Topic: Webmap question  (Read 11750 times)

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Offline LordSaxon

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Webmap question
« on: September 26, 2005, 06:53:57 pm »
Is there a way to minimize w/out screwing the game up if you're online? If not it seems an unfair advantage for those w/ 2 computers to be able to see where everyone is at while moving about the map.

Offline FPF-DieHard

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Re: Webmap question
« Reply #1 on: September 26, 2005, 07:08:49 pm »
Is there a way to minimize w/out screwing the game up if you're online? If not it seems an unfair advantage for those w/ 2 computers to be able to see where everyone is at while moving about the map.

If you run in windowed mode you can minimize at anytime
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Offline Hexx

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Re: Webmap question
« Reply #2 on: September 26, 2005, 07:16:45 pm »
Or if you're in the yards it seems to work OK, other than that no
Peeps with 2 systems have an advantage.
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Offline Bonk

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Re: Webmap question
« Reply #3 on: September 26, 2005, 10:02:38 pm »
Yes, I have heard that if you go to the shipyard in game, and view a ship (right click I think?) so that you see its library entry, you can then minimise and restore successfully, without using windowed mode which is a bit wonky on some systems.

Offline Hexx

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Re: Webmap question
« Reply #4 on: September 26, 2005, 10:06:02 pm »
Yes, I have heard that if you go to the shipyard in game, and view a ship (right click I think?) so that you see its library entry, you can then minimise and restore successfully, without using windowed mode which is a bit wonky on some systems.

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Offline KBF-Crim

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Re: Webmap question
« Reply #5 on: September 26, 2005, 10:13:01 pm »
Or if you're in the yards it seems to work OK, other than that no
Peeps with 2 systems have an advantage.
(remind me to buy a router)

That does bring up a vaild point though....should people be able to see exactly where other people are?....Vs... where they where?

IMHO...It might make it too easy to jump people....where as, right now....it's kinda a roll of the dice...(which I think I like better....being as intelligence should allways have a factor of un-reliabilty)....in other words....you may know the general area of operation and may have a good idea of the forces involved.....but you dont really know.... ;)

Offline Bonk

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Re: Webmap question
« Reply #6 on: September 26, 2005, 10:21:02 pm »
I was waiting for that one... as well as base display... I can disable either on request. Kinda depends on what people want.

Offline KBF-Crim

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Re: Webmap question
« Reply #7 on: September 26, 2005, 10:26:43 pm »
I was waiting for that one... as well as base display... I can disable either on request. Kinda depends on what people want.

Well..it also makes it easier to check for people to be out of routed hexes.... ;)




Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #8 on: September 26, 2005, 10:57:03 pm »
It should be disabled, as it is a hinderance for concealing fleet movements and disguising deepstrikes.  If someone wants an accurate progress report on enemy pilots he should have to take the time to do his homework reading the news and logically piecing together the available intell, rather than having in effect spies on every enemy ship.

Offline Dizzy

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Re: Webmap question
« Reply #9 on: September 26, 2005, 11:08:33 pm »
Nah, chuut. If an enemy is deepstriking, dontcha think HQ would notify someone and send em over to kill em? Of course. But how is this represented in the game? Just as u say. Ck the news. Keep tabs on what hexes are being hit. OR ck the webmap. The difference isnt much, other than you will know WHO is doing it. The bottom line is that either method still takes a few moments... You still have to do some right clicking...

I dont see what the big deal is. You cant conceal fleet movements. The news reports everything.

Bases and Planets will be displayed for testing purposes. After that, I dont want the webmap showing bases. Comments?

Offline Riskyllama

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Re: Webmap question
« Reply #10 on: September 27, 2005, 01:13:30 am »
what about a delayed webmap news, it tells you where people were, what they were in 5 minutes ago?
Since even in Trek, news sometimes takes time to travel.
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Offline Dizzy

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Re: Webmap question
« Reply #11 on: September 27, 2005, 01:24:33 am »
I was thinking about a 1 turn delay in recieving a new ship from the yard. Cuz now its so easy to find what u want... Kinda compensate for being able to jump right the hell back in the fray with a top of the line ship.

Offline Braxton_RIP

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Re: Webmap question
« Reply #12 on: September 27, 2005, 02:36:58 am »
I was thinking about a 1 turn delay in recieving a new ship from the yard. Cuz now its so easy to find what u want... Kinda compensate for being able to jump right the hell back in the fray with a top of the line ship.

That would sort of limit the guy who has stuck it out in his little DD till he had the money for the CC that wasn't in the yard at the time though.  Might be a double-edged sword.
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Offline Dizzy

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Re: Webmap question
« Reply #13 on: September 27, 2005, 03:01:27 am »
???

Offline FPF-DieHard

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Re: Webmap question
« Reply #14 on: September 27, 2005, 10:58:43 am »
Bases should NOT show on a webmap with destructible bases.   That is just silly.

I don't think players should show either for many reasons mentioned above.
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Offline SkyFlyer

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Re: Webmap question
« Reply #15 on: September 27, 2005, 11:22:36 am »
players should be shown with a five minute delay.

