software then do it on a machine separate from your gaming machine on a different public IP address.

Thank you!
I don't do any of them "bad" sites (keep your snickers to yourself, I'd rather play with the real thing than look at some picture)... oh, forgot the msn messanger... that is bad too?
"Atheism is a religion like not collecting stamps is a hobby."



Offline Bonk

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #82 on: October 23, 2005, 06:13:37 pm »
I'm not even answering that here Bonk. If you want to talk about it get on TS. I don't like the adversarial tone you are taking up with me.

Nor do I like the adversarial tone you are taking with me. Nor do I appreciate the insults to my integrity, Nor do I appreciate the condescension.

I find it very strange that you do not want to answer that question here. Very strange. You would be revealing nothing except helping to collect data to improve dynaverse mission stability. (and possibly admitting you were wrong in an earlier post...)

edit: I barely have the bandwidth for TS but I'll try, this is starting to really piss me off.

edit#2: I checked both the Dynaverse.net and SSCF teamspeak servers, you were on neither... which TS server are you on?

Offline FPF-DieHard

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #83 on: October 23, 2005, 06:21:48 pm »
If a mission doesnt end, the team that lost/disengaged will ESC Forfeit to properly end the mission to prevent crashes and improper DV shifts

How is this rule objectionable?   I don't know the context as to what everyone is bickering about, but this seems logical and reasonable.   If you get run out of a hex, you side should ESC+Forfeit so the DV moves correctly.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Bonk

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #84 on: October 23, 2005, 06:23:43 pm »
The rule makes perfect sense to me. I'm arguing about software firewalls again...  (and how not using them will reduce the need for such rules) ;)

Offline Bonk

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #85 on: October 23, 2005, 06:28:19 pm »
oh, forgot the msn messanger... that is bad too?

Not nearly as bad as ICQ but can still be a risk depending on who you chat with and how accesible your ID is.

Offline FRA.E.Kehakoul_XC

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #86 on: October 23, 2005, 06:37:57 pm »
In regard to firewalls, i can only say  i dont use one for   several years now, just a plain Tc/ip stack.
There are  some holes you need to close manually but after that i can run if i wish everything,from icq  to filesharing.Which all have to be shut down to play SFc  whether on Gs or the Dyna,although GS is a non  issue.
Further i use a dynamic ip addy which i change sometimes  2 or 3 times a night,and NP at all.
I sometimes think though that you cant trust Xp in regard to its internal firewall ,there seem to be some cases from unanounced reactivation problems  of the xp firewall when used in conjunktion with a second software firewall,like for example Zonealarm.
Which then leaves you with a activated firewall not shown anywhere.
Thats why i dropped the software ones altogether.
« Last Edit: October 23, 2005, 07:34:21 pm by FRA.E.Kehakoul_XC »
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Offline Dizzy

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #87 on: October 23, 2005, 06:44:18 pm »
What Bonk said, Tool. You are WAY too adversarial.

Let me list some quotes here from u tool...

Quote
I am calling BS here. You never for a second believed a Z-DWD, obviously a droner and arguably the best hex flipper in the game, was vanilla. Don't try to justify this nonsense by saying "we made no rule as to what was vanilla". You know damn well what the second D stands for.

Furthermore, I think you actually trying to sell this as vanilla was insulting to the intelligence of every player you were trying to convince. You might as well call dog p00p roast beef.

Was thinking since its name was war drone destroyer, it wasnt an escort or carrier and it had a .5 move cost which makes it a free kill solo, didnt make me hesitate to field it in a multiship fleet. Only when confronted by u and then going thru the argument did I admit I was wrong, and made a mid server rule change that is 100% definitive and indubitable to show that indeed it is considered a non vanilla ship by the shiplist and cant be flown in a fleet. Some kinda ruling HAD to be made because according to you, "obviously a droner and arguably the best hex flipper in the game" is NOT how we go about rule definitions and classifications. Your suggestion to use such speculative and arbitrary descriptions is exactly what leads to flame wars, player ill will and misunderstandings.

Quote
Issue #2

You may have been right. I wasn't there. But adding a rule mid-server to favor your position was lame. At the very least discuss it with the RM's first.

I am right. And it doesnt favor my position. It prevents CTD's and improper DV shifts. Something technical doesnt need to be onced over by the RM's. Its not an issue that concerns them.

