Topic: Die Hard, whats the issue with PlaD not working on Ftrs?  (Read 9641 times)

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Offline Dizzy

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Die Hard, whats the issue with PlaD not working on Ftrs?
« on: August 26, 2005, 12:39:25 pm »
DH, what precisely was the issue with PlaD not working on Ftrs? I forget exactly what the problem was.

Did they fire all their reloads at once instead of one every impulse or something like that?

Offline GDA-S'Cipio

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #1 on: August 26, 2005, 12:59:02 pm »
DH, what precisely was the issue with PlaD not working on Ftrs? I forget exactly what the problem was.

Did they fire all their reloads at once instead of one every impulse or something like that?

They don't fire.  Neither do ADD's.

Dro-D (the offensive version of Plas-d) will "work", but has problems.  In one era they work normally, in another era they skip shields, and in another era they are automatically enveloping.  I forget which is which.


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Offline FPF-DieHard

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #2 on: August 26, 2005, 12:59:08 pm »

Did they fire all their reloads at once instead of one every impulse or something like that?

Yup.  They fire 1 Torp Per im[pulse and seem to be able to reload themseves
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Offline FPF-DieHard

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #3 on: August 26, 2005, 01:00:00 pm »
DH, what precisely was the issue with PlaD not working on Ftrs? I forget exactly what the problem was.

Did they fire all their reloads at once instead of one every impulse or something like that?

They don't fire.  Neither do ADD's.

Dro-D (the offensive version of Plas-d) will "work", but has problems.  In one era they work normally, in another era they skip shields, and in another era they are automatically enveloping.  I forget which is which.


-S'Cipio

Nope,   They do firee, so does ADD
Who'd thunk that Star-castling was the root of all evil . . .


Offline GDA-S'Cipio

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #4 on: August 26, 2005, 01:03:47 pm »

Nope,   They do firee, so does ADD


Hmmm....... things have changed!  (Edit:  Just remember, DOE -- the last time I tried to put Plas-D on a fighter -- was an EAW server.  Doh!)

I just know I can exploit this in some way......

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« Last Edit: August 26, 2005, 01:22:12 pm by GDA-S'Cipio »
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Offline Dizzy

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #5 on: August 26, 2005, 01:06:32 pm »
Ok, wait a second, DH... Let me understand this. If you put PlaD on a ftr... are u saying it fires all 4 shots at an enemy ftr squad at the same time when it should only fire one? And what reload problem?

Offline Hexx

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #6 on: August 26, 2005, 01:13:47 pm »
Each fighter shoots one PlasmaD each impulse.

They also don't seem to run out of ammo.
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Offline FPF-DieHard

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #7 on: August 26, 2005, 01:25:37 pm »
Each fighter shoots one PlasmaD each impulse.

They also don't seem to run out of ammo.


it was damn Hysterical the first time we saw this!    I still remember t00l's shreiking  ;D
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Offline Hexx

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #8 on: August 26, 2005, 01:34:33 pm »
Each fighter shoots one PlasmaD each impulse.

They also don't seem to run out of ammo.


it was damn Hysterical the first time we saw this!    I still remember t00l's shreiking  ;D

t00l does seem to shriek alot..
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el-Karnak

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #9 on: August 26, 2005, 01:35:07 pm »
Each fighter shoots one PlasmaD each impulse.

They also don't seem to run out of ammo.


By order of the ISC High Command;

ISC fighters will now always use Plasma Ds.

Gee, that was a hard one to figure out. ;D

If it works, why fix it?  :P

Offline Hexx

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #10 on: August 26, 2005, 01:40:24 pm »
Each fighter shoots one PlasmaD each impulse.

They also don't seem to run out of ammo.


By order of the ISC High Command;

ISC fighters will now always use Plasma Ds.

Gee, that was a hard one to figure out. ;D

It's funny you should say that.. Sten (I think it was Sten) and I tested it out way back on whatver the server
was where C7's were being torn up by rng 12+ PhG Cav fire.
I remember loading them up, then watching them fire off enough PlasmaD to wipe out every drone the opposing fighters launched at them
before wiping out the opposing fighter group itself.

Although quite honestly as long as I'm using a BCHP I'm completely in favour of PlasmaD fighters..

Courageously Protesting "Lyran Pelt Day"

Offline Dizzy

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #11 on: August 26, 2005, 01:40:36 pm »
I dont think a Plad is supposed to fire all 4 of its shots at a PF at once. I think it needs to fire 1 at a time. Once 1 PlaD hits, another is fired. Not all 4 at once. Right?

el-Karnak

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #12 on: August 26, 2005, 01:43:08 pm »
Each fighter shoots one PlasmaD each impulse.

They also don't seem to run out of ammo.


By order of the ISC High Command;

ISC fighters will now always use Plasma Ds.

Gee, that was a hard one to figure out. ;D

It's funny you should say that.. Sten (I think it was Sten) and I tested it out way back on whatver the server
was where C7's were being torn up by rng 12+ PhG Cav fire.
I remember loading them up, then watching them fire off enough PlasmaD to wipe out every drone the opposing fighters launched at them
before wiping out the opposing fighter group itself.