Bases within five hexs of the front should be shown 20 minutes after creation (is that possible bonk?)
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Offline FPF-DieHard

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Re: Webmap question
« Reply #16 on: September 27, 2005, 11:38:02 am »
players should be shown with a five minute delay.

5 minutes is 1-2 missions, this is not long enough.  15 Minutes might be reasonsable

Bases within five hexs of the front should be shown 20 minutes after creation (is that possible bonk?)

No way, do your own recon.   I't fun as hell anyway.   I don't even think bases placements should be reported in the news.
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Offline CaptJosh

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Re: Webmap question
« Reply #17 on: September 27, 2005, 11:45:32 am »
I think planets should show up, though. THere's no way that everyone doesn't know where everyone else's planets are. Espionage is not that difficult.
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Offline FPF-DieHard

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Re: Webmap question
« Reply #18 on: September 27, 2005, 12:42:25 pm »
I think planets should show up, though. THere's no way that everyone doesn't know where everyone else's planets are. Espionage is not that difficult.

Espionage?   You just need a Telescope :)
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Offline Dizzy

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Re: Webmap question
« Reply #19 on: September 27, 2005, 12:51:12 pm »
 I don't even think bases placements should be reported in the news.

Agreed.

Offline CaptJosh

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Re: Webmap question
« Reply #20 on: September 27, 2005, 01:00:44 pm »
It'd have to be a pretty damn good telescope, like...you know, the fricken Argus Array subspace telescope, to see planets around other stars. Even our best optical telescopes only let us infer planets from oddities in stellar motion.
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Offline Dizzy

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Re: Webmap question
« Reply #21 on: September 27, 2005, 01:21:28 pm »
our best optical telescopes only let us infer planets from oddities in stellar motion.

They'd detect Kroma!

Offline FPF-DieHard

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Re: Webmap question
« Reply #22 on: September 27, 2005, 01:23:08 pm »
It'd have to be a pretty damn good telescope, like...you know, the fricken Argus Array subspace telescope, to see planets around other stars. Even our best optical telescopes only let us infer planets from oddities in stellar motion.

Actually, you are right.   As per the scale of space, every star visible from the earth's sky resides in on Hex in Federation and Empire.
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Re: Webmap question
« Reply #23 on: September 27, 2005, 01:35:57 pm »
A little fog of war is good. Showing players on the webmap is not a good idea IMHO, and showing bases is just silly.

Remember LB5? There was literally no point in putting a base down.

Offline GDA-S'Cipio

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Re: Webmap question
« Reply #24 on: September 27, 2005, 02:02:35 pm »
I think planets should show up, though. THere's no way that everyone doesn't know where everyone else's planets are. Espionage is not that difficult.

Initial planets should show.  Now, if Bonk has gotten that terraforming procedure to work, then maybe "new" planets should not show.   (But that's requirement creep, and probably way too much trouble for too little game payoff.)

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Offline Hexx

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Re: Webmap question
« Reply #25 on: September 27, 2005, 02:59:54 pm »
It'd have to be a pretty damn good telescope, like...you know, the fricken Argus Array subspace telescope, to see planets around other stars. Even our best optical telescopes only let us infer planets from oddities in stellar motion.

Actually, you are right.   As per the scale of space, every star visible from the earth's sky resides in on Hex in Federation and Empire.

Actually one of those amusing points- all of these hexes on the F&E board are pretty big, and take a while
to traverse. Yet the Starfleet of the SFB universe would have less than 1000 ships to guard teh whole thing..

Anyone else find it strange that there empires can maintain borders at all?
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Offline FPF-DieHard

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Re: Webmap question
« Reply #26 on: September 27, 2005, 03:07:52 pm »


Actually one of those amusing points- all of these hexes on the F&E board are pretty big, and take a while
to traverse. Yet the Starfleet of the SFB universe would have less than 1000 ships to guard teh whole thing..

Anyone else find it strange that there empires can maintain borders at all?

You are correct, F&E has the Trek universe set as unbeleivably big.  ony the speed of the ship allows for any sense of control. 
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Offline SkyFlyer

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Re: Webmap question
« Reply #27 on: September 27, 2005, 04:26:53 pm »
think about this though... If a base is within say four or five hexs, lets say of another, enemy base, the two would surely dectect each other very quickly.
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Offline CaptJosh

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Re: Webmap question
« Reply #28 on: September 27, 2005, 05:04:55 pm »
Simply via supply traffic, if nothing else.
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Offline FPF-DieHard

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Re: Webmap question
« Reply #29 on: September 27, 2005, 05:12:29 pm »
Simply via supply traffic, if nothing else.

Makes sesne.   As per SFB technobable, a non-cloaked ship travelling at warp is easily detectable from a great distance.
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Offline CaptJosh

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Re: Webmap question
« Reply #30 on: September 27, 2005, 05:14:21 pm »
As I understand it, a ship at warp generates a significant realspace disturbance. That's why they're so obviaus and why the sensors on a ship at warp are impaired, too.
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Offline Hexx

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Re: Webmap question
« Reply #31 on: September 27, 2005, 05:46:19 pm »
Simply via supply traffic, if nothing else.