Quote
Issue #3

It is difficult to believe a PvP-oriented player such as yourself was unaware of the consequences of losing on a planet hex. You raised a good point with a player being too hurt to get off the map but that is something which will happen only once in a hundred games, and you knew the situation did not apply here. Given your behavior on the other issues presented here it is far more likely you knew Frey was banned from the ring hex when you went in, and were looking for a cheap DV. Krueg was not on at the time so I take full responsibility for instructing him to alt.


You are in violation of the rules for instructing a player to alt out of a mission that wasnt bugged. Plz dont do that again. As far as getting a cheap DV, 1st off, its insulting to believe that ur making such a big stink over 1 DV and 2nd, it was the last thing on my mind. And by the way, follow up drafting on a damaged player has been discussed and planned on our TS channel many many times. Dont know where this one in a thousand thing comes from, mb u guys just dont do it. If you happened to get caught running from a banned hex, ya, u give up a DV, it may be cheap, but thats the way it works.

Quote
Issue #4

While waiting for a redraft of a bad load you went back to base to repair damage taken in a previous PvP. It doesn't matter if it was 1 internal or 100, this was VERY bad form and poor sportsmanship. Why bother having a redraft rule if you are going to do this?

All of these things individually may or may not be minor, but taken in conjunction they form a disturbing pattern. What's even more disturbing is that they all happened on the same day.

My wing was having log issues. What wasnt shared with you was that he didnt think he was gonna be able to login. At that time on TS we decided not to retry that mission so I went to supply dock. I even told u in general chat it may not happen cuz he was having relog issues or something to that effect. After quite some effort and time he did make it in... and we then decided to retry the match at which you cried foul I resupplied and I said I'd be happoy to ditch my 3 marines and 6 spares and take a tbomb or two.

That still didnt appease you.

Quote
I'm not trying to come down on you Diz, but bottom line is, if you want peeps to respect your rules you need to start doing the same.

Yes u are coming down on me. And I dont appreciate it. U suggest I am not respecting my own rules, yet u fail to show me where I have not. Further slander against me will not be tolerated. You above all people, tool, know EXACTLY what I am talking about. Your manner as an RM, as a forum admin is HIGHLY inappropriate and I am dissappointed.

Offline Dfly

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #88 on: October 23, 2005, 06:46:24 pm »
If a mission doesnt end, the team that lost/disengaged will ESC Forfeit to properly end the mission to prevent crashes and improper DV shifts

How is this rule objectionable?   I don't know the context as to what everyone is bickering about, but this seems logical and reasonable.   If you get run out of a hex, you side should ESC+Forfeit so the DV moves correctly.

The only time I have seen this as a problem is that when a mission does not end, I have seen it where I am unable to esc/forfeit out as that occasionally does not work on bugged missions.  In such a case there is no choice but to alt out.  If I am the only one to ever see this I would be very surprised.

Offline FPF-DieHard

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #89 on: October 23, 2005, 07:10:56 pm »
If a mission doesnt end, the team that lost/disengaged will ESC Forfeit to properly end the mission to prevent crashes and improper DV shifts

How is this rule objectionable?   I don't know the context as to what everyone is bickering about, but this seems logical and reasonable.   If you get run out of a hex, you side should ESC+Forfeit so the DV moves correctly.

The only time I have seen this as a problem is that when a mission does not end, I have seen it where I am unable to esc/forfeit out as that occasionally does not work on bugged missions.  In such a case there is no choice but to alt out.  If I am the only one to ever see this I would be very surprised.

That is all Dizzy is saying in this rule.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-SCM_TraceyG_XC

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #90 on: October 23, 2005, 07:20:35 pm »
In regard to firewalls, what I do is shutdown everything before logging into the game, not just the firewall, but I als have Sysweeper as well, and anything else that may either 1) cause connection issies, and 2) pop up a window at an inopportune moment and kick me back to desktop. Then, when leaving the game, I switch everything back on again to browse the web. Automatic updates are always left off (I find this to be just plain annoying and prefer to select the updates myself, at a time of my own choosing).
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Offline likkerpig

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #91 on: October 23, 2005, 07:55:33 pm »
oh, forgot the msn messanger... that is bad too?

Not nearly as bad as ICQ but can still be a risk depending on who you chat with and how accesible your ID is.