Although quite honestly as long as I'm using a BCHP I'm completely in favour of PlasmaD fighters..



Yeah, it's not a bug, it's a feature.  We Frogs call it "Fighter Plasma D version 1.0". ;D

Offline Dizzy

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #13 on: August 26, 2005, 02:02:45 pm »
Does this only happen on the D2 and not in Single player? I cant seem to reproduce in SP mode the PlaD dumping all its 4 rounds at once into a PF.

Offline Hexx

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #14 on: August 26, 2005, 02:18:21 pm »
It's not exactly like a machine gun against PF's but just ran a D6V with 2 wings of Swift 1's armed
only with a single plasma D mount against a Lyran PFW with 4 PF's
One Fighter group took 3 casualties from straying too close to the PFW than the 5 remaing fighter wiped
out 3 Lyran Pfs in a turn, spent a moment or two "reloading" and killed the last PF

Realizing Lyran PF's aren't that great, but 5 (say even 8) Swift1's wiped out 4 in less than two turns.
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Offline FPF-DieHard

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #15 on: August 26, 2005, 02:32:14 pm »
I dont think a Plad is supposed to fire all 4 of its shots at a PF at once. I think it needs to fire 1 at a time. Once 1 PlaD hits, another is fired. Not all 4 at once. Right?

Correct.   One D-torp per round.   

Simple Solution:  Plasma F fighters with no CnC. 
Who'd thunk that Star-castling was the root of all evil . . .


Offline Hexx

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #16 on: August 26, 2005, 02:47:26 pm »
I dont think a Plad is supposed to fire all 4 of its shots at a PF at once. I think it needs to fire 1 at a time. Once 1 PlaD hits, another is fired. Not all 4 at once. Right?

Correct.   One D-torp per round.   

Simple Solution:  Plasma F fighters with no CnC. 

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Offline Dizzy

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #17 on: August 26, 2005, 03:23:39 pm »
I dont think a Plad is supposed to fire all 4 of its shots at a PF at once. I think it needs to fire 1 at a time. Once 1 PlaD hits, another is fired. Not all 4 at once. Right?

Correct.   One D-torp per round.   

Simple Solution:  Plasma F fighters with no CnC. 

Ok, well, I'm not able to reproduce how a ftr armed with a PlaD that fires all 4 at once at an enemy ftr squadron or PF. It fires only one at a time.

However, and I need to do some more testing, but it seems that you can give ftrs ship based characteristics for PlaD by giving them a donor in the shiplist. For instance, if I put in the shiplist F-Hawk.I as a Fed FF, then the PlaD behaves as if it is a ship based PlaD. Thus it fires one at a time at a ftr or PF squadron. (however, it is already doing this w/o having a donor)

By default, and it appears it is not alterable, the PlaD gets 2 reloads. So one PlaD will fire 3 times. What needs to be checked is if a Ftr has multiple PlaD if each will fire at a PF. It may be that no matter how many PlaD are on a given ftr, the squad only fires ONE at a PF at a time. The racks, however, work normally with drones. So if 24 drones are fired, and you have 2 PlaD @ on 2 ftrs, then 16 of the drones go poof.

I think there is something that may work here. I have never liked PhoF being used on Plasma Ftrs, and maybe now we can play around with this to see if it can work right.

Offline GDA-S'Cipio

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #18 on: August 26, 2005, 03:30:26 pm »
I dont think a Plad is supposed to fire all 4 of its shots at a PF at once. I think it needs to fire 1 at a time. Once 1 PlaD hits, another is fired. Not all 4 at once. Right?

Correct.   One D-torp per round.   

Simple Solution:  Plasma F fighters with no CnC. 

Ok, well, I'm not able to reproduce how a ftr armed with a PlaD that fires all 4 at once at an enemy ftr squadron or PF. It fires only one at a time.

I don't think that is what they are saying.  They seem to be saying it fires once per impulse, not all at once.

And then it never runs out of ammunition.

Quote
However, and I need to do some more testing, but it seems that you can give ftrs ship based characteristics for PlaD by giving them a donor in the shiplist. For instance, if I put in the shiplist F-Hawk.I as a Fed FF, then the PlaD behaves as if it is a ship based PlaD. Thus it fires one at a time at a ftr or PF squadron. (however, it is already doing this w/o having a donor)

Give it a try and let us know what you find.  But I don't hink you can donate a ftr via the shiplist, can you?

The ship/FTR thing I was talking abou earlier was for PFs, since they are in the same shiplist as the ships.

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

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Offline Dizzy

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Re: Die Hard, whats the issue with PlaD not working on Ftrs?
« Reply #19 on: August 26, 2005, 03:39:37 pm »
Actually, FS stumbled upon it 1st. He had a shuttle entry in each race that matched the ftrlist shuttle name.

And I already tested it. PlaD isnt dumping all 4 shots at the same time. It waits till one PlaD is exhausted and then fires another, just as a ship based PlaD does. They also run out of ammo having only 2 reloads.