Topic: R-NHK vs F-CB  (Read 25726 times)

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Offline Kzinbane

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Re: R-NHK vs F-CB
« Reply #100 on: September 09, 2005, 12:31:16 pm »
But the point is I only got blown up when I closed the range!  Yes I lost every mission where "I did what I wanted" but only AFTER I stopped dancing.  At no point was I in danger at losing between ranges 8-16 that I was firing my HBs from.  All of my loses were caused by my closing the range.  Many of the times I closed were on my own volition, which is your point that I lost flying my own way, but the point is that it's not from hellbore dancing.  Now it may be that hellbore dancing shouldn't win in theory, but it was working against your responses in those games.  Unforuntely I don't have the films as I played at least 5 games vs the AI afterwards, but if you have them you can confirm that you were taking internals and I hadn't lost a shield yet.  The losses all came after turning in.

To Hexx: I forgot to reply earlier: I checked the manual thoroughly and could not find a single mention of the HB ship blowing up when it shoots the ESG fields.  I did see on one page's footnotes that if you ram a cloaked ship with them YOU blow up.


:D :D :D


I would LOOOOVE to fly Lyran, except if I wanted disruptors I would fly Klingon and take more phasers and drones.  If I wanted ESG fields I'd fly Hydran and use fusions/gattlings to replace an offensive ESG and gattlings to replace the defensive ESG.  If I wanted no power while charging I'd fly Fed.  If I wanted stupid phasers I'd fly Lyran.  Oops.  There you have it, the Lyrans are worthless.


heheh

Drones are for wimps that can't figure out how to win with direct fire.  :P  Give me a good phaser suite, a few dizzy's and a couple ESG's any day, just TRY to hit me with a drone LOL.  Between the phaser 3's, tractors and 2 ESG nothing stops drones better.  You knuckleheads that think ESG's are only for ramming are missing out... they are DEFENSIVE weapons first THEN offensive weapons.  ::)

Offline Dizzy

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Re: R-NHK vs F-CB
« Reply #101 on: September 09, 2005, 12:37:18 pm »
lYRANS PWN. oops caps.

Offline Dizzy

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Re: R-NHK vs F-CB
« Reply #102 on: September 09, 2005, 12:40:00 pm »
New Thread: R-NHK Vs. L-BCPp

Offline Capt_Bearslayer_XC

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Re: R-NHK vs F-CB
« Reply #103 on: September 09, 2005, 12:42:09 pm »
New Thread: R-NHK Vs. L-BCPp

You are hijacking... not making a new thread... what are you?  A n00b?  :P
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Offline Dizzy

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Re: R-NHK vs F-CB
« Reply #104 on: September 09, 2005, 12:44:08 pm »

Offline Seanner

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Re: R-NHK vs F-CB
« Reply #105 on: September 09, 2005, 12:58:12 pm »
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It will take longer to lose the saber dance but you will lose it just the same. If you over-rely on those split arcs you show him your rear every time. Eventually it drops and the internals start racking up. Your weapons get miziaed, you run out of parts, and things get p00py real fast.

Yep that's what I guessed in my first post on this issue, but Dizzy wasn't shooting my rear shield everytime so I was fine proceeding with dancing in THIS case, though I see it's wrong in general.

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Chasing him all the time won't work either (as you discovered), because of all his transporters and rear firing phasers.

Yeah, and to hell with T-bombs.

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This is not to say the fight is hopeless by any means. It just becomes a question of timing, knowing when to use each tactic. Occasionally overloading and luring him into range 8 is a good middle ground, if he bites. Mix that up with the starndard range 15 saber, and try for an overrun when the timing is right. The timing is right if:

1) You are mostly loaded
2) He is mostly not
3) He is being aggressive, not running away from you
4) You think you can catch him by surprise

So let's say I'm at range 15 with normals charged (including fusions) and he just fired:  I can overload the fusions in half a turn, meaning I can get a solid shot before he rearms.  What if he turns away?  Since I can't chase him into T-bombs do I take a range 8 alpha and turn away again?  Also having to centerline for a good shot is impossibly restrictive, would it be better to go with one OL HB and OL fusions for higher speed and just fire at an oblique if he's trying to turn away from the overrun?  Or use everything but burn an HET?  What would be helpful is a video of some excellent Hydran/Klingon players duelling...

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And don't forget a repel. That is VERY important.

Roger that.  I'll never be able to figure out how much to use.  He could possibly go with a level 4 and be shooting standard disruptors and low phasers at pretty good speed, and I would never realize it.

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If you died trying this against Dizzy it does not mean the tactic is invalid. It just means you have to work on your timing.

No it means Dizzy was trying to get me killed.  He wanted me to crash into the T-bombs.  I'm afraid, Dizzy, we can no longer be friends  :'(

j/k

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There is of course a third tactic, which is to castle. But I wouldn't recommend trying it until you familiarize yourself thoroughly with the moving battle.