Thanks Bonk, much appreciated!
"Atheism is a religion like not collecting stamps is a hobby."



Offline garadan

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #92 on: October 24, 2005, 02:45:39 pm »
No need to re-read it, I understood the first time, I just made the logical assumption that you are in favour of their use while playing because you are obviously avoiding the question. It is not creepy, it is logical to gather evidence with all the tools available when making a logical argument.  If you find it creepy that explains a lot. That would be paranoid. That implies I am out to get you or something or are interested in your personal information, which of course I am not. You should know full well my only interest here is the stability of Dynaverse missions.

So will you answer the question please?

it was:

So you're positively sure no one in that mission was running a software firewall?

One other thing that may increase latency dramatically is any file sharing software especially if its on a LAN, this was a problem I had with an ex flatmate. I sitting there wondering why a tracert keeps timing out, while my EX flat is running not one, not two but three different download programs on two separate machines. This will dramatically increase ping time and will also cause time outs.

Worth mentioning I thought

Garadan

Offline KAT Chuut-Ritt

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #93 on: October 26, 2005, 01:17:07 am »
+1 karma to you Garadan or providing something constructive, now go sneeze on someone in case its contagious  ;)

Offline garadan

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #94 on: October 26, 2005, 12:44:54 pm »
+1 karma to you Garadan or providing something constructive, now go sneeze on someone in case its contagious  ;)

Guess there has to be some advantage for 15 + years in IT (aaahhhchhhoooo) sorry Chutt-Ritt, guess you are next.

Serious point, if people are using the firewall from XP sp2, bit of advice buy a proper firewall (I like black ice myself) and turn the XP one off, real pain in the butt, its worse than Klingon opera.

Garadan :police:

Offline CaptJosh

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #95 on: November 12, 2005, 11:02:09 am »
Blackice? With 15+ years in IT, I'd expect better of you. I've only been in it half that long and know that particular so-called firewall is a joke and has been for at least 5 or 6 years. The fact that its makers are still in business is astonishing to me.
CaptJosh

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those who understand binary and those who don't.

Offline Bonk

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #97 on: November 14, 2005, 12:11:22 pm »
Keep your OS fully updated, do not browse porn or warez sites, lock down any filesharing you have enabled, do not use P2P software, do not use IM software, only open e-mails from people you know who follow the same rules.

Most, if not all hits you see logged by a firewall are harmless if you follow these rules.

If you have extremely valuable info do not keep it on a machine connected to the internet. If you must browse for porn or warez and share mp3s or use IM software then do it on a machine separate from your gaming machine on a different public IP address.

Thank you!
I don't do any of them "bad" sites (keep your snickers to yourself, I'd rather play with the real thing than look at some picture)... oh, forgot the msn messanger... that is bad too?


Do you have DSL. My BellSouth Westell DSL modem comes with a built-in firewall. Then you don't need to ever worry about using any XP OS software firewall or any other kind of software firewall. Hardware NAT firewalls are mucho better and reliable.  I use NAT firewalls and it was the XP OS firewall that kept dropping people in-mission until I disabled it.

BTW, I never really noticed the flames in the thread between the admins and RMs. Not to pull out any dead horses, but I do find it kinda of strange that these forums seems too have too many chiefs and not enough Indians, and watching chiefs fighting in the public domain is not good PR. 

Are there more Admins and Moderators than active regular posters? If so, why? 

When the US Civil War was ending General Lee had to send most of the Officers of the Army of N. Virginia home cuz there were not any enough soldiers for them to manage.  :-\

Offline Bonk

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #98 on: November 14, 2005, 02:18:45 pm »
8 Administrators (6 active)
13 Moderators (7 active)
1771 members (1050 active in last 6 months)

~ 80:1 active member to active admin/moderator ratio

Please PM me if you would like to discuss this further, thanks!

el-Karnak

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #99 on: November 15, 2005, 11:33:53 am »
8 Administrators (6 active)
13 Moderators (7 active)
1771 members (1050 active in last 6 months)

~ 80:1 active member to active admin/moderator ratio

Please PM me if you would like to discuss this further, thanks!

Oh no, I was just wondering. I always like to know the stats. I guess the D2 forums are not very active and/or all the Admins./Mods are pre-dominatly SFC2-oriented people. That aint so bad. ;D