Topic: Webmap question  (Read 11761 times)

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Offline LordSaxon

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Webmap question
« on: September 26, 2005, 06:53:57 pm »
Is there a way to minimize w/out screwing the game up if you're online? If not it seems an unfair advantage for those w/ 2 computers to be able to see where everyone is at while moving about the map.

Offline FPF-DieHard

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Re: Webmap question
« Reply #1 on: September 26, 2005, 07:08:49 pm »
Is there a way to minimize w/out screwing the game up if you're online? If not it seems an unfair advantage for those w/ 2 computers to be able to see where everyone is at while moving about the map.

If you run in windowed mode you can minimize at anytime
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Offline Hexx

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Re: Webmap question
« Reply #2 on: September 26, 2005, 07:16:45 pm »
Or if you're in the yards it seems to work OK, other than that no
Peeps with 2 systems have an advantage.
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Offline Bonk

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Re: Webmap question
« Reply #3 on: September 26, 2005, 10:02:38 pm »
Yes, I have heard that if you go to the shipyard in game, and view a ship (right click I think?) so that you see its library entry, you can then minimise and restore successfully, without using windowed mode which is a bit wonky on some systems.

Offline Hexx

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Re: Webmap question
« Reply #4 on: September 26, 2005, 10:06:02 pm »
Yes, I have heard that if you go to the shipyard in game, and view a ship (right click I think?) so that you see its library entry, you can then minimise and restore successfully, without using windowed mode which is a bit wonky on some systems.

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Offline KBF-Crim

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Re: Webmap question
« Reply #5 on: September 26, 2005, 10:13:01 pm »
Or if you're in the yards it seems to work OK, other than that no
Peeps with 2 systems have an advantage.
(remind me to buy a router)

That does bring up a vaild point though....should people be able to see exactly where other people are?....Vs... where they where?

IMHO...It might make it too easy to jump people....where as, right now....it's kinda a roll of the dice...(which I think I like better....being as intelligence should allways have a factor of un-reliabilty)....in other words....you may know the general area of operation and may have a good idea of the forces involved.....but you dont really know.... ;)

Offline Bonk

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Re: Webmap question
« Reply #6 on: September 26, 2005, 10:21:02 pm »
I was waiting for that one... as well as base display... I can disable either on request. Kinda depends on what people want.

Offline KBF-Crim

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Re: Webmap question
« Reply #7 on: September 26, 2005, 10:26:43 pm »
I was waiting for that one... as well as base display... I can disable either on request. Kinda depends on what people want.

Well..it also makes it easier to check for people to be out of routed hexes.... ;)




Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #8 on: September 26, 2005, 10:57:03 pm »
It should be disabled, as it is a hinderance for concealing fleet movements and disguising deepstrikes.  If someone wants an accurate progress report on enemy pilots he should have to take the time to do his homework reading the news and logically piecing together the available intell, rather than having in effect spies on every enemy ship.

Offline Dizzy

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Re: Webmap question
« Reply #9 on: September 26, 2005, 11:08:33 pm »
Nah, chuut. If an enemy is deepstriking, dontcha think HQ would notify someone and send em over to kill em? Of course. But how is this represented in the game? Just as u say. Ck the news. Keep tabs on what hexes are being hit. OR ck the webmap. The difference isnt much, other than you will know WHO is doing it. The bottom line is that either method still takes a few moments... You still have to do some right clicking...

I dont see what the big deal is. You cant conceal fleet movements. The news reports everything.

Bases and Planets will be displayed for testing purposes. After that, I dont want the webmap showing bases. Comments?

Offline Riskyllama

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Re: Webmap question
« Reply #10 on: September 27, 2005, 01:13:30 am »
what about a delayed webmap news, it tells you where people were, what they were in 5 minutes ago?
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Offline Dizzy

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Re: Webmap question
« Reply #11 on: September 27, 2005, 01:24:33 am »
I was thinking about a 1 turn delay in recieving a new ship from the yard. Cuz now its so easy to find what u want... Kinda compensate for being able to jump right the hell back in the fray with a top of the line ship.

Offline Braxton_RIP

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Re: Webmap question
« Reply #12 on: September 27, 2005, 02:36:58 am »
I was thinking about a 1 turn delay in recieving a new ship from the yard. Cuz now its so easy to find what u want... Kinda compensate for being able to jump right the hell back in the fray with a top of the line ship.

That would sort of limit the guy who has stuck it out in his little DD till he had the money for the CC that wasn't in the yard at the time though.  Might be a double-edged sword.
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Offline Dizzy

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Re: Webmap question
« Reply #13 on: September 27, 2005, 03:01:27 am »
???

Offline FPF-DieHard

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Re: Webmap question
« Reply #14 on: September 27, 2005, 10:58:43 am »
Bases should NOT show on a webmap with destructible bases.   That is just silly.

I don't think players should show either for many reasons mentioned above.
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Offline SkyFlyer

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Re: Webmap question
« Reply #15 on: September 27, 2005, 11:22:36 am »
players should be shown with a five minute delay.

Bases within five hexs of the front should be shown 20 minutes after creation (is that possible bonk?)
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Offline FPF-DieHard

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Re: Webmap question
« Reply #16 on: September 27, 2005, 11:38:02 am »
players should be shown with a five minute delay.

5 minutes is 1-2 missions, this is not long enough.  15 Minutes might be reasonsable

Bases within five hexs of the front should be shown 20 minutes after creation (is that possible bonk?)

No way, do your own recon.   I't fun as hell anyway.   I don't even think bases placements should be reported in the news.
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Offline CaptJosh

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Re: Webmap question
« Reply #17 on: September 27, 2005, 11:45:32 am »
I think planets should show up, though. THere's no way that everyone doesn't know where everyone else's planets are. Espionage is not that difficult.
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Offline FPF-DieHard

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Re: Webmap question
« Reply #18 on: September 27, 2005, 12:42:25 pm »
I think planets should show up, though. THere's no way that everyone doesn't know where everyone else's planets are. Espionage is not that difficult.

Espionage?   You just need a Telescope :)
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Offline Dizzy

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Re: Webmap question
« Reply #19 on: September 27, 2005, 12:51:12 pm »
 I don't even think bases placements should be reported in the news.

Agreed.