Hi, all!
Getting back into the SFCOP swing of things lately: great server, Bonk!
Just some clarifications, for others who might be just joining:
After a clean SFCOP install, then Pesty's Enhancement Package 3.2, I wasn't able to join the server, but merely followed the links posted on this thread to get to The Forge's script.exe file. After installation, no problems.
I read through this thread just to understand the evolution of this server and the rules. Some questions:
(1) As it stands, does The Forge's script.exe file wreak havoc with other ways OP is played, assuming one has the ubiquitous Pestalence Enhancement v3.2 installed? So will any of the changes from the script.exe file need to be reversed eventually?
(2) SHOULD any of the changes to The Forge's script.exe file be reversed? What I mean is, the server has essentially become a great playtest environment for a lot of 3rd party scripts. MAYBE you should reenable scripts, even EEK's, one or two at a time to ensure their stability. Those that fail "The Forge", well, perhaps they shouldn't be part of Pesty's Enhancement in the first place?
Great server, once again, Bonk!
-TF