Sounds like it might be a good concept...
Early Questions are:
Do we have (or could we get) enough ISC to pull this off without seriously weakening / killing the other empires?
IMO?- No, we'll have the ISC and a few cheesy bastards (DH) who will want to fly with them
Since we won't be able to approximate the necessary fleets- VP's will be balanced as mentioned.
Once the ISC has killed (in PVP) X number of named ships from an Empire, that Empire will no longer
be allowed out of their Original territory.
EX- ISC kills 5 Gorn and 5 Roms first dayof the Server, all are flying DN's or KHK's.
No Romulan or gorn ship is now permitted outside of their original boundries. They may still operate within their boundries though- the ISC can now safely move past Gorn & Rom space (in the nuetral zone) without worrying that one of the Empires will cut their supply line.
The ISC will have targets and VP hexes located inside some of the Empires- so they will have to invade at least some of them, but the rules should keep the Alliances from gang banging the ISC.
Can everyone else put up with fighting "ISC Cheese" all server? I wouldn't want this server to morph into yet another case of "bash the uber-ISC" like CW5, SGO4, and every other ISC-centric server...
I would assume so, but ...
The server will be slanted in the ISC's favour, the pilots will be permitted to use squadrons to try and forma (very small) gunline. To balance this the ISC's VP's will require some strategies to make work.
The Empires will also need some strategy, they can't go toe to toe with the ISC- eventually they will lose
the Named ships and have to withdraw.
The Alliance and coalition will also be (to an extremely limited degree) fighting each other, the way for the Alliances to win are to deny the ISC their victory conditions an make sure the Other Alliance is beaten on.