Screw castling... ships should have a stall speed of 12-15... yes in space.  We'll say their warp drives fail if not kept above 12-15.

Offline FPF-DieHard

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Re: R-NHK vs F-CB
« Reply #106 on: September 09, 2005, 01:13:03 pm »
New Thread: R-NHK Vs. L-BCPp

Is that even a contest?
Who'd thunk that Star-castling was the root of all evil . . .


Offline KBF-Kurok

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Re: R-NHK vs F-CB
« Reply #107 on: September 09, 2005, 01:29:15 pm »
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Screw castling... ships should have a stall speed of 12-15... yes in space.  We'll say their warp drives fail if not kept above 12-15.
I hate to say this but some time castling is the best thing in  some of the hydran ships (spits into the wind) Aginst some of the later klingon ships with their better turn rates and weapon arcs It is asking to get a scatter pack in your face if your chasing or even worse letting  him get behind you. If the pilot is any good he will be able to stay out of your arcs for the heavys and pound your rear shields with his.
 Some of the best matches i have ever played are aginst hydran pilots who know what they are doing. (yes i think castling is cheasy still but it is a valid tactic)
 It sounds like your getting some good lessons from some fine pilots.
 My best piece of advice that i can give you is to listen to them and ask alot of questions. If some thing isnt working for you try something different, what works for them might not be  your style but knowing it could save your a$$ one day.
Kurok

Offline Hexx

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Re: R-NHK vs F-CB
« Reply #108 on: September 09, 2005, 01:30:45 pm »
New Thread: R-NHK Vs. L-BCPp

Is that even a contest?

Well it would be alot more fun then a Lyran CCH

Courageously Protesting "Lyran Pelt Day"

Offline Dizzy

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Re: R-NHK vs F-CB
« Reply #109 on: September 09, 2005, 01:32:33 pm »
This is why bpv is so pointless. The NHK has 3 more than the bcpp.

Offline Hexx

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Re: R-NHK vs F-CB
« Reply #110 on: September 09, 2005, 01:37:23 pm »
This is why bpv is so pointless. The NHK has 3 more than the bcpp.

Agreed
Should be at least 20.
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

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Re: R-NHK vs F-CB
« Reply #111 on: September 09, 2005, 01:41:44 pm »
This is why bpv is so pointless. The NHK has 3 more than the bcpp.

That is with the cloak, which while usefula against some races is not any good against Lyrans.

192 x .85 = 163.5 BPV is the non-cloak effective NHK BPV.   This is of course funny as this is lower than the F-CB's 165 BPV which is not as good.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Seanner

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Re: R-NHK vs F-CB
« Reply #112 on: September 09, 2005, 01:42:28 pm »
Quote
My best piece of advice that i can give you is to listen to them and ask alot of questions. If some thing isnt working for you try something different, what works for them might not be  your style but knowing it could save your a$$ one day.

Point well taken.

Will people be on tonight?

Offline Hexx

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Re: R-NHK vs F-CB
« Reply #113 on: September 09, 2005, 01:46:12 pm »
This is why bpv is so pointless. The NHK has 3 more than the bcpp.

That is with the cloak, which while usefula against some races is not any good against Lyrans.

192 x .85 = 163.5 BPV is the non-cloak effective NHK BPV.   This is of course funny as this is lower than the F-CB's 165 BPV which is not as good.

Tru, but then the Lyran CCH -while not being a bad ship by any means- still (to me) seems a little high at 170.
Courageously Protesting "Lyran Pelt Day"

Offline Dizzy

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Re: R-NHK vs F-CB
« Reply #114 on: September 09, 2005, 01:48:04 pm »
Ya, Hexx... we need to lower it to... 155?  ;D Mb you wouldnt have such a hard time in EEK missions then...  ;)

Offline Hexx

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Re: R-NHK vs F-CB
« Reply #115 on: September 09, 2005, 01:54:41 pm »
I never fly it.
Now if you wanted to lower the CWLP's to say mid 50ish that'd be cool  :P
Courageously Protesting "Lyran Pelt Day"

Offline FA Frey XC

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Re: R-NHK vs F-CB
« Reply #116 on: September 09, 2005, 04:33:35 pm »
I'm going to be online tonight after BattleStar Galactica.

:)
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Offline Dizzy

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Re: R-NHK vs F-CB
« Reply #117 on: September 09, 2005, 05:26:36 pm »
Ahhh, thx for reminding me... gonna tape it.

Hey, I didnt see BSG last fri night. Just a buncha SG1 episodes... U?

Offline FPF-DieHard

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Re: R-NHK vs F-CB
« Reply #118 on: September 09, 2005, 05:31:04 pm »
Ahhh, thx for reminding me... gonna tape it.

Hey, I didnt see BSG last fri night. Just a buncha SG1 episodes... U?

Sci Fi didn't show anything new.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FA Frey XC

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Re: R-NHK vs F-CB
« Reply #119 on: September 09, 2005, 05:35:51 pm »
Naw, no new BSG last week - tonight is a new one tho :)
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