Some possible ideas and concepts for future servers...
Terraforming:-There will be 3 hex locations made know per side that is an empty hex. These empty hexes have a planet which is not on the map, but has the opportunity to be terraformed and if certain conditions are met, a Planet will be added to that hex. In order for this to happen, several hexes DEEP behind enemy lines will need to be flipped. No LoS is necessary. The flipping of these hexes will constitute a 'raid' that your side has conducted in order to get the last known secret terraforming technology that was in the enemy's possession that you did not have. Each side will have the same opportunity. The hex to be terraformed must be under your control with LoS and you may terraform only one of these 3 hexes.
Scorched Earth: -If an enemy Planet or Starbase (starbases are mission-indestructible) is surrounded and controlled with a LoS, it may be bombarded and destroyed and wil be removed from the map. VC's for the SB or Planet Destroyed may no longer be collected.
Custom Map features for each side:- On an average sized map, something like 10 DV hexes will be used with a maximum reinforce of 20. Before the start of the server, each side will be given 200 or so DV's placeable in 5 DV groups that they may place anywhere in friendly space up to a hex's max DV.
- Several neutral empty and planet/starbase hexes will be located in friendly space. Before the start of the server, these will be flipped to any allied race of a side's choosing to allow another race to operate far from home.
- Several secret BATS will be given to each race to be placed before the start of the server in friendly space.
- One planet per side will secretly choose to be their Battleship production facility. If it is taken, no more BB's may be purchased.
Live Interactive Webmap:- Current till the last turn. Will show map terrain, DV shading, Hex DV's, Planets, Battles Locations, Economy, Battle Reports, Destroyed ships/Kills, News, Roster and who is online.
- On the Destroyed ships/Kills link, a Battle Report is made by the server for every PvP battle. There a player will click a box for that PvP report and type their name to confirm the kill.
PvP Kills:- Total PvP pts will be traded for map DV’s at the end of a VC period. Only the side with the higher point difference gets map DV's. That side picks friendly or neutral hexes with LoS and the map is reconfigured adding these DV points in 5 DV groups rounding down and play continues.
- Ship kills are worth the following DV points:
SBB: 12
BBV: 12
BB: 10
CVA: 8
DN: 6
BC/V: 4
CV: 2 (8 or more ftrs)
All N/CA ships, any class escort or Droner with 5+ racks: 1
All other ships : 0
Web based ship purchasing:-Special ships and such will be able to be purchased through a link on the webmap. Unlike the shipyards, you will always be able to find every ship available to you at anytime to bid on it. It will automatically be placed in the shipyard with your bid and you simply wait for it to appear in your fleet.
Ship CnC and Penalty Box:- If you lose one of the following ‘Capital' ship types, you may not fly another one of that class or higher for 12 hours. This applies to all of a person’s multiple accounts. The following ships below are considered ‘Capital Shipsl’: BB/V, DN, CVA, BC/V's.
- Max Capital ships on the server at the same time: 16 points. The following ships are worth the following points:
SBB: 12
BBV: 12
BB: 10
CVA: 8
DN: 6
BC/V: 4
- No Capital ships are allowed to fly in a mission together. If they happen to by accident, one must immediately leave the battle without engaging the enemy.