Makes sesne.   As per SFB technobable, a non-cloaked ship travelling at warp is easily detectable from a great distance.
As I understand it, a ship at warp generates a significant realspace disturbance. That's why they're so obviaus and why the sensors on a ship at warp are impaired, too.


Well, now that we've determined the technobabble of our fiction game supports your thesis we'll get somewhere...  ::)
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Offline Dfly

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Re: Webmap question
« Reply #32 on: September 27, 2005, 06:18:26 pm »
I also agree that we should not be able to see people where they are when they are, on the webmap.  It takes the fun out of trying to figure what actual ships are AI and what are peops.  The news gives you an idea of where they were, and then you follow the paper trail from there.  To actually be given the answer before the question(checking webmap before loggin on, etc) seems OTT.

Offline LordSaxon

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Re: Webmap question
« Reply #33 on: September 27, 2005, 06:52:23 pm »
Glad I posted this question, as it has brought out many interesting ideas about intel in the Dynaverse.
So we should:

1)  Phase out the player locations on the webmap
2)  Delete the reporting of new bases in the news (if possible) and showing of bases on the map.
3)  New Terraformed planets show on the map after "X" amount of turns (due to interstellar traffic, etc.)
Yes?

Offline Dizzy

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Re: Webmap question
« Reply #34 on: September 27, 2005, 07:40:46 pm »
Glad I posted this question, as it has brought out many interesting ideas about intel in the Dynaverse.
So we should:

1)  Phase out the player locations on the webmap
2)  Delete the reporting of new bases in the news (if possible) and showing of bases on the map.
3)  New Terraformed planets show on the map after "X" amount of turns (due to interstellar traffic, etc.)
Yes?

1. I'd like to see a 2 turn delay... A two turn delay on everything is preferable. Map updates, all of it. Dunno if thats possible. We ought to at least trt it for a server. We might like it.
2. yes if possible.
3. Probably not possible.

Offline Hexx

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Re: Webmap question
« Reply #35 on: September 27, 2005, 07:54:47 pm »
There's no reason to have player's location displayed. (delayed or otherwise)
There's no "real" way anyone could get that information, in wartime
all sides would hide their movement, plus it can easily be used for the
harrasment of players who don't want PVP.
-What's the point of giving someone a BCH who's never flown one before
if he's trackable.
- it's a (somehwhat common) -if stupid practice to go afk for a few with a ship parked somewhere
"behind the lines" where it's safe. With this there is nowhere safe, possible DS on VP ships
and arguments over draft dodging.

I'll be more than happy to use it if it's left in, but it's something I really think should go.
The only thing it does (while being a neat feature) is permit the targeting of individual players
for PVP purposes.
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Offline Dfly

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Re: Webmap question
« Reply #36 on: September 27, 2005, 08:04:50 pm »
You know what would be really neet?  What if each player could either turn his position on or off?  lets say I want PvP, then I turn it on for the duration of the time I want it.  When I no longer want just PvP, I turn it off.  To start campaign, all players would be turned off.  That way only the guys wanting it on would do so.  If only it were possible(dreams).

Offline Dizzy

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Re: Webmap question
« Reply #37 on: September 27, 2005, 08:07:21 pm »
Those were my reasons initially, Hexx. Thanks for restating them for me. But alas, it is true, and I'm glad Hexx agrees with me. Player location, while extrememly tempting to leave in, prolly shouldnt be.

Offline Bonk

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Re: Webmap question
« Reply #38 on: September 27, 2005, 08:07:58 pm »
So do we have a consensus? Disable player location and base display on the webmap? (no problem to do, I figured this would be desired anyway)

I cannot disable base placements in the normal server news without editing the serverkit code, and we are not mandated to change gameplay with the serverkit code, only stability. Nor can I disable mission reports in the news, or add a delay to their report, they will report in the news as soon as the mission is complete, as they always have.

762_XC

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Re: Webmap question
« Reply #39 on: September 27, 2005, 08:10:22 pm »
Here is one thought...

Showing where peeps are on the map would make deepstriking a lot harder, and destructable bases would be more survivable.

Unless of course it's late at night and there's no opposition on.

Things that make you go hmmmmm......

Offline Corbomite

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Re: Webmap question
« Reply #40 on: September 27, 2005, 10:12:38 pm »
Bonk is correct. There is no way to (legally) stop those things reporting in the news except by turning it off completely.

Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #41 on: September 27, 2005, 11:34:20 pm »
I dont see what the big deal is. You cant conceal fleet movements. The news reports everything.

You are such a n00b sometimes Dizzy  :smackhead: while nothing can be totally invisible, you can conceal and disguise quite a bit if you know what you are doing  ;)

Offline Dizzy

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Re: Webmap question
« Reply #42 on: September 27, 2005, 11:37:43 pm »
I dont see what the big deal is. You cant conceal fleet movements. The news reports everything.

