Topic: Slave Girls V Server Description, Storyline and Rules  (Read 20003 times)

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Offline KBF MalaK

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #40 on: October 13, 2005, 09:18:47 am »
Are you using the same CD Key?

I only have 1 copy so yes.
I did by accident log on as a feddie when I first logged on with this new drive. Should I just copy over the entire dir from the old drive ?
"Artificial Intelligence is not a suitable substitute for natural stupidity"                                                                                                                                                                                                                                                                       

Offline KBFLordKrueg

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #41 on: October 17, 2005, 07:46:34 pm »
Just had a mission with Shin, myself and Max Sterling...
All of us were taking damage, assume it was from a Sun...did a 360 and NEVER saw a sun....
It wound up killing me and heavily damaging the other 2...
WTF is up with that?
Lot's of rocks, but NO damned sun at all, positive of that.
I suspect it appeared as only a rock...?
Lord Krueg
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We are the Dead

Offline Dizzy

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #42 on: October 17, 2005, 08:01:10 pm »
Saw it once (er didnt see it) with DH in an ED mission and twice in an EEK mission. New guideline for a mission in pvp, if u see a sun, call it out. All's fair after that. ;)


Offline FPF-DieHard

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #43 on: October 22, 2005, 01:01:45 am »
Not everyone see the "random Terrain" in the EEK missions.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Dizzy

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #44 on: October 22, 2005, 02:00:19 am »
Happened in an a ED mission too.

Offline trO

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #45 on: October 22, 2005, 04:14:07 am »
Happened to me, it felt more like phaser fire.... 

It was the closing few seconds of a mission I was just waiting for my marines to capture the last enemy ship.
Then like I said, it felt like phaser fire hitting my rear shield, that was still full... took my shield down in one volley and did a few internals.
There was nothing else on the map (Rocks, Sun, Ships, etc). A few seconds later I took another volley, rear shield again, this time doing
multiple internals.
          Lucky for me, my marines did there job and the mission closed. I don't think I could have taken another volley.

   This happened in the first week, not sure of the day, hex, or mission.  The only reason I'm bringing it up, is because I have just read the last
few posts of this thread.  Thought it might have happened to another pilot who hasn't mentioned it as well.

Offline Dfly

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #46 on: October 22, 2005, 01:52:28 pm »
Similar thing happened with and ISC pilot wing  and myself last Tuesday I beleive.  We flew vs Mutilator and DH(hydran).  Wingman started taking damage for no apparent reason, without losing shielding.  He slowed, so did I, then we were overtaken by Mut and tractored, then subsequently killed, all because we were distracted by the unseen source of the internal damage being suffered.

Offline Riskyllama

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #47 on: October 22, 2005, 02:05:33 pm »
i drafted shin with a sun on the map, he didn't see the sun. I warned him of its location and we played on...but it looks like only the drafter can see the sun..or at least that's the pattern i've been noticing
Everything is sweetened by risk. ~Alexander Smith

Offline Dizzy

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #48 on: October 22, 2005, 03:20:26 pm »
Rules clarification:

  • - A Multi-ship Fleet comprises a command variant of a New/Heavy Cruiser class type and a vanilla DD or FF class ship.

The special role column in the shiplist designates what is and is not a vanilla ship for purposes of fielding a multi-ship fleet as above. If you are not sure, ck the shiplist 'F' column.

All ships with a .5 or less move cost are exempt from pvp points if flown solo.

Offline Dizzy

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Re: Slave Girls V Server Description, Storyline and Rules
« Reply #49 on: October 22, 2005, 03:37:49 pm »
Another mid server rule clarification (I know they arnt popular, but so far the issue hasnt come up, but has crossed my mind, so I'm gonna take the time now to nip it in the butt.)

Fleeting restriction:

    No more than 2x ships in a 3 ship fleet may be carriers. A carrier is a ship with 8+ ftrs. Here are some examples to give you an idea:
    [/list]

      - CVA+CV+CA
      - BCV+CV+CA
      - BCH+CV+CV

    Having 3x carriers in the game is very cheesy, but the reason for the rule is lag issues and playability.

    TY.
    « Last Edit: October 23, 2005, 04:12:22 pm by Dizzy »

    Offline KBFLordKrueg

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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #50 on: October 22, 2005, 05:17:00 pm »
    What about ships with 2-5 fighters that show as Carriers...?
    Or "casual tenders"?
    The SUK comes to mind with 5
    GSC has 2, etc.
    Lord Krueg
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    Offline Dizzy

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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #51 on: October 22, 2005, 06:20:05 pm »
    actually read my entire post, krueg

    Offline Dizzy

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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #52 on: October 23, 2005, 12:00:40 am »
    New rule. If a mission doesnt end, the team that lost/disengaged will ESC Forfeit to properly end the mission to prevent crashes and improper DV shifts.

    Offline KBFLordKrueg

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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #53 on: October 23, 2005, 12:09:02 am »
    Here we go again... ::)
    Lord Krueg
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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #54 on: October 23, 2005, 02:49:07 am »
    New rule. If a mission doesnt end, the team that lost/disengaged will ESC Forfeit to properly end the mission to prevent crashes and improper DV shifts.

     :ban:

    Offline Dizzy

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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #55 on: October 23, 2005, 04:37:36 am »
    Is there some fault in that logic, tool?

    Offline KBFLordKrueg

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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #56 on: October 23, 2005, 10:24:59 am »
    You know Dizzy, the reason you came up with this was because a situation didn't go the way you wanted...
    You had a bugged mission with live players that wouldn't end properly and rather than fying off the map, you COMMANDED the Coalition players to Alt (against your previous insistance), when they asked to to fly off the map instead, you refused...WHY...?
    In hope you might get a 1 DV shift in your favor when the Coalition guys alted?
    In hope when they relogged you could bounce them alone...?
    Then, when they continued to ask you to fly off rather than alting out (and having to reboot, relog, etc) you get mad, drop off,  and come up with additional rules 2/3 of the way through a campaign... :-\

    Are you just hoping to irritate us to the point we'll stop playing as much or something...?
    Not gonna happen...you only strengthen our resolve and add another incident in the long history of you doing such asinine things...
    Must it really be this way, Diz...?
    Lord Krueg
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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #57 on: October 23, 2005, 10:45:07 am »
    Krueg answered for me.

    Offline Hexx

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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #58 on: October 23, 2005, 11:12:25 am »
    Actually Dizzy ruled against the way he wanted it to be when he made the post about using the special
    coulmn to determine what was a vanilla ship or not...


    All the new rule seems to say is that if you're side lost the hex you have to forfeit the mission for the proper DV shift to happen

    Which is what should have happened when you lost the match.

    If you lose the match, run off the board and it doeen't end, why exactly should the winning guy be the one who has to forfeit??
    Courageously Protesting "Lyran Pelt Day"

    Offline Dfly

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    Re: Slave Girls V Server Description, Storyline and Rules
    « Reply #59 on: October 23, 2005, 11:20:48 am »
    .