Topic: DH, AOTK2 Shiplist Q's.  (Read 3787 times)

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Offline Dizzy

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DH, AOTK2 Shiplist Q's.
« on: August 29, 2005, 11:45:00 am »
You did an excellent job with the AOTK2 shiplist/ftrlist. I think it's been one of the best so far. Would like to use it for the next campaign if you dont mind.

What issues were unresolved with it?

What changes do you think need to be made?

And the 'v' vanilla thing didn't work too well, huh? Scrap it?

What about adding some sort of drone racks on klink carriers? Just thoughts here...

Offline FPF-DieHard

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Re: DH, AOTK2 Shiplist Q's.
« Reply #1 on: August 29, 2005, 12:17:55 pm »
You did an excellent job with the AOTK2 shiplist/ftrlist. I think it's been one of the best so far. Would like to use it for the next campaign if you dont mind.

What issues were unresolved with it?


I have  Few Donor bugs that I've already fixed in my DEV list.

What changes do you think need to be made?

Not really sure unless other races are added in.   I want to expand and Andro'ish stuff and more GAW stuff.


And the 'v' vanilla thing didn't work too well, huh? Scrap it?

That was a waist, I'm removing it from my DEV list

What about adding some sort of drone racks on klink carriers? Just thoughts here...
Quote

Yes, Klink Carriers are getting an F-Rack of 2 for making Scatterpacks in my next rev.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Hexx

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Re: DH, AOTK2 Shiplist Q's.
« Reply #2 on: August 29, 2005, 01:15:46 pm »
Not to jump in , but I thought Andro's were GAW- is there something else that
qualifies as GAW stuff?
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Offline FPF-DieHard

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Re: DH, AOTK2 Shiplist Q's.
« Reply #3 on: August 29, 2005, 01:47:32 pm »
Not to jump in , but I thought Andro's were GAW- is there something else that
qualifies as GAW stuff?

Pretty much, I want to Expand X-tech/XP tech into the Andro-Invasion/Trek Lost Era as well.  Just need to take baby steps to get there.
Who'd thunk that Star-castling was the root of all evil . . .


Offline GDA-S'Cipio

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Re: DH, AOTK2 Shiplist Q's.
« Reply #4 on: August 29, 2005, 05:07:44 pm »

And the 'v' vanilla thing didn't work too well, huh? Scrap it?

That was a waist, I'm removing it from my DEV list

It did keep me in a vanilla cruiser throughout the early days of the server despite others (<cough> Agave <cough>) asking me to switch to DDL.

I admit, once the BF came out, I jumped off the v bandwagon.

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Offline FPF-DieHard

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Re: DH, AOTK2 Shiplist Q's.
« Reply #5 on: August 29, 2005, 05:14:04 pm »

And the 'v' vanilla thing didn't work too well, huh? Scrap it?

That was a waist, I'm removing it from my DEV list

It did keep me in a vanilla cruiser throughout the early days of the server despite others (<cough> Agave <cough>) asking me to switch to DDL.

I admit, once the BF came out, I jumped off the v bandwagon.

-S'Cipio

The Disengament penalty being 1/2'd was not enough incentive. 

Hex-fipper want flip, PvPers want to win.  People will always be in the best available ship for that role.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Hexx

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Re: DH, AOTK2 Shiplist Q's.
« Reply #6 on: August 29, 2005, 05:14:36 pm »
I was going to fly the "v" ships, but then I noticed they all
sucked.
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

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Re: DH, AOTK2 Shiplist Q's.
« Reply #7 on: August 29, 2005, 05:16:17 pm »
I was going to fly the "v" ships, but then I noticed they all
sucked.

They don't "suck" if you have to fly agains other "v" ships.   F-NCA versus K-D5W is a very fun fight.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Hexx

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Re: DH, AOTK2 Shiplist Q's.
« Reply #8 on: August 29, 2005, 05:23:08 pm »
I was going to fly the "v" ships, but then I noticed they all
sucked.

They don't "suck" if you have to fly agains other "v" ships.   F-NCA versus K-D5W is a very fun fight.
Really?

I've always found a L-BCP+ vs a F-NCA is a fun fight.
Courageously Protesting "Lyran Pelt Day"

Offline Hexx

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Re: DH, AOTK2 Shiplist Q's.
« Reply #9 on: August 29, 2005, 06:34:09 pm »
Oh (if it matters) the Lyran ships seem to be mostly wrong (around power refits)
I don't know why- and since Firesoul flew Lyran I'm not sure why he set it up that way- but he has the
Lyran phaser refits come out before the powerpack refits.
There should 9from what I can tell from the SFB stuff) be Lyran ships available with powerpacks
a year or two before they gat the phaser upgrade. Currently many seem to have the phaser upgrade a year or
two before the powerpacks.

I was going to change this and send it off, but for some reason DH doesn't seem to trust me. ::)

In any event- from everything I can tell- the Lyrans are wrong- but I'll be the first to admit that
fitting the powerpacks when they were supposed to/allowed to come out gives the Lyran ships
some pretty wicked powercurves around 68ish.
Courageously Protesting "Lyran Pelt Day"

Offline KAT Chuut-Ritt

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Re: DH, AOTK2 Shiplist Q's.
« Reply #10 on: August 29, 2005, 09:42:53 pm »
I flew a few Vanilla ships, mostly in my ISC and Lrans accounts, Vanilla works ok when drafting for a larger wingman.

