Topic: How to Kill and Humiliate Klingons (New product announcement)  (Read 3033 times)

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Offline GDA-S'Cipio

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How to Kill and Humiliate Klingons (New product announcement)
« on: August 24, 2005, 03:51:34 pm »
http://www.starfleetstore.com/MERCHANT2/merchant.mv?Screen=PROD&Store_Code=S&Product_Code=5629



A new race from SFB!  I picked this up last week.  I've given them a quick look, and so far I have NO IDEA how to get them into SFC.

But I haven't given up.  (I mean, really, don't you WANT to kill and humiliate Klingons?)  And I'm sure other creative people will come up with answers as well.

Maybe could do something with scripts, like putting an ion storm in all Vudar base assault missions, but I don't think that would really work since I don't think you can make the Vudar ships immune to the storm.

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

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Offline Hexx

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #1 on: August 24, 2005, 03:57:00 pm »
I.. was under the impression that we humiliated players by having them fly klink
in the first place. Was i in error?

And there will all the Klink killing you desire on KCW!

Of course if *someone* would stop posting screenshots and figure out how to
get the Vudar in I could use them for that server...
Courageously Protesting "Lyran Pelt Day"

Offline Nemesis

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #2 on: August 24, 2005, 04:00:55 pm »
I mean, really, don't you WANT to kill and humiliate Klingons?

-S'Cipio

The answer is no.

If I wanted to humiliate a Klingon I would put ridges on his head, make him carry a klutzy substitute for a real sword (rather than the disruptor carried by modern warriors) and fly a Romulan designed Bird of Prey with a cloaking device instead of a Klingon designed Warship.  Then of course I'd have to kill him because it would be either him or me after I'd done all that to him.

If I were really evil  I'd make him fly Gorn and answer to the name Bruce.

I do have one question.  Where is the Canadien expansion?  Triple maulers would be fun.
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Offline FPF-DieHard

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #3 on: August 24, 2005, 04:05:43 pm »
We need a FRAX server  ;D
Who'd thunk that Star-castling was the root of all evil . . .


Offline Nemesis

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #4 on: August 24, 2005, 04:11:06 pm »
We need a FRAX server  ;D

Then we get to find out who can adapt to whole new ways of flying.   I experimented with a FRAX mod a long time ago and the battles were definitely different. 

I'd love to see it done with Disruptor FRAX, Photon FRAX and Plasma FRAX as the only 3 races.  I think it would be a lot of fun. 
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline GDA-S'Cipio

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #5 on: August 24, 2005, 04:20:48 pm »

If I wanted to humiliate a Klingon I would put ridges on his head, make him carry a klutzy substitute for a real sword (rather than the disruptor carried by modern warriors) and fly a Romulan designed Bird of Prey with a cloaking device instead of a Klingon designed Warship.  Then of course I'd have to kill him because it would be either him or me after I'd done all that to him.


 :rofl: :rofl: :rofl:

I love it when a true Klingon speaks up to defend his race.    :thumbsup:  Kor (the real one) would be proud.



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If I were really evil  I'd make him fly Gorn and answer to the name Bruce.


Thhhpppptttt!!!!!!   :P

-S'Cipio

"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

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Offline Nemesis

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #6 on: August 24, 2005, 04:42:27 pm »

 :rofl: :rofl: :rofl:

I love it when a true Klingon speaks up to defend his race.    :thumbsup:  Kor (the real one) would be proud.




Then you might like this thread in the Equine graveyard.  :)

Thhhpppptttt!!!!!!   :P

-S'Cipio


Nothing personal.  I just like a ship that can maneuver.  Gorn ships are powerful but when it comes to maneuvering they are lacking.  I cheerfully admit that I have great difficulty flying Gorn and ISC ships for that reason.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline GDA-S'Cipio

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #7 on: August 24, 2005, 07:22:27 pm »

Then you might like this thread in the Equine graveyard.  :)


 :thumbsup: :thumbsup:

Been too long since I got caught up on that thread.    ;D

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

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Offline Nemesis

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #8 on: August 26, 2005, 08:18:54 pm »

Then you might like this thread in the Equine graveyard.  :)


 :thumbsup: :thumbsup:

Been too long since I got caught up on that thread.    ;D

-S'Cipio


Dang.  You resisted the temptation to be lured back in.  :(

The Vudar ships on the image you posted make me think of turtles.  Do you have any information on their armament etc?

P.S.  I went looking for online Vudar SSDs and found some unofficial ones.  I also found an interesting link to a program called SSDPrint.  I just found it and have not even downloaded it so caveat emptor.

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SSDPRINT 8.0

SSDPRINT 8.0 is an improvement over SSDPRINT 7.0. This uses the "real" font used in SSDs. I've been using 8.0 for the ships you've seen in 2002. This is not the Visual Basic version (10.0). I've pretty much scrapped 10.0 for several reasons (the biggest being ADB would barbeque me if I made SSDs too "easy" to make).

You'll need to know how to use 7.0 in order to use 8.0. If you're not familiar with 7.0, give it a try first, then come back here. SSDPRINT 8.0 builds upon knowledge of using 7.0.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline KAT Chuut-Ritt

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Re: How to Kill and Humiliate Klingons (New product announcement)
« Reply #9 on: August 27, 2005, 03:15:59 am »

The Vudar ships on the image you posted make me think of turtles.  Do you have any information on their armament etc?





Bet they are good at starcastling with that turtle look.

Here was what I could find on the web

The Vudar are a race that is rarely encountered by the Federation, living on the far side of the Klingon Empire against the Galactic Barrier. Tall, thin lizard-like humanoids descended from gecko-like reptiles, they are excellent swimmers and have a reputation for being peaceful in nature, as well as for their academic and scientific achievements.

Their home system is close to a weakness in the Galactic Barrier, through which floods dangerous ionising radiation. The atmosphere of the Vudar home world protected them from this, but was still too high for a Klingon occupation force during the time the Vudar were a Klingon client race. Space travel for the Vudar proved difficult because of the radiation, but they developed technologies to solve these problems. Indeed though the Klingon military rarely employed Vudar aboard their ships, because the Vudar needed radiation, the Klingons valued them for their knowledge of ion technology and Vudar mastery of impulse drives.

It was this mastery that enabled the Vudar to successfully rebel and drive out the Klingon Empire between 2241 and 2249. Though the high ion output of their starships make them easy to detect, they are actually difficult to scan and this was a key factor in the rebellion. The Vudar Enclave was formed in 2249.

Though not expansionist, the Vudar do work hard to protect their own space and often employ small groups of special forces units known as 'Storm Teams' to do this. Where they have to operate outside areas unaffected by ionising radiation, they carry a portable ISG or 'Ion Storm Generator', which will create the ionising radiation they require to survive. Engineering teams will then set up a more permanent generator if a world is to be colonized or held. In combat the Vudar carry the deadly Ion Rifle, which fires ion particles at a target.


(picture from Planet Mudd)

Vudar ship and weapons

They are armed with Ion Cannons (heavy weapons like photons, except they use 2d6 and are thus less effected by EW); and they defend themselves with Ion Pulse Generators, which can either aid EW or damage all seeking weapons within 2 hexes.



Weapon damage table



Some SSDs

http://www.starfleetgames.com/sfb/tournament/ssd/2005_Tournament_VUDAR.pdf
http://www.smileylich.com/sfb/ssd/vud-bch1.gif
http://www.smileylich.com/sfb/ssd/vud-ha04.gif
http://smileylich.com/sfb/ssd/vud-2xdn.gif


Ionic capacitor rules
http://www.starfleetgames.com/sfb/playtest/h93ic.htm