You are such a n00b sometimes Dizzy  :smackhead: while nothing can be totally invisible, you can conceal and disguise quite a bit if you know what you are doing  ;)
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Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #43 on: September 27, 2005, 11:49:33 pm »
I have no problem with bases not showing up on a webmap, I do think its ok to have placements show in the news however, as this also simulates the fact that an alert empire could have agents watching its enemies movements and the rerouting of materials and personnel for base construction in a tactically important area which would be noramally watched more by such agents, would leave some tell-tell signs.

What might be a cool feature would be the alowance of placing Red Herrings.  Imagine if you didn't allow placement of any more full starbases in the rulesset of a server, but replaced starbases with decoys that could be bought in the shipyard a a fraction of the cost so that the purchasing account would seem to be in possession of a starbase.  They placed the decoy base and that also appeared in the news and would make a good trap.  I doubt this is possible however due to the fact that once placed the decoys would probably interact in a way with the map that allowed for resupply, but figured I'd throw the idea out anyhow just incase someone was brilliant enough to figure out how it might be done.

Offline Dizzy

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Re: Webmap question
« Reply #44 on: September 28, 2005, 01:11:45 am »
Thats easy, Chuut. We turn base stations into cheap ass DefSats. Will show in the news like a regular base, but imagine deepstriking it only to find you came 6 hexes deep for that? Oops, wont work. Cuz in that sense, even a cheap ass defsat would function as a base, you'd spawn and be able to resupply there...

Hrmmm I have an idea... gonna post another thread.

Offline SkyFlyer

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Re: Webmap question
« Reply #45 on: September 28, 2005, 01:35:17 am »
Simply via supply traffic, if nothing else.

This man deserves a slave girl lap dance.
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Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #46 on: September 28, 2005, 01:40:53 am »
Simply via supply traffic, if nothing else.

This man deserves a slave girl lap dance.

Tell Kroma to break out the green bodypait, oh wait Gorn are naturally Green  :P

Offline CaptJosh

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Re: Webmap question
« Reply #47 on: September 28, 2005, 07:51:04 am »
Oh HELL NO!

Firstly, this kitty don't swing that way.
Secondly, Kroma's huge! He'd crush someone if he tried to give a lapdance.

Think before you post PLEASE!
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Offline Capt_Bearslayer_XC

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Re: Webmap question
« Reply #48 on: September 28, 2005, 08:09:45 am »
Thats easy, Chuut. We turn base stations into cheap ass DefSats. Will show in the news like a regular base, but imagine deepstriking it only to find you came 6 hexes deep for that? Oops, wont work. Cuz in that sense, even a cheap ass defsat would function as a base, you'd spawn and be able to resupply there...

Hrmmm I have an idea... gonna post another thread.

Ya know.... Firesoul did put all those bases in there for some reason.... ;)
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Offline FPF-DieHard

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Re: Webmap question
« Reply #49 on: September 28, 2005, 11:14:56 am »
I dont see what the big deal is. You cant conceal fleet movements. The news reports everything.

You are such a n00b sometimes Dizzy  :smackhead: while nothing can be totally invisible, you can conceal and disguise quite a bit if you know what you are doing  ;)

That is silly, if forces are attacked, you know about it.
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Offline CaptJosh

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Re: Webmap question
« Reply #50 on: September 28, 2005, 12:38:42 pm »
Barring jamming and overwhelming opposition, anyway. But even so, when a group of ships was cut off from contact, their government would at least know something was wrong.
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Offline FA Frey XC

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Re: Webmap question
« Reply #51 on: September 28, 2005, 02:27:59 pm »
I was going to post in this thread, but I have come to realize that my belief in what a proper and realistic D2 Campaign is not shared by anyone else but me.

Maybe it's time for a change.
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Offline Bonk

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Re: Webmap question
« Reply #52 on: September 28, 2005, 02:34:37 pm »
I was going to post in this thread, but I have come to realize that my belief in what a proper and realistic D2 Campaign is not shared by anyone else but me.

Maybe it's time for a change.


Hey! You just did post in this thread!  :P  ;D

I hear ya bud. Its a finicky crowd. You'd think they were all women. I've gotten used to them. ;)

Offline Dizzy

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Re: Webmap question
« Reply #53 on: September 28, 2005, 02:37:15 pm »
Brace for negative Karma, Frey unless you spill the beans!

Offline Hexx

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Re: Webmap question
« Reply #54 on: September 28, 2005, 02:39:58 pm »
I was going to post in this thread, but I have come to realize that my belief in what a proper and realistic D2 Campaign is not shared by anyone else but me.

Maybe it's time for a change.


Oooohh and here's an idea.... why not keep it to yourself and don't say anything about the idea...
That way people are sure to come around and we'll have all of the servers set up how you want.

Or, if you don't think that would work you could type something out, post a link, basically put forth an argument for what
you think would make a good server and see if anyone picks up on it.

Really the choice is yours, I've always believed in keeping my thoughts to myself though, so I'd go with option one..
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Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #55 on: September 28, 2005, 02:43:59 pm »


That is silly, if forces are attacked, you know about it.

You would know they were attacked and by what only if they escaped and reported or if the log bouy was recovered.  If they were destroyed and the log bouy eliminated they would be known to be missing in action but the size and composition of the force would remain a mystery.

Offline FA Frey XC

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Re: Webmap question
« Reply #56 on: September 28, 2005, 02:52:58 pm »
I was going to post in this thread, but I have come to realize that my belief in what a proper and realistic D2 Campaign is not shared by anyone else but me.

Maybe it's time for a change.


Oooohh and here's an idea.... why not keep it to yourself and don't say anything about the idea...
That way people are sure to come around and we'll have all of the servers set up how you want.

Or, if you don't think that would work you could type something out, post a link, basically put forth an argument for what
you think would make a good server and see if anyone picks up on it.

Really the choice is yours, I've always believed in keeping my thoughts to myself though, so I'd go with option one..

Wow, Hexx, thanks for the thoughtful, compassionate, non-sarcastic friendly response to my post.

You're right, with this type of support, what am I thinking ?

 :lame:

If there was any question before, it's been answered now.
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Offline Hexx

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Re: Webmap question
« Reply #57 on: September 28, 2005, 02:57:56 pm »
I was going to post in this thread, but I have come to realize that my belief in what a proper and realistic D2 Campaign is not shared by anyone else but me.

Maybe it's time for a change.


Oooohh and here's an idea.... why not keep it to yourself and don't say anything about the idea...
That way people are sure to come around and we'll have all of the servers set up how you want.

Or, if you don't think that would work you could type something out, post a link, basically put forth an argument for what
you think would make a good server and see if anyone picks up on it.

Really the choice is yours, I've always believed in keeping my thoughts to myself though, so I'd go with option one..

Wow, Hexx, thanks for the thoughtful, compassionate, non-sarcastic friendly response to my post.

You're right, with this type of support, what am I thinking ?

 :lame:

With the lame original post what were you expecting?

2000 people to log on and start a " tell us what you want Frey" petition?
I freely admit you guys have a lot of work to do to keep this place around for us to post on, but
if you have an idea.. why not do what everyone else does..
post it?

Or you could stick to your psychically acquired knowledge, realizing the universal truth that everyone already knows
what your idea is and has rejected it..

Either way...
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

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Re: Webmap question
« Reply #58 on: September 28, 2005, 03:29:44 pm »


That is silly, if forces are attacked, you know about it.

You would know they were attacked and by what only if they escaped and reported or if the log bouy was recovered.  If they were destroyed and the log bouy eliminated they would be known to be missing in action but the size and composition of the force would remain a mystery.

Utter-BS.   If a patrol doesn't check in, you know something happened.

And subspace anomolies are ALWAYS cloaked ships :P
Who'd thunk that Star-castling was the root of all evil . . .


Offline FA Frey XC

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Re: Webmap question
« Reply #59 on: September 28, 2005, 03:49:50 pm »
I was going to post in this thread, but I have come to realize that my belief in what a proper and realistic D2 Campaign is not shared by anyone else but me.

Maybe it's time for a change.


Oooohh and here's an idea.... why not keep it to yourself and don't say anything about the idea...
That way people are sure to come around and we'll have all of the servers set up how you want.

Or, if you don't think that would work you could type something out, post a link, basically put forth an argument for what
you think would make a good server and see if anyone picks up on it.

Really the choice is yours, I've always believed in keeping my thoughts to myself though, so I'd go with option one..

Wow, Hexx, thanks for the thoughtful, compassionate, non-sarcastic friendly response to my post.

You're right, with this type of support, what am I thinking ?

 :lame:

With the lame original post what were you expecting?

2000 people to log on and start a " tell us what you want Frey" petition?
I freely admit you guys have a lot of work to do to keep this place around for us to post on, but
if you have an idea.. why not do what everyone else does..
post it?

Or you could stick to your psychically acquired knowledge, realizing the universal truth that everyone already knows
what your idea is and has rejected it..

Either way...

Lame..post...

LAME POST ?

You want a fraking lame post, here it is FurBoy:

Take your suggestions and shove them. I've had it with the absolute LACK of respect or civility in these forums. OMFG, what did I do but say what I thought, posted what I perceive to be a fact. HELL, you should have seen what I was GOING TO POST. But once again, I choose to take the high road, and tried to come up with something that would say what I wanted it to say without being sh*tty. And look what it got me.

YOU, on the other hand, took what I said and applied YOUR BS PERSPECTIVE to it, and thus what did you accomplish?

NOTHING. NOT A FRAKKING THING EXCEPT PISSING ME OFF.

I've really had it up to here with all you fokkers who want to bitch, complain, moan or cry about ANYTHING YET YOU DON'T DO ANYTHING TO SUPPORT IT.

WTF do you REALLY do Hexx besides post? When have you EVER stepped up and actually supported anything to do with D.Net?

You frakking guy, I've had it with the egos, attitudes, and just plain FRAKKING DISRESPECT on this board.

This isn't worth it anymore.
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Dynaverse Gaming Association
Owner, CEO XenoCorp Inc.


Offline Bonk

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Re: Webmap question
« Reply #60 on: September 28, 2005, 04:00:06 pm »
Oh oh... don't feel like its all you Hexx, you just picked a bad time to be smart.

Offline FPF-DieHard

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Re: Webmap question
« Reply #61 on: September 28, 2005, 04:07:04 pm »
Oh oh... don't feel like its all you Hexx, you just picked a bad time to be smart.

Don't ever accuse Hexx of being smart!!
Who'd thunk that Star-castling was the root of all evil . . .


Offline Dizzy

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Re: Webmap question
« Reply #62 on: September 28, 2005, 04:25:21 pm »
I would like to divert everyone's attention here: http://www.dynaverse.net/forum/index.php/topic,163360667.msg1122630200.html#msg1122630200 for the moment, Ty.

Offline Mog

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Re: Webmap question
« Reply #63 on: September 28, 2005, 05:14:06 pm »
I was going to post in this thread, but I have come to realize that my belief in what a proper and realistic D2 Campaign is not shared by anyone else but me.

Maybe it's time for a change.


Oooohh and here's an idea.... why not keep it to yourself and don't say anything about the idea...
That way people are sure to come around and we'll have all of the servers set up how you want.

Or, if you don't think that would work you could type something out, post a link, basically put forth an argument for what
you think would make a good server and see if anyone picks up on it.

Really the choice is yours, I've always believed in keeping my thoughts to myself though, so I'd go with option one..

Wow, Hexx, thanks for the thoughtful, compassionate, non-sarcastic friendly response to my post.

You're right, with this type of support, what am I thinking ?

 :lame:

With the lame original post what were you expecting?

2000 people to log on and start a " tell us what you want Frey" petition?
I freely admit you guys have a lot of work to do to keep this place around for us to post on, but
if you have an idea.. why not do what everyone else does..
post it?

Or you could stick to your psychically acquired knowledge, realizing the universal truth that everyone already knows
what your idea is and has rejected it..

Either way...

Lame..post...

LAME POST ?

You want a fraking lame post, here it is FurBoy:

Take your suggestions and shove them. I've had it with the absolute LACK of respect or civility in these forums. OMFG, what did I do but say what I thought, posted what I perceive to be a fact. HELL, you should have seen what I was GOING TO POST. But once again, I choose to take the high road, and tried to come up with something that would say what I wanted it to say without being sh*tty. And look what it got me.

YOU, on the other hand, took what I said and applied YOUR BS PERSPECTIVE to it, and thus what did you accomplish?

NOTHING. NOT A FRAKKING THING EXCEPT PISSING ME OFF.

I've really had it up to here with all you fokkers who want to bitch, complain, moan or cry about ANYTHING YET YOU DON'T DO ANYTHING TO SUPPORT IT.

WTF do you REALLY do Hexx besides post? When have you EVER stepped up and actually supported anything to do with D.Net?

You frakking guy, I've had it with the egos, attitudes, and just plain FRAKKING DISRESPECT on this board.

This isn't worth it anymore.


Total overreaction frey.

Are we supposed to be mind readers as to what your idea is?

Hexxypoos made a purrfectly valid point, and you've jumped all over him. I agree with his view of your initial post.
Merriment is All

Fear the Meow!

Offline Hexx

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Re: Webmap question
« Reply #64 on: September 28, 2005, 05:20:07 pm »
Post deleted

-While I do- and I want to make this clear- respect and thank all the Admins, and especially Frey for the work
they do so that we can have a place to plan and chat,as well as for all the work they do behind the scenes so we can
actually still play the game

And .. I actually have written anothe paragraph here about 6 times, and deleted it the same number
Frey- you've done alot- far more than I- for the community I- and I think everyone here appreciates what
you've done.

But how do you want people to react to a post that says " No one likes what I want to do" and gives absolutely nothing
to indicate what you'd like to see?


Anyways that's it that's all

Moving on.
« Last Edit: September 28, 2005, 06:19:19 pm by Hexx »
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

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Re: Webmap question
« Reply #65 on: September 28, 2005, 05:25:35 pm »

Ive never claimed to tke the high road . . .


I've always seen you as more of a "Yellow Brick Road" kind of guy  ;D
Who'd thunk that Star-castling was the root of all evil . . .


Offline Corbomite

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Re: Webmap question
« Reply #66 on: September 28, 2005, 05:27:05 pm »
Hexx, just leave it alone... please.

Offline Dizzy

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Re: Webmap question
« Reply #67 on: September 28, 2005, 05:27:54 pm »
I would like to divert everyone's attention here: http://www.dynaverse.net/forum/index.php/topic,163360667.msg1122630200.html#msg1122630200 for the moment, Ty.


Just like to divert some traffic to the above link again, for feedback, thanks.  :)

Offline Nemesis

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Re: Webmap question
« Reply #68 on: September 28, 2005, 06:22:20 pm »
Knowing everyones location has never before been tried in a campaign.  How about we try it for the first 7 days and then turn it off until there is a concensus based on actual experience?
Do unto others as Frey has done unto you.
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I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline Riskyllama

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Re: Webmap question
« Reply #69 on: September 28, 2005, 06:38:58 pm »
how about we get EVERYONE onto the TEST SERVER and see how well its working for us there...
Everything is sweetened by risk. ~Alexander Smith

Offline Hexx

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Re: Webmap question
« Reply #70 on: September 28, 2005, 06:42:58 pm »
Knowing everyones location has never before been tried in a campaign.  How about we try it for the first 7 days and then turn it off until there is a concensus based on actual experience?
IMHO it's simply unnecessary, there are simply to many things that can or may hurt casual players as opposed
to the PVPers.
If you want to kill one of your buds, just call them out
I know anytime I say I'm looking for a PVP fight there's usually 5-10 responses in a few seconds
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Offline Riskyllama

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Re: Webmap question
« Reply #71 on: September 28, 2005, 06:53:30 pm »
here's a silly question, could you only report people in a hex touching a base or planet?
Everything is sweetened by risk. ~Alexander Smith

Offline Lepton

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Re: Webmap question
« Reply #72 on: September 28, 2005, 07:02:09 pm »
Isn't it actually possible to see a person hex position in SFC3?  Such a long time since I have played it that I can't remember.  I sort of remember there being more info on a player clicking on his name in the player list.

If so, player position info would not be without precedent, and if so, I don't think it has caused anyone in SFC3 to spontaneously combust, if that is the concern here.


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Offline Hexx

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Re: Webmap question
« Reply #73 on: September 28, 2005, 07:05:33 pm »
I think you can, of course i thik you can also fleet and join a fight in progress (?)
-someoe told me you can, don;t know if he was joking or not.

It really doesn't matter (imo) I fly for the PVP so I assume I'd get hit more.
Just think we have more peeps than SFC3 that don't like PVP, would be a bit harder on them
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Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #74 on: September 28, 2005, 10:44:48 pm »


That is silly, if forces are attacked, you know about it.

You would know they were attacked and by what only if they escaped and reported or if the log bouy was recovered.  If they were destroyed and the log bouy eliminated they would be known to be missing in action but the size and composition of the force would remain a mystery.

Utter-BS.   If a patrol doesn't check in, you know something happened.

And subspace anomolies are ALWAYS cloaked ships :P

Umm DH I did say that "they would be known as missing in action", the various starfleets just wouldn't know if they got ambushed by one ship or a fleet, and they certainly wouldn't know which ships.  The news reports in this vain, telling you a hex was attacked, thats about all the info that would be available unless the attackers were unsucessful.

Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #75 on: September 28, 2005, 10:55:18 pm »
Note to Frey:

Dude I think you did over react a bit.  Hex was just being his normal smartass self, a characteristic that is enjoyed by many on these forums.

If you do have any ideas, I think most of the players here would be thankful if you shared them, they might not agree with them, but they would definately be food for thought, especially coming from one of the most, if not THE MOST respected member of our community.  I think Hex was basically saying that if you want to get people interested in an idea, you have to tell them the idea first, just be ready for everyone not to agree.  It has been my experience that very few ideas are liked by all, yet many idea that don't make it into a campaign do lead to other ideas or modified versions that do make it in.  Your ideal idea may or may not make it, but it will likely result in something a little closer to your heart than what we have now if you share your thoughts. 

I wont think any less of you if you choose not to share Frey, you already have my utmost repest for all that you do for this community and I don't think anything can change that.  Am I curious as to what you envision, you betcha I am, but if you choose not to share out of concern for the tone of the response I can respect that.  I ask that everyone else here do the same and respect Frey's decision whether or not to share his thoughts.  The man deserves it for all he has done for all of us.

Offline Bonk

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Re: Webmap question
« Reply #76 on: September 29, 2005, 06:48:01 am »
See Frey's vision here:

http://www.dynaverse.net/forum/index.php/topic,163357537.0.html

Pay attention people. Old news.


(Good Lord, has my short term memory recovered to the point where it is better than Chuut and Hexx's ? ;))

Offline Dizzy

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Re: Webmap question
« Reply #77 on: September 29, 2005, 07:12:11 am »
Ya, that is old news. Most of that stuff has been a goal for SGODev for ages. Cool thing is that SG servers push the envelope each incarnation and get more innovative and offer cooler better stuff.

Great minds think alike.   ;D

Offline KAT Chuut-Ritt

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Re: Webmap question
« Reply #78 on: September 29, 2005, 08:12:28 am »
See Frey's vision here:

http://www.dynaverse.net/forum/index.php/topic,163357537.0.html

Pay attention people. Old news.


(Good Lord, has my short term memory recovered to the point where it is better than Chuut and Hexx's ? ;))


Not really, as this is the first time I saw that post, can't remember what you never saw  :P

Some pretty cool ideas in that post, I particularly like the general idea presented on resource control, although the part where OOB is mentioned makes my whiskers twitch in anxiety.  Still, it might be plausible, just have to see a little more detail before forming any real opinion on it.

Overall I have to say I really like the post as it tends to be quite visionary.


Offline Soreyes

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Re: Webmap question
« Reply #79 on: September 29, 2005, 08:47:18 am »
I'm pretty much in the same camp as Chutt is. The only thing that makes me a little nervous is the OOB. But then what the heck I only fly CLs ;D

As for Frey having a word or two to Hexx. Eh We all Vent every once in awhile.... I mostly Vent on TS ;D


[img width=600 height=150]

el-Karnak

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Re: Webmap question
« Reply #80 on: September 29, 2005, 10:42:26 am »
I was going to post in this thread, but I have come to realize that my belief in what a proper and realistic D2 Campaign is not shared by anyone else but me.

Maybe it's time for a change.


Oooohh and here's an idea.... why not keep it to yourself and don't say anything about the idea...
That way people are sure to come around and we'll have all of the servers set up how you want.

Or, if you don't think that would work you could type something out, post a link, basically put forth an argument for what
you think would make a good server and see if anyone picks up on it.

Really the choice is yours, I've always believed in keeping my thoughts to myself though, so I'd go with option one..

Wow, Hexx, thanks for the thoughtful, compassionate, non-sarcastic friendly response to my post.

You're right, with this type of support, what am I thinking ?

 :lame:

With the lame original post what were you expecting?

2000 people to log on and start a " tell us what you want Frey" petition?
I freely admit you guys have a lot of work to do to keep this place around for us to post on, but
if you have an idea.. why not do what everyone else does..
post it?

Or you could stick to your psychically acquired knowledge, realizing the universal truth that everyone already knows
what your idea is and has rejected it..

Either way...

A few hundred years ago, a famous French finance minister stated that the fine art of taxation is plucking the golden goose, which incur the goose to hiss, to generate revenue without killing it. 

Try not to kill the goose. :-\

Quote from: Chuut-Ritt
Dude I think you did over react a bit.  Hex was just being his normal smartass self, a characteristic that is enjoyed by many on these forums.

If you do have any ideas, I think most of the players here would be thankful if you shared them, they might not agree with them, but they would definately be food for thought, especially coming from one of the most, if not THE MOST respected member of our community.  I think Hex was basically saying that if you want to get people interested in an idea, you have to tell them the idea first, just be ready for everyone not to agree.  It has been my experience that very few ideas are liked by all, yet many idea that don't make it into a campaign do lead to other ideas or modified versions that do make it in.  Your ideal idea may or may not make it, but it will likely result in something a little closer to your heart than what we have now if you share your thoughts. 

It's a people skills thing. Some posters can, and occasionally do, make their points without POing others off.

IMHO, if a poster incurs a public venting backlash then they screwed up. Unless they are some incorrigible wade like WaterTiger of couple years ago, it takes a lot to get a person to pop-off in a pubilc forum.  No amount of rationalizing and apologetic vouching can make up for it.  Just don't talk about it anymore and don't do it again cuz actions always speak louder than words.


Offline Hexx

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Re: Webmap question
« Reply #81 on: September 29, 2005, 10:53:58 am »
I was wondering where that neg karma came from
(first in like two weeks- was getting worried)

I had put it behind me, changed my post, and made as much an apology as I was going to make
but now..

You're point is taken, these are for all intents and purposes Frey's forums- he works his ass
off so we have a place to do stuff like this.
That being said- I still refuse to accept his original post a anything other than the same type of post he was complaining about. He HAD- as it turns out, made a post, which Bonk was kind enough to link
Had Frey merely done the same, none of this would have happened.

Was I an ass? yep
Would I make the same kind of comment over the same post again?
yes

I don't believe I've ever slandered or denigrated the admins of this forum, I don't think I've ever
done anything to make their job tougher,nor have i ever refused to do anything or delete any posts
asked of me by them, and I am beginning to resent emails and this that say I have.

Frey's a great guy, he made a bad post.
I called him on it.

To me that's all it was.

If Frey wants to take it further, I assume I'll get an email or PM from him
Otherwise I think everyone can drop it.
Frey ,I'm sure, is very capable of defending himself.


« Last Edit: September 29, 2005, 11:11:12 am by Hexx »
Courageously Protesting "Lyran Pelt Day"

762_XC

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Re: Webmap question
« Reply #82 on: September 29, 2005, 12:04:10 pm »
I smell dead horsies.

Offline FPF-DieHard

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Re: Webmap question
« Reply #83 on: September 29, 2005, 12:34:21 pm »
I smell dead horsies.

Time for your monthy bath?
Who'd thunk that Star-castling was the root of all evil . . .


Offline Hexx

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Re: Webmap question
« Reply #84 on: September 29, 2005, 01:07:01 pm »
I smell dead horsies.

Time for your monthy bath?

Hmm, new poll.. what smells worse- dead horse or Hydran...
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Offline Bonk

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Re: Webmap question
« Reply #85 on: September 29, 2005, 01:20:34 pm »
Methane has no smell dammit!  >:(  :D

Offline Hexx

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Re: Webmap question
« Reply #86 on: September 29, 2005, 01:22:20 pm »
Methane has no smell dammit!  >:(  :D

So your vote is for dead horse then ?
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Offline Bonk

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Re: Webmap question
« Reply #87 on: September 29, 2005, 01:44:20 pm »
Um, I guess, but it depends on when the Hydran in question last bathed really...  :D