Th one thing it did do was make it easier on pilots who had lost a non-vanilla ship and were in a vanilla replacement.  They could disengage vs a more powerful opponent and not have to wait so long to return to the front once their better ship had arrived.

Offline Corbomite

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Re: DH, AOTK2 Shiplist Q's.
« Reply #11 on: August 29, 2005, 10:21:12 pm »
Yes, Klink Carriers are getting an F-Rack of 2 for making Scatterpacks in my next rev.


Are they getting the same refit schedule to A's and then B's? They should.

Offline FPF-DieHard

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Re: DH, AOTK2 Shiplist Q's.
« Reply #12 on: August 29, 2005, 10:35:34 pm »
Yes, Klink Carriers are getting an F-Rack of 2 for making Scatterpacks in my next rev.


Are they getting the same refit schedule to A's and then B's? They should.

Klink Carriers could make Scatterpacks using fighter drones.   The F-Racks will be to give them this ability.   It is reasonable and should not require any "tit for tat" BS.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Corbomite

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Re: DH, AOTK2 Shiplist Q's.
« Reply #13 on: August 29, 2005, 10:44:49 pm »
I fail to see how a couple of drone racks on a few Klingon ships will be the end of the Universe as we know it. Just keep the drone control at 6 and there will never be a problem. We don't fly in fleets over three ships and that isn't even certain most times. They need the fire support to be a little more self escorting.

Offline FPF-DieHard

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Re: DH, AOTK2 Shiplist Q's.
« Reply #14 on: August 29, 2005, 10:57:54 pm »
I fail to see how a couple of drone racks on a few Klingon ships will be the end of the Universe as we know it. Just keep the drone control at 6 and there will never be a problem. We don't fly in fleets over three ships and that isn't even certain most times. They need the fire support to be a little more self escorting.

It is more complicated than that.
Who'd thunk that Star-castling was the root of all evil . . .


762_XC

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Re: DH, AOTK2 Shiplist Q's.
« Reply #15 on: August 29, 2005, 11:50:11 pm »
He said tit.

Offline KAT Chuut-Ritt

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Re: DH, AOTK2 Shiplist Q's.
« Reply #16 on: August 30, 2005, 02:07:06 am »
Well since escorts have been reduced to F racks it kinda makes sense for balance.

Just wondering about the Hydran escorts though, since the Klingon, Federation, and Kzin escorts were knocked back to F racks to reduce offensive potential shouldnt the Hydran escorts be relieved of some if not all of their fighters.  Take the MKE for example, aren't the 6 gatlings enough for escort duty?

Ofensive torps on Plasma escorts might be downgraded as well, but these are not nearly as powerful I think, and therefore of minor concern.

Offline KBFKrotz

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Re: DH, AOTK2 Shiplist Q's.
« Reply #17 on: August 30, 2005, 06:11:49 am »
Romulan ships need some YFA adjustments...

KRCS should arrive at '70 with the rest of the Romulan s-torp refits for Kestrels (the KRL, the SFB KRCS, is Y170).

K9RB YFA should be '72 (the SFB YFA), and the K9R is an unbuilt variant representing a conjectural pre-'70 delivery of a C9 for the Roms to convert (currently the K9R is '72, and the K9RB is '73). As an alternative, especially for campaigns in early-era, the K9R could be made available in '68 or '69, about a year or two after Klingons get the C9, and then the K9RB would be available in '70. The current YFAs are the equivalent of pushing the KHK back a year and having the KHA (an unbuilt KillerHawk prototype w/o the k-refit) come out in its place.

SparrowHawks get their "+" refits in '74 currently...but since we've erred to the early side of many YFAs for refits, the "+" refits were undergoing live combat testing in '72, so I would think it not unreasonable to bump them up a couple years.

Offensive torps on Plasma escorts might be downgraded as well, but these are not nearly as powerful I think, and therefore of minor concern.

Plasma escorts typically have d-racks replacing offensive torps already...part of the reason for the escort downgrade, from what I recall, was to bring drone escorts more to the (crappy) level of plasma escorts. Plasma escorts still suck, and will continue to due so until someone figures out a way to compensate for the missing offensive capabilities of the plasma d-rack. They in no way need to be "nerfed".

The drone escort downgrade to f-racks wasn't especially well received by Klingon players, but really my only complaint is that g-racks haven't been adjusted across all ship classes, only escorts...I've had an idea of a simple system to do so, but I worry it could quickly become a contentious topic, because one race has the bulk of those drone racks.

Offline Dizzy

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Re: DH, AOTK2 Shiplist Q's.
« Reply #18 on: August 30, 2005, 07:01:26 am »
...my only complaint is that g-racks haven't been adjusted across all ship classes, only escorts...I've had an idea of a simple system to do so, but I worry it could quickly become a contentious topic, because one race has the bulk of those drone racks.

haha, dont even go there.  :o

Offline Corbomite

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Re: DH, AOTK2 Shiplist Q's.
« Reply #19 on: August 30, 2005, 10:27:22 am »
I fail to see how a couple of drone racks on a few Klingon ships will be the end of the Universe as we know it. Just keep the drone control at 6 and there will never be a problem. We don't fly in fleets over three ships and that isn't even certain most times. They need the fire support to be a little more self escorting.

It is more complicated than that.

Only because you are making it that way